
Game of the Year - The Game Awards 2019 Best Action Game of 2019 - IGN Carve your own clever path to vengeance in the award winning adventure from developer FromSoftware, creators of Bloodborne and the Dark Souls series. Take Revenge. Restore Your Honor. Kill Ingeniously.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 355.8Kreviews | 95% | — | $309.3M |
| $59.99 | 14.4Kratings | 86% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never played a game that feels this damn romantic before. The crisp metal clink of every perfect parry hits so hard and gets me hyped every single time. The difficulty’s definitely no joke, but once u grind enough n have that “aha” breakthrough moment, everything clicks n fights get way easier. A 13GB game with this level of polish across effects, maps and character designs is genuinely wild. This level of quality makes its 2019 TGA GOTY win a total no-brainer.
Hesitation is defeat. Buy it, suffer, adapt, and win.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Russian, Simplified Chinese, Thai, Traditional Chinese +1 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If I could die once, forget all my memories, and then resurrect to play this game again. I totally would, made me love parrying in a game! 10/10!
And Miyazaki said "Let there be peak" and there was peak.
Played it before getting it here, still peak. Hands down the most fun I've ever had in a game. The graphics are great, traversal is extremely fun, and the world is beautiful. But the combat is the real star. it’s completely addicting. Once it clicks and you master it, you can speedrun the game with ease. You never truly lose the skill. The roster of bosses is incredible too, having like 4 top 10 fromsoft bosses and the rest 9/10s
这游戏吗玩的我好憋屈 谁也打不过 只能挨个暗杀 这咋整
Однозначно шедевр
In my opinion its one of the best 'From Software' games out and also in terms of pure combat mechanics. This game teaches the importance of mastering the mechanics instead of leveling up your character. Deflecting & evading attacks becomes second nature with enough observation & practice and there is a nice rythm to the combat. Easily among my top 2 'From Software' games now.
absolutely beautiful game and 100% worth buying
非常优秀的一款嘎啦给木半价入手的很值,主角个个都很傲娇,有的会叫我小狗,好感条清晰可见,攻略起来十分有成就感。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 106K | 57% | $34.99 | |
| $40.7M | 20.2K | 79% | $49.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $5.6M | 11.7K | 83% | $19.99 | |
| $9.8K | 84 | 58% | $4.99 | |
| $7.1K | 21 | 57% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $300.6M | 481.9K | 94% | $24.99 | |
| $325.2M | 279.5K | 97% | $39.99 | |
| $279.3M | 197.2K | 86% | $49.99 | |
| $273.8M | 549.4K | 94% | $29.99 | |
| $345.4M | 373.5K | 90% | $59.99 | |
| $352.9M | 274.7K | 91% | $49.99 |