
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best SAO game yet imo
A fun game if you like SAO and seeing the characters from the story. Probably not worth the price tag but enjoyable nonetheless
还没通关,但是我觉得游戏还不错,比前几部刀剑作品可强太多了,媒体分给低了,我要给就给7.5分,这几点让我觉得不好,第一是优化不好基础帧数有点低,我开着AI插针勉强帧数上去了,第二怪物种类有点少,第三地图设计容易迷路,不过地图场景设计很好有层次感,最后武器种类稍微有点少,但是装备系统简洁易明,很容易上手,总体我觉得这游戏还不错,还欠缺打磨,这个方向是对的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pre order a review -Attempt 18 Very hard Deathless- *Ongoing* I am enjoying the game. My only gripes are: - The Camera Swapping could be smoother its sticky and feels wonky when surrounded(most of the time). * Linking it to PC scroll wheel would be nice. -Bandai Namco let the studio do their thing I hope Co-op is possible if game if received well. -Enemy Ai around the terrain is wonky (useful to know if in very hard playthrough) - ENEMYS SPAWN FROM THIN AIR NO ANIMATION OR MAP radar PING. *This has happened a few times not sure if dev's intended this. its Ambush level and run ending if your not careful. Movie was -_- Kirigaya the goat is unstoppable. (good to hear the Va again) MC -_- got Epstein almost so trigger warning. I am hungry for content im not refunding. Lets see what you got Devs I will Parry that 😏🚶♂️
Absolute Cinema! ich hatte von diesem Spiel eigentlich einen schlechten Eindruck bekommen liegt höchstwahrscheinlich an dem negativen Reviews zum Spiel, wobei ich finde das dieses Spiel relativ Solide ist (ja der Preis ist zu viel des Guten). Aber wenn man den Preis beiseite legt ist dieses Spiel ein guter Versuch SAO zu verkörpern. Man weiß ja nie was die Zukunft des Spiels noch so hergibt. Multiplayer, Mods von Spielern, viele DLC-Inhalte, Updates, usw... . Es gibt viele Kritikpunkte gegenüber dem Spiel wie Gegner wiederholen sich und Bugs wie zum Beispiel: Stecken bleiben an manchen Ecken. Kann sehr nervig sein aber naja dann sei es drum. Die NPCs sind Tot, Städte sind unbelebt, Deine Verbündeten machen kaum ihren Job und es laufen keine anderen Spieler in der Overworld rum. Aber es gibt auch schöne Seiten des Spiels angefangen mit der Grafik die ist nämlich besonders Gut und Weapon Designs und Beispiel die Möglichkeit Kosmetische Rüstung zu tragen einfach super. Die Story ist auch äußerst Interessant und es gibt auch unerwartete Geschehnisse und paar Anime Referenzen. Eine Open World wäre zwar cool gewesen aber auch schnell unübersichtlich und das gezielte Erkunden gefällt mir persönlich auch. Das Demodaten übernommen werden auf Wunsch ist auch nicht selbstverständlich. Ich spiele das Spiel seit 26,2 Std auf Very Hard dabei lasse mir Zeit um alles zu Erkunden als auch selber herauszufinden. Ich klappere erst die Sidequest ab um mich dann mehr auf die Mainquest zu freuen (Bin circa kurz vor Ebene 2). Ich habe bis jetzt kein bisschen in Vitality geskillt, weil es bis jetzt nicht nötig war und auch nicht wollte, "Glaskanon" halt... Manche Bossfights sind einfacher und andere schwerer, aber wenn lag es an den Alpha Gegnern die Seite an Seite mit dem Boss auf mich eingehauen haben während meine Verbündeten nichts tun oder schon besiegt worden sind. Das schlimmste war der Schock anfangs, dass der Boss nach 2 Toden noch immer nicht down war... Aber im großen und ganzen macht das Spiel sehr viel Spaß und als großer Fan vom Anime finde ich es Ausbaufähig und kein Flop, wie viele behaupten mögen und kann es an andere Fans weiterempfehlen.
V Stepped Into The Crowd
After 22 hours, I think I can finally give an honest opinion. If you're a **Sword Art Online fan**, this game has something special. The story is faithful to the anime, and exploring Aincrad with your own character is something I've wanted for years. Despite its flaws, I genuinely found myself getting invested in the adventure and wanting to keep playing. That being said, the game definitely feels rough around the edges. The PC version has performance issues, noticeable FPS drops, lip-sync problems, stiff animations, and the lack of proper 21:9 support during cutscenes is disappointing. For a full-price release, I expected a much more polished experience. I also wish the custom protagonist had voiced dialogue. It sometimes feels strange to be the main character while staying completely silent during important story moments. Still, after more than 20 hours, I keep coming back because the game captures the atmosphere of SAO surprisingly well. Exploring Aincrad, progressing through the floors, improving my gear, and following the story has been genuinely enjoyable. So, would I recommend it? **Yes... but with some conditions.** * If you're a **Sword Art Online fan**, you'll probably overlook many of its technical flaws because the game delivers the feeling of living your own Aincrad adventure. * If you're looking for a polished Action RPG comparable to the biggest AAA releases, you may be disappointed. Overall, I'd say it's a game with a lot of heart that deserved several more months of polish before release. Enjoy!
There aren't enough loot chests and collectibles in the game. I think it would be better if they made 2-3 times more of them. The locations are also too small; they should have been made 2-3 times bigger as well. Overall, it's a decent walking simulator, but somehow there was too little walking.
钱难赚 屎难吃
优缺点并存,目前最大的问题:90%的时间在野外跑图 跑图 跑图 跑图 跑图、只有10%时间在打怪和过剧情;其次很喜欢桐老爷在剧中的一句话“在游戏里只要练级就能带来属性的压制力,这就是MMORPG的规则” 但是本作却有着逆天的《怪物随玩家成长而成长》机制 直接把等级压制的逻辑抹消了;怪物各种霸体击飞;剑甲种类少、数值不合理 主线毕业的时候ATK有600,DEF却只有80,这是多不想让玩家活下来啊;话说这才2层我就60级了,那后续.....???说完缺点再来说说优点:塞尔达画风般的美术风格、地图世界观机制补全了SAO具体的设定、怪物设计贴近原作 而不是前作那些让人掉SAN的神魔怪物形象、人物动作比起前作更自然、攻击比起前作更有打击感反馈。 最后说说剧情吧:在建号时不能用“kirito”这个ID时我就预感到了不妙,虽然我对从其它视角体验SAO也不抵触就是了,但是游戏主角团也有不少槽点...比如伊织在揭晓真面貌时完全可以多点描写吧 前面隐藏了这么久结果就被一笔带过了,其它成员加入队伍的剧情安排也比较生硬;而且游戏主角团的职责压力也太重了吧?才2层就接下里世界级别的救世任务,这反而显得在表世界攻略楼层、拥有《通关艾恩格朗特》称号的桐老爷像小丑啊。不过除此之外剧情的设计思路还是挺吸引人的,我确实很好奇后续还会发生什么,比如封测时遇到的卡鲁怎么会死的?莎悠跳崖后怀斯曼去哪了?(提示:游戏里在黑铁宫搜怀斯曼可以看到还存活着)主线结束时伊织对主角讲的话有录音特效、且画面也是声纹,是否预示着伊织后来也死了?(顺带一提本作由于不是桐人视角 自然也没有后宫团的CG了 也算是本作的缺点之一,当然如果后续DLC能补充伊织的CG的话 我就收回我的话)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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