
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Думал выбрать сторону гигачада но стройная талия и сочная попа были дороже. В итоге я как типичный кабель пошёл за женщиной. Пожалел ли я? Думаю нет... длс кайфик и обнова тоже, если разрабы выпустят ещё длс с радостью вернусь.
El dlc esta bueno y es disfrutable pero tiene bastantes bugs que ya habían sido solucionados con anterioridad. En algunos casos puede afectar en el desarrollo de la historia del dlc. Recomiendo hacer una instalación limpia y desinstalar los mods si llegan a encontrarse con algunos de estos problemas.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.5K | 79% | $9.99 | |
| $1.4M | 2.7K | 81% | $14.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 988 | 63% | $59.99 | |
| $1.4M | 1.9K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 881.5K | 96% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $432.3M | 273.7K | 87% | $44.99 | |
| $358.5M | 230.4K | 88% | $49.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
| $309.4M | 356.1K | 95% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #87, worst AU #99 · 7 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sadly disappointing... This is a review from Duty Skif. Positives: -Cutscenes were powerful and i was always looking forward to see them. Really enjoyed them. -The Stealth Mission in the burning Forest was awesome, sneeky breeky. Negatives: -Allies still shoot you in the back, push you out of your cover or run into your LoS, especially in the territorial war quest and the cement factory - ccnp transition. -The "Boss fights" are so gimmicky its maddening (twice you can't shoot at 2 seperate bosses from where you are and have to destroy stuff while being shot at) -I've seen ONE new Mutant - TWICE - in the whole story. Other than that same old 5 mutant roster, feels way too few. -The Bubble was fun and interesting for like 10 minutes, then it was just annoying, felt like a walking simulator with occasional riddles. -UE5 is just bad, even with the 2.0 patch the performance feels so bad it holds back immersion. -I almost lost it at every jump puzzle or the flare artifact quest. You can easily get stuck in a crevice, jumping overall feels bad. -I had too many "spawns right next to you" or "Spawns when you walk to a certain point" kind of enemys it got frustating. Scripting felt really present. -I kind of felt i never had money for anything i wish i had. Over the course of the DLC i got 10k-15k from missions but everything from upgrading to buying or repairing was so expensive that it felt like a chore to get anything. -Enemys lazer you down from 200 meters aways, when you try to peek out of cover you are almost never the first to shoot and they seem to hit every time. That results into peek,get hit,try to shoot, bandage, try again. Cons outweight Pros and i don't want to say it was all bad, i did enjoy some missions. But overall Stalker 2 and the DLC was disappointing.
With those specs i somehow run the game on 3440x1440 FSR 4 with Frame Gen AMD and i get 100-80 Generated frames on medium settings and even more on lower settings , that's huge update ... but I guess ill buy a new system to enjoy the graphics and performance
Прекрасное дополнение. Вступай в ряды долга!
Better than the main game
Ok, so I finished the DLC, got one ending, finished most side quests and got the final arch-artifact. I got mixed feelings. It feels like a "Walk Down A Memory Zone" DLC. All the "new" locations are from previous entries, and some feel like content cut from base game in order to make it a DLC. But they are great locations, with the Bubble level and searching for one famous Duty commander my top pick. New mutant is okay. But it's severely overused in my opinion. New arch anomaly is kinda frustrating, as it's not contained in a single place like all others. But it can be dealt with at least. The story is quite good, but the ending (I got Freedom's) is... meh. It's "shock" that is resolved instantly. There is nothing changed in the Zone after it. It feels empty and void. Also english dub for new characters is not really good. For second playthrough I'll stick to UA+subs And the plot twist in arch-artifact quest is straight up abysmal. Unexpected, yes. But dog***t level abysmal. And the prized artifact is of questionable use. I spent 30h in this DLC. I had fun for 90% of time, intersected with 5% of frustration and 5% of confusion (mechanic or plot wise), so I guess that is a thumb up. Overall - it's good. Not great, but good. If you're a fan of the games, get it. If you loved STALKER 2, get it.
ДЛС получилось довольно интересным, не считая конечно тот факт что полноценно прочувствовать войну группировок не получилось, из за квестов сходи туда сюда, а также раскола в "Свободе" но все равно можно с уверенностью сказать что ДЛС оказалось интереснее оригинала. Для меня количество анимационных роликов примерно столько же сколько и в обычном сюжете, Хотя ДЛС можно пройти за 20-30 часов, а оригинальный сюжет за 50-70 часов (опираюсь на свою статистику) Стоит подчеркнуть возвращение старых героев из прошлых частей. Миссия где мы узнаем что случилось с Таченко в пузыре - она для меня самая лучшая за всё ДЛС, почувствовать как отряд постепенно сходил с ума и пытался найти выход. Не жалею что потратил на это свои деньги, длс себя полностью оправдало, багов за 28 часов геймплея не встретил, так что ожидания тоже были оправданы. Также стоит добавить что очень хорошо совместили выход ДЛС и обновление графики, зона стала ощущаться по другому. Особенно новая система A-Life а также новые пушки и артефакты, бинокли которые вроде бы должны были быть на старте но все равно были добавлены спустя столько времени в игру - показатывают то что разработчики стараются улучшить игру.
Excellent DLC, well worth the cost (though I got it as part of Ultimate). The new anomalies are great, the "boss fight" problems from the base game are dramatically improved. Game looks better all around. Only criticisms: The new fog environmental is a bit overused and the words "silent hill" ran through my mind more than once. There is a lot of platforming in the DLC, it felt like too much but being fair, I'm not very good at platforming.
Переход на новый движок не дался легко, надо признать. По картинке игра рванула далеко вперёд (в некоторых аспектах чересчур сильно, что не есть хорошо) от того, что было. Но с технической стороны игра откатилась на 1-й год после релиза: достаточно большое кол-во визуальных «аномалий», погодных «аномалий», НПС сломались, вернулась проблема, что на точке спавна умирают десятки персонажей, а то и более. Могут подвисать диалоги и достаточно большое кол-во мелких «аномалий». Главное — это практически не мешает прохождению игры и, при должном внимании, я думаю, достаточно быстро устранят. Отдельное спасибо хочется сказать команде сценаристов и разработчикам ДЛС. Чья была идея ЛВЛ-дизайн задумки — моё почтение!! По правде сказать, как бы это ни было, может, отчасти грустно, но это надо отметить: от ДЛС я получил больше удовольствия и эмоций, чем от основного сюжета и кампании (хотя и там были сильные моменты). По ощущениям, нам тут дали концентрат идей и развлечения, немного хоррора (прям зашло). Как по мне, в данном ДЛС вы нащупали ту самую дорожку, каким «должен быть Сталкер и ЗОНА»: атмосфера, погружение — я в восторге. ДЛС однозначно к покупке, не пожалеете.
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Players by region
Where this game's players are, estimated from review languages.
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