
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SEがチープです。こういうまったり街作り系のゲームで音がチープなのはいけ好かないです。 パルワールドが大好きだったので、クラフトピアもやってみようと初めて見ましたが、パルワールドのクオリティを100点とした場合、こちらのゲームのクオリティは25点ぐらいです。頑張れば続けられそうですが、今はほかにも面白い街づくりゲームが沢山あるのでわざわざこのゲームをやる必要はないのかなと思いました。 今はもうこっちのゲームよりもパルワールドに力を入れているみたいなので、私はパルワールドを楽しみたいと思います!!次のアプデも楽しみ!!!
Я так понимаю для разрабов оптимизона не существует? Почему игра с графоном 2012 и отсутствием теней от травы заставляет гореть мои комплектующие? Моя 4060 хотела самовоспламениться от такой нагрузки. Даже новый даинг лайт с их шедевро-оптимизацией умудрился выдать больше фпс, чем это творение из з ада. Похоже по мнению разрабов у каждого 5080 на борту. Ито уверен даже эта видеокарта не вывезет эту игру. Такой интересный концепт, плюс кооператив, но оптиизация отталкивает по максимуму. P.S. - Самое интересное, что в системных требованиях указано 2 гига видеопамяти. Как они это вообще поняли? Типа если игра открывает главное меню спустя 3 часа и показывает 1 кадр в секунду, то это 100 процентов идеальные системные требования для запуска? Какой же позор, а учитывая стоимость позор x2 . P.S.2 - Никому не советую покупать эту игру. Лучше купить нормальный проект или отложить деньги на более удачные покупки.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 28.2K | 95% | $14.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.6K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 411.8K | 95% | $29.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $273.8M | 550.5K | 94% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 560 | 93% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seriously dont buy game is abondonware the developer put this game out long befire they did palworld and yet palworld is the game that got finished first
ASSET FLIP SIMULATOR. Feels like the dev bought a bunch of assets and threw them in a survival engine and called it a day. no direction
[h1]Abandonware[/h1] Abandoned shortly after Palworld's early access release, just like many people predicted.
Bummed to see that my 108 hours were wasted. There should of been an option to keep playing legacy. So much progress has been lost and I doubt I will ever play this again because of what I experienced.
dead game
The latest 'update' was months ago.. and all it did was make flowers brighter. Dead Game.
This game has been on the back of my mind ever since I bought it and then watched Palworld come out to early access, then take 2 years to develop and hit its 1.0 meanwhile this games been on the back burner for longer and is still in a VERY rough spot and I don't see ANY way this game will actually see any more updates. I think PocketPair takes the Palworld money and runs leaving what could of alos been (and still could be) a gem of a game in player libraries largely unfinished. There should be a refund option at this point. Pick up the game they ACTUALLY finished and don't consider this as its just a game chalked full of half ideas much like Palworld but Palworld refined those systems and this did not. I myself 5 years after purchase am attempting a refund.
This game is already 5 years old, still in early access and almost no updates after they focused on Palworld Don't buy this game, it's never going to release
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.