
YAKUZA KIWAMI 3 is an extreme remake of the action-adventure beat 'em up Yakuza 3 featuring ex-yakuza Kazuma Kiryu's fight to protect those he loves. DARK TIES is a brand-new game featuring Yoshitaka Mine from Yakuza 3 included as a separate action-packed experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 14 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

YAKUZA KIWAMI 3
Continue the story of ex-yakuza Kazuma Kiryu as he fights to protect those he loves in an extreme remake of Yakuza 3 that evolves every aspect of the beloved game.
The bustling streets of Okinawa and Tokyo come to life in stunning detail with reimagined combat taking brutal brawling action to the next level. Added scenes deliver more depth and emotion to the beloved story with new and enhanced side experiences that immerse you in the world like never before, and more.
DARK TIES
Experience the brand-new tale of Yoshitaka Mine from Yakuza 3 in an included separate game. Having once led a successful startup company, he plunged himself into the dark world of the yakuza by choice after losing everything. Left with an empty heart, the pursuit to find true bonds drives him forward once again in a dramatic journey colored by exhilarating boxing-based combat, and a variety of engaging side experiences.
Two men will walk different paths that converge to shake the very foundations of fate.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.5Kreviews | 63% | — | $3.5M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As someone who loves the Yakuza series, this was honestly a huge disappointment. In almost every way, this game feels like a downgrade compared to the others, with the only real improvements being the gameplay and graphics—which is expected given how old the original game is. One thing that really bothered me was the reduced amount of side content. On a more personal note, I also hated that they removed the old man who taught you new abilities and replaced him with a much less interesting character. Neither he nor his daughter managed to leave any impression on me. What disappointed me even more was how much of the original game’s core content was removed. This doesn’t feel like a faithful remake that truly respects the original vision. As for the Dark Sides expansion, it was bloated, unnecessary, and simply not fun. It only lasts around three hours, and I’d honestly say Kaito Files from Judgment is 10 times better. I love the Yakuza series, but I don’t think this game is worth its full price. I’d only recommend buying it if it’s on sale for $20 or less.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is it a good remake? No. But is it a good game? Also no. But did it improve upon the original story of Yakuza 3? Absolutely not. Game at some points looks and feels worse than the original, combat is simplified to the point of repetitive boredom, and you cant forget the meaningless death retcons. I could go on and on, but to put it shortly: this game is a lazy cash grab, it has its moments sure, but its ultimately just not very good, and I have done all the substories and the secret bosses in both of the stories included in this game, so I feel as if I can safely say I engaged with the game in the most fair way and the game just pissed on me, anyway dont buy this
This is, bar none, one of the worst remakes ever made. Even without any controversies regarding recastings or any misgivings with RGG as a business, even if the original Yakuza 3 wasn't delisted, this is one of THE worst remakes ever made and is EVERYTHING wrong with the culture behind remakes in the modern age. 5/10 video game, 1/10 remake I'm not going to claim that this franchise has ever had avant-garde writing comparable to games like Read Dead 2 or anything, but up until Lost Judgment I believe these games held themselves to some sort of logical and emotional consistency in regards to its characters, story beats and character deaths. This pathetic excuse for a remake takes none of these things into account whatsoever. To reimagine a game to become palatable to newer audience members is fine, great, even, but if you're going to lie about it being an accompaniment to the original game and not a replacement, that's where I draw the line. Spoilers for Yakuza Kiwami 3 & Dark Ties and some spoilers for most of the games in the series: Gameplay: Yakuza Kiwami 3 is a strange game made on a shoestring budget that wears Yakuza 3 like a skinsuit. Its structure and gamplay style draws from the Gaiden games with having two styles, a god awful points system you need to use in tandem with money you get through whatever means and extremely dumbed down combat compared to prior mainline entries. Infinite Wealth has more combat depth than this game and it's a damn turn based combat game. Dragon Boost and two heat bars is god awful, making it so Kiryu's classic bounding throws are relegated to extreme heat only and also automatic, as if to say the player is too stupid to input slightly more complex commands in a game series with already simple but accessible controls. Not being able to end extreme heat mode automatically and being forced to wait for a timer to end is stupid, and Essence Of The Dragon God not requiring enemies to be stunned like you had to do in the original 3 is baffling. Ryukyu style is cool on people, but I dislike it because it requires literally zero thought and hold inputs for a Kiryu combat system is stupid. Soundtrack: A more subjective topic that I won't go too deep into, but I do enjoy some of the remixes. My personal distaste for the remixes (aside from the fact that they remixed like 4 tracks from the original lmao) is that they don't follow the same ethos as the OG Y1-3 musical style which I really liked. Removing Cray Doll On The Cradle as the final dungeon theme should be a crime worthy of jail time. Story: (Spoilers, duh) Boy, oh boy, where do I start with this one? Y'know, if RGG had said that everything after Yakuza 5 or 6 had been an alternate timeline, I wouldn't mind as much? The Daidoji are still a ♥♥♥♥♥♥♥ plot device used to retcon character deaths and move the story forward in stupid ways, but to bring back a character that died 16+ years ago when the original came out and retcon the events leading to Yakuza 4 (Hamazaki stabbing Kiryu and going to jail) is straight up fan fiction territory at this point. What's even the point? Why convolute your franchise's cumulative history even more by making alternate timeline stories? Dark Ties is fine (aside from the ending, ♥♥♥♥ that). I love Mine, I find him quite fun to play as despite his awful double finishers, and I enjoyed how him and Kanda's relationship was written a fair amount. I wish Mine had gotten a longer game only dedicated to him and not a 4 hour campaign latched onto this cancer of a remake. The irony of people complaining about Y3's pacing is palpable when they force you into a biker minigame for 2 hours in the middle of the story to pad out the run time. The children story segments have been relegated almost entirely to side content, which feels kind of antithetical to the idea that they're a huge part of Kiryu's life now as a retired Yakuza. Side Content: I'm not going to pretend that Yakuza 3 had consistent bangers as far as substories go, but could you not have at LEAST brought back Murder At Cafe Alps? Did you REALLY have to remove 70 substories? Why make the game even smaller? Remakes piss me off, man. I'm all for revisiting and revitalizing old games in new and creative ways, but you have to be ♥♥♥♥♥♥♥ creative. With this new ending, I have zero interest in where Yakuza 9 and onward go from here. I just can't be bothered to care about a series that takes so little care in upholding ANY narrative integrity, narrative weight, or even the weight of its own legacy by throwing it away for a new, shinier version. ♥♥♥♥ this game.
It genuinely baffles me how SEGA and RGG Studios looked at this thing and unironically said to themselves, “Yeah, this is a fine replacement for the original game. Let’s go ahead and delist the original while we’re at it, so people stupid enough can just spend $60 on this watered-down, passionless remake that cuts out so much from the original game that it’s basically just a different game skinwalking as a remake of the game we were supposed to be remaking”. There is so much wrong with this thing beyond the inclusion of Teruyuki Kagawa [b](who, by the way, is a known sex offender that SEGA and RGG kept in the game [i]despite[/i] the controversy.)[/b] A lot of the new story content that they keep justifying as existing to make up for the fact that so much of the original game was cut is completely and utterly meaningless and has basically no impact whatsoever, The combat sucks, Visually it’s probably the worst-looking game on the Dragon Engine, Dark Ties is insanely short, and the retcons this thing introduces are beyond insulting. Just stick with the original Yakuza 3 and buy it over on GOG while you still can (until SEGA remembers they still sell games over there and eventually removes it along with the original versions of Yakuza 0, Kiwami, and Kiwami 2) and avoid this absolute travesty of a remake in any way possible. If Stranger Than Heaven ends up having the same writing quality as whatever the hell Yokoyama was smoking when he wrote those Endings to the main game and Dark Ties, i'm out. Watching a series i invested time and money into turn into literal Slop is so tiring.
Depois de 51 horas tortuosas eu terminei esse jogo e puta merda. Tenho muita coisa pra falar, eu pensei que esse jogo seria uma recriação do mesmo sentimento que eu senti quando joguei Yakuza 3 (meu jogo favorito da franquia), mas isso aqui parece um produto plastificado do que ta se tornando a RGG hoje em dia. Sério, puta que pariu demitam esse escritor de bosta que mudou uma coisa muito importante no meu jogo. O unico apice de ponto narrativo é o Mine Gaiden (Dark Ties) que eu particulamente gostei pra caramba Eu tentei defender esse jogo na minha cabeça varias vezes (pra compensar o preço maluco que eu paguei nele) mas mesmo assim ele não tem salvação, os face models são desgraçadamente ruins, tem umas cenas que parece que perderam a emoção totalmente, o CONTEUDO SECUNDARIO do Kiryu é uma bosta, as garotas haisai merecem um inferno e eu espero que a Tsubasa morra, o minigame de cuidar das crianças é legalzinho, esse eu não reclamo, mas as 100 SIDEQUESTS QUE TINHAM NO JOGO ORIGINAL E NESSE AQUI SÓ TEM 31 é indefensavel. O Mine Gaiden é o maior ponto positivo desse jogo, a narrativa é boa, controlar o Mine é bom demais e o final é de arrancar lagrimas, mas tirando isso, eu não recomendaria esse jogo no preço cheio e TAMBEM não recomendaria pra alguem que quer jogar ele no lugar do original, joguem Yakuza 3 Original é 1000x melhor e vai te passar uma sensação muito boa, eu fico triste, bem triste de ver o que fizeram com meu jogo favorito da franquia, Kiwami 1 e Kiwami 2 foram remakes tão bons, ai chega no meu jogo e fazem essa cagada. Eu sinceramente espero que Stranger Than Heaven salve e tire esse gosto de bosta que eu fiquei com esse último lançamento. OBS: Alias, a platina desse jogo consegue ser mais tediosa que a do Pirates. 3/5
■ [b] 용과 같이 극3 [/b] □ [b] 훼손한 채 덧칠한 양산품 [/b] ㅤ(★☆☆☆☆) 2009년에 발매한 세가의 용과 같이 시리즈의 3번째 작품 '용과 같이 3'의 리메이크작이다. 2편에서의 사건 이후 카무로쵸를 떠나 오키나와에서 보육원을 운영하던 키류의 일상 도중, 갑작스러운 보육원의 퇴거명령을 시발점으로 한 오키나와의 리조트 건설 계획의 내막과 익숙한 인상의 용의자가 일으킨 두 총격 사건의 진상을 밝히기 위한 이야기를 담았다. 리메이크로 일신한 본작은 전통의 도지마의 용 스타일과 새로이 추가된 류쿠 스타일을 택하여 맨손을 근간으로 하는 호쾌함과 무기를 위주로 수비적 운영이 가능한 전투 시스템을 가지고 있다. 턴제로 바뀐 용과 같이 시리즈 이전의 액션 손맛을 가지고 있어 극 입문자에겐 추천할 정도. 그러나, 극 3은 20주년 기념작이라는 기대감을 배신한 수준으로 발매한 작품으로 내놓아 버렸다. 엄연한 최신작임에도 질 낮은 그래픽과 연출, 원작 대비 상당히 잘려 나간 서브 콘텐츠와 퀘스트들, 무엇보다 스토리 하나로 불호가 많았던 원작의 스토리을 개선한 시도가 보였지만 좋게 감상하진 못했다. 미네 요시타카가 주인공으로 등장하는 외전은 그의 상황과 경위를 풀어낸 3장 정도의 분량이지만, 최종장에서 밝혀지는 추가 엔딩에서도 개발사의 나태함이 뚜렷하게 드러난 점에 매우 실망한 작품이다. [quote] 📮 평가모음집 큐레이터 → [url=https://store.steampowered.com/curator/43983573/] 📰 [/url] [/quote]
Another Yakuza game butchered by the talentless RGG studio which has lost it's beloved creator and soul. What the heck were they thinking? What do they aim for? I do not even understand which people thay are targetting because it's neither great for OG fans and neither for modern Y0 fanbase. This series has became a caricature of the Y0 formula with all episodes specificities removed to apply the same soulless and repetitive template in every game. The issue is not that they cut a very large portion of substories, it's that Okinawa part is now reduced to a crappy farm/cooking minigame (with a 0/10 gameplay quality). The Okinawa vibe and people were the hearth and soul of this game as well as the children, Haruka, etc. Y3 was a people game and now it has been essentialized to it's shortened story and generic template (gang minigame polluting all the content, a noname trainer, taking photos, etc.). Removing Komaki itself is not just gatekeeping, it's acknowledging that Y3 was a nostalgic game where Kazuma returned to Tokyo while having built a newlife in Okinawa to live something bewteen hist past and present. They removed this feeling. The main plot itself is generally unchanged, but the plot itself was not the main of Y3 and cutting all the little scenes and stories around just ruins it. It's because the game was designed with this nostalgic vibe around a man who had to come back to his dark past that it was great. We do not really this that conflict anymore, just a little bit because it is TOLD but not seen. Let's also talk that the direspect this talentless team has to the original material and Yakuza series. When Haruka in the crappy Morning Glory minigames call Kazuma "daddy", it just disregard the whole Kazuma & Haruka storyline/relationship. This new team always treat side content as it is on another plane so they can do whatever they want, but it's just "Uncle Kaz" like in the storyline, never "daddy" (especially when you know Y6 ending). The ending also...man...this is at the same time a FANFIC written by a 6 years old child mad because [spoiler]his favorite character was dead[/spoiler] and again a huge DIRESPECTFUL and CLUELESS change. The ending was strong because of the Mine move. His move has been turned to dust. I cannot even be that mad about it because it's so surreal that it is not even something you can be mad about, it's just abyssimal writing from a talentless writer who does not care about the series. Yes, the original game was far from perfect and despite loving it (because of the vibe, etc.), the gameplay was clunky especially. But this one, instead of improving the OG just void it from it's soul. The new fighting system is better but a bit easy like all Dragon Engine fights. I will give it a neutral review. The recasts were annoying first, but a the end of the day I did not care. I wonder why they did this, maybe to force their friends actors or bait asian players, but on the grand scheme of things, considering how they butchered the game, it's nothing. Anyway, I probably did a mistake by purchasing this garbage as I knew that Yakuza team was forever gone. I hoped it was good because I loved Y3 which felt like the end of a Kiryu the first time. I cannot say I did not 100% enjoyed it because the base material was alreay pleasing (all important main scenes are there so they strike strong - like [spoiler]the Rikiya death[/spoiler] and the city is still the same/gorgeous. But they butchered a game with no lead, just a very bad B movie (no in fact "B movie" is too high level for such a thing)/soap opera story. Without a good leader, the talentless RGG team just erase all the maturity and delicacy of Yakuza stories to replace it with their clueless nerdy fanfics and tasteless templated material.
同生缝合了维新极的种田,8代抓鱼抓虫子,7外群架加审判不良元素,峰是跑外卖加7代群架加8代迷宫元素,玩了30小时没玩到任何新东西,战斗系统一言难尽,双主角实际就是换皮,其余就是数值,懒得多说了也习惯了,既然不想好好做战斗系统,这几年不断做些新地图,新主角,哪怕新小游戏,我作为十几年的情怀玩家,都一样在玩,这代给差评的原因就是,完全看不到一点新东西,全部都是前几代玩过的
why this rapist talking t omy hsband majima let me kill myself
オリジナル版3のストーリーから劣化した点があるのが気になる
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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