
Black Myth: Wukong is an action RPG rooted in Chinese mythology. You shall set out as the Destined One to venture into the challenges and marvels ahead, to uncover the obscured truth beneath the veil of a glorious legend from the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.2Mreviews | 96% | — | $809.7M |
| $41.99−30% | 216.2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3226 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
- Started the game - See monke with armour looking at the horizon - Monke jumps - Rides a freaking cloud just like Goku - Stops in front of an army - Me afraid, monke not afraid - God gay dude says monke is an idiot - Monke laughs - Monke starts to beat the ♥♥♥♥ out of the gay god - Gay god flees from the fight - Monke mountain getting destroyed - Me sad, monke angry - We bring them to the forest - We now bird, bird flies - Gay god now bird too - Something happens and monke loses his power of bird - Oh no - Monke defeated - Many years later, we gather with other apes and listen to the history of master monke - We learn that the true monke is the friends we make along the way - I drop the controller Absolute Cinema
也是支持黑神话悟空了,希望你做的越来越好。刚出的时候是用同学的家庭共享玩的,现在打折了,也是入手了,了解了自己一个心愿。你是家里第一个大学生,玩过后也是觉得对得起这个称号;你刚出的时候,我还在军训,现在也是毕业了;大一的军训因为疫情拖到了大三开学,我也因为囊中羞涩,一直想着入手拖到了现在。两年了,真快,快的就像梦一样,怎么也握不住。大学也毕业了,感觉大学没得到什么,失去的却挺多的。我也和你一样是家里的第一个大学生,感觉自己高中也没太认真学,稀里糊涂的就考上一个还不错的大学,可还是没能考上自己梦想的大学;确实,我也是不太认真,所以成绩也是稀里糊涂的应付了我。我大学之前没进过大城市,市里都没去过几次,一直在自己的小县城待着,也挺好,一个电瓶车能跑遍全城,反正我挺爱他的觉得住着挺舒服。 大学是在我们省省会,大学这四年确实也认识和学会了挺多东西,我感觉自己和那刘姥姥也没啥区别。说来惭愧,我第一次去我们学校没有坐高铁,坐的是我们县城那种小黑车,能一下从我家门口坐到学校门口,也是挺方便;主要我还是怕,怕自己没坐过高铁,当时去学校还要坐地铁,我怕自己弄不好,所以坐的小黑车。我父母也没有陪我一起去学校,主要我家是在县城市场做小生意,加工生擒,那生意一天也离不开人,要是几天没开,那些个老客户要是去其他家买相熟了,可能就不来我家了,白白丢了生意,划不来。自吹自擂的话,我从小自理能力还可以。我小学一二年级就开始放学自己回家了,学习上的事情我父母也只过问成绩;我父母都是小学文凭,这方面也帮不上我太多,所以都由着我自己的想法。也挺好的,总比乱指挥好。但有一点我挺讨厌我父母的,在电子产品上管的太严,以至于大学之前我都没有手机;我知道自己容易沉迷电子产品,主要我小学的时候,每周末都偷偷溜去上网,你要问钱从哪里来,我则是偷偷从自己早饭钱里面扣的,所以现在个子也不太高,哎,时也命也。 大学也是挺好的,遇到了几个要好的的朋友,也加了实验室,没事就和朋友一起捣鼓捣鼓,我挺懒的,还是他们干的多点。加实验室是因为学的工科,还是要捣鼓捣鼓实验,不然工作不好找。我这人主要秉持,国家需要啥,我就学啥;只不过自己不是天才,还达不到国家需要的地步,所以只能随波逐流了。大学是挺快的,这不自己都毕业了,我还感觉才开学一样,我总是有一种马上要去读书的感觉。真希望马上到来的九月份是我才刚踏入大学的时候,这样我可以抱着我的父亲说我挺想他的。岂不闻光阴如骏马加鞭,岁月如落花流水。时间可真是一个无情的下毒手,带走了我的父亲也带走了意气风发的我。 写到此处,不过寥寥数百言,却把我的人生概括的七七八八。欲买桂花同载酒,终不似少年游;时间你可真是一个高手,我也中了你的毒。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #14, worst DE #92 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 62.14/day in the week to Aug 12 → 217.71/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 55/day in the week to Aug 11 → 208.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Italian +3 more
| $59.99 |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 97% | #98 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我买了中国第一款3A的票,却只看了半场好戏 2020年8月20日,那支13分钟的实机演示让我热血沸腾。作为国内第一款3A,又以孙悟空为主角,我毫不犹豫首发预购豪华版。这份期待与欣慰,是真的。 然而通关之后,失望盖过了感动。 最痛心的是后半段的崩塌。 前四章的美术、演出、BOSS战确实惊艳,可到了第五章,地图和场景明显粗糙,文化元素寥寥,BOSS少流程短。第六章更是一场灾难——空洞的大地图、毫无指引的探索、稀稀拉拉的BOSS。有玩家调侃“像是把另一个游戏缝合进来”,我深有同感。主美杨奇在采访中讲完第四章就收住,玩家都看出来了——连开发者自己都不太好意思谈五六章。这不是我预购时期待的那个游戏。 更让人心寒的是开发者的态度。 玩家期待DLC补全这些明显赶工的缺憾,但游戏科学却宣布《黑神话:悟空》DLC暂缓,转而去做新作《黑神话:钟馗》。制作人冯骥说“DLC是个不坏的选择,但此刻更想先做新作”。 宣传时承诺的“第一款国产3A的标杆”,最终交付的却是一个前后割裂的半成品。美术、音乐再出色,也无法掩盖后半段粗制滥造的事实。 我依然为中国能做出这样级别的游戏而骄傲,也感谢游科圆了大家的大圣梦。但情怀不应该成为容忍烂尾的理由。首发预购的支持,换来的却是后半程的敷衍,和遥遥无期的补全承诺。 差评,给那个曾经让我热泪盈眶、最终却草草收场的悟空。 更给那个把中国玩家的情怀当作免费首付、却用半成品来付款的开发商—— 不该让中国玩家的支持,变成你们的理所当然。
Black Myth Wukong is a souls-like, despite what the developers or anyone else says about it. Yes it's visually stunning, and the gameplay is amazing. It's done by a first AAA time studio, so there's a lot of balancing issues, but if you're a fan of god of war and souls like games, you'll enjoy this. I personally couldn't follow the story AT ALL. I also disliked some of the bosses, as they required me to learn every single pattern and adjust my skills and builds. It isn't a bad thing, it actually encourages you to learn the game more this way. I just didn't enjoy that aspect. Some areas were also very tedious and overwhelming with the sheer amount of content. I also had to run the game on low because it kept blowing up my PC.
A Breathtaking Mythological Masterpiece Black Myth: Wukong is an incredible action RPG that beautifully brings the classic Chinese tale "Journey to the West" to life. It features some of the most fluid, fast-paced, and visually spectacular combat in the genre. Rather than a pure Soulslike, it plays more like a modern boss-rush action game with deep customization through spells, transformations, and staff stances. It is a challenging but deeply rewarding journey. 🟢 Pros Spectacular Boss Designs: Packed with dozens of unique, challenging, and visually stunning boss fights, each with distinct movesets and lore. Fluid and Varied Combat: Combining fast staff combos with spells (like Immobilize) and the ability to transform into defeated enemies keeps combat fresh and exciting. Breathtaking Visuals: Built on Unreal Engine 5, the landscapes, character models, and cultural details look absolutely stunning and highly atmospheric. Rich Lore and World: A brilliant, deep dive into Chinese mythology that respects the source material while offering a dark, cinematic narrative. 🔴 Cons Invisible Walls: The level design can feel restrictive, with many invisible walls blocking paths that look completely accessible, making exploration a bit frustrating. Performance Heavy: Due to the cutting-edge graphics, it requires a powerful PC to run smoothly at high settings, and you may experience frame drops in dense areas. Spikes in Difficulty: A few specific boss fights feature massive difficulty spikes that might feel a bit unbalancing compared to the rest of the chapter. Final Verdict: 9/10 Highly Recommended. A phenomenal achievement in the action-RPG genre. If you love high-skill combat, epic mythological boss fights, and gorgeous worlds, this is an absolute must-buy.
NAH YEAH!!!!!!!!!!!!!!!!!!!!!!!!!!!
摸一下猫猫会张嘴,一个赞摸一次!!! ⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻ ⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿ ⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿ ⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿ ⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼ ⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰ ⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿ ⣿⣿⣿⣿⣿⠏⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿ ⣿⣿⣿⣿⠟⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿ ⣿⣿⣿⠋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿ ⣿⣿⠋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸
作为国产第一部单机3D大作,毫无疑问的是不错的,不仅如此还有着不错的剧情和故事,但是为什么我还要给差评呢?因为这不是电影只要观看就好,而是因为游戏是要游玩的,你玩了之后就会发现手感稀烂(尤其是后三章),地图引导是没有的,闪避是有衰减的,哪怕是有的路能不能走也是未知的,因为空气墙遍地都是,最牛逼的是不光只有在地图上有空气墙,连boss身上都有空气墙,当你开始不用攻略去打百眼魔君的时候,你就知道boss在你脸上,还在锁敌的情况下你都能打空,积累三段棍势可不容易啊,好的游戏打法应该是百花齐放的,而不是固定的,这一点上,打后期的boss就显的很迷,打断机制是模糊的(前面几章的难度不那么高,但凡你打到花果山就知道了,从螳螂那里开始你就会感觉到制作组在教你怎么玩了),定身术是秒破的,铜头铁臂在boss同时出招的时候是会被打断的,而优化呢?就是一坨,不知道是虚幻五是这样,还是制作组的问题,到了花果山,这个问题尤其明显。想反驳我的,首先就是你玩了多久?打到哪里了?打完第三章或者30个小时以后的再来反驳。最后我想问有多少人是不靠攻略,不靠开修改器纯手打过的?又有多少人是连虎先锋都过不了的?
Kız arkadaşım şehir dışına çıkmadan önce bu oyunu bana hediye etti. Gideceği yere gitmeden önce kendisinden bir parça bırakmayı seviyor. Ben de kendisi dönene kadar hikâyeyi bitirdim ve oyun başarımlarını 2 oyunda fulledim. Oyun gerçekten enfes bir hikâyeye sahip. Grafik olarak da beni çok tatmin etti. Oynanış başlarda bana biraz fazla hızlı tempolu gelse de skilleri geliştirdikten sonra hoşuma bile gitmeye başladı. Müzikler ise çok güzeldi. Normalde oyun oynarken müzik dinlemeyi sevmeme rağmen bu oyun bana Spotify bile açtırmadı. Hikâyedeki bazı sahneler ağzımı açık bıraktı. Bu oyunun çok daha fazla abartılması gerektiğine inanıyorum. Son olarak, bu güzel oyunu bana hediye eden güzelliğin bir an önce dönmesini umuyorum. Hem bu güzel oyun deneyimini bana yaşattığı hem de kendisinden güzel bir parça bıraktığı için ona teşekkür ediyorum.
本身7~8分的游戏,作为国产第一款毋庸置疑是合格的。 但是🐒P太恶心了,到处团建和宗教没区别了。 游科也是💩,拿不到年度最佳还甩上脸了,配嘛?扔个半成品在这不管了,🐒P还一直洗。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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