
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
70.00
喜欢我 蠢比ai乱跑,切switch切不了,按下喝药莫名其妙按出扔石头,最后被怪一套连招收走吗? 另外这么久过去了照明符瞎眼的问题什么时候修?
Combat is the shine in this game. Skills art is impactful and animation is flashy as expected in a SAO game. Parry and parry counter which counts on your reflex which is satisfying if you manage to pull it. Play on Hard difficulty and elite mobs is already quite hard to parry. Boss fight is the best in the whole game, different boss indeed have different parry counter to dealt with. You can't button mashing as you need to manage your stamina and time your parry/attack/dodge as boss in this game is relentless!! Next is the progression which is rewarding. Its a RPG with various build crafting. Tons of different gear with mods effect (perks) that can helps in damage, stamina, skills, attack speed etc. Finding gear blueprint to craft new gear with good perks roll is also awesome. Exploration wise is not the best but its decent. There is side quest hidden in the world that you need to find. There is lots of chest in the world and some requires you to find the correct path. Some you need to find a cave and go thru it to access to the other side of map. Lastly story is the typical SAO. Its actually better than playing as Kirito and gang because you get to feel first hand like a commoner player in the SAO world. This game carve a reboot to SAO game path where this is a starting floor and future update will add more floors and eventually we will meet Kirito and gang.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top demais
I really like the game, but it is taking a long time for me to customize my character. Also it keeps craching every time I don't let Iori load when I want to switch his weapon, which won't be a problem if the loading didn't take forever. Thats my only problem with the game, I still love it and I will still play it, is the loading screens. Now I did everything on my end to try and make them quicker, but it stills takes a minute or two for things to load and that is when the game is running decently for me. Other times, the loading takes so long I can make dinner, eat the food, and still see it loading. But besides that, I really like the game and how it does the stats and weapons. I even like how the missions feel for playing them, it makes me feel like I am playing the game from the anime. Definaly a game for SAO fans, like me!!
fg
Antes de comprar o jogo vi os diversos comentários, porém como grande fã do anime, comprei, e segue minha visão até o momento. Fiz um desafio de finalizar o jogo na minha primeira run jogando no very hard e no permadeath, e está sendo realmente muito desafiador, já morri diversas vezes, foram pelo menos 5 tentativas até entender melhor o que o jogo exige, conhecer as mecanicas, entender a importância de se preparar selecionando os itens antes de ir para as missões, entender as mecanicas dos npcs que apoiam o jogador. Realmente acho que o jogo até onde consegui chegar em 80h (acabei de derrotar o boss do 1 andar) e já vou começar por ai, sacanagem essa luta, a forma como nos limitam é frustrante, todos os bosses anteriores ao boss do andar, foram muito mais épicos, entendo que pela historia faz sentido ter sido do jeito que foi, e por isso no prologo enfrentamos o boss do andar, masssss mesmo assim frustrante. Inimigos repetitivos, sim, mas quem já jogou um MMO sabe que isso faz parte da experiencia do jogo. Agora, gostei muito da jogabilidade. os MODs das armas o cuidado que precisamos ter para escolher os equips certos, principalmente no very hard permadeath, equlibrar a distribuição dos pontos visando a sobrevivencia é essencial. Resumindo, o jogo tem sim seus problemas, mas entrega uma experiencia que para mim está sendo imersiva, neste ultimo char chego a ficar com medo de avançar na historia, com receio dos inimigos que estão por vir. Bom para mim o jogo até o momento é um 8/10. Mas volto ao terminar, para alterar a nota caso algo mude até lá. Se você é fã do anime indico o jogo.
I loved this game and for some the rinse and repeat of quest gets tiresome but i loved it for what it was. For me i enjoyed the game very much i got to be apart of my own story, creating my own bonds and interacting with the main characters like anybody else would, going through the start of the death game. 87.4 hours from (demo) Beta start to finishing up the last boss and it was worth it for a fan of SAO like me. sure i would like to explore more floors like anybody else but that will come in time. the combat is good the story is good and its not as much slop as everybody makes it out to be.
[h1] Brainrot for SAO fans [/h1] Pros : - Gameplay loop is very tight, and very obviously designed to get your dopamine flowing : get anxious because map is blank -> find safe area -> get list of treasure chests to open -> rinse and repeat - Runs well on my rig (4060 Ti + 32 GB RAM), I think it'll run on potatoes as well, it's basically just genshin spec - Fun combat. Sometimes punishing, but overall really fun - Original characters that are well designed - Atmospheric. Feels like you're in SAO Cons : - Cutscene sometimes are bugged, mouth/sounds not matching - Like the source material, it has no idea what an MMO is - It's having an identity crisis. Is it a souls-like? is it a monhun-like? is it a free roam RPG? is it level based? ends up with a mish-mash of features that sometimes fights each other - Camera sometimes fights you, if you are easily frustrated, this'll get you - The choice of weapons are limited [h1]8/10[/h1] because I'm an SAO fan
After putting in 140+ hours, I can say this is worth your time when on sell and for a first time clear. I would not advise anyone play this game on very hard and death game mode, as their are still too many bugs, the game favorers hording over in-depth boss mechanics, and monsters will offscreen hit you from half a field away. Pros: Souls-lite mixed with JRPG action/adventure shenanigans, easy progression to follow with meaningful choices, flashy yet not overwhelming sword arts, steady level, weapon, and armor progression, fun combat. Cons: Hording vs Challenging Boss mechanics, off screen attacks, damage that spikes too often, too many weapons have lackluster choices leading to BIS (best in slot), too little armor variety, certain NPCS are too weak or broken (bad) to make them a viable partner leading to top tier choices (Argo, Musoh, Kirito, Agil) too many zones and hubs instead of an open world experience (requires mods to have an mmo open world feel).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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