
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нельзя кидаться г.о.в.н.о.м
At first i felt like a noob but than i got better and became an ultimate sigma boy ( 67 )
Best and most fun stealth game I've ever played. Fantastic tutorial on savescumming, too. You and the save function will be intimately acquainted before long, so I'd recommend playing this before if you've never played turn-based RPGs and especially if you haven't played Larian turn-based games, where savescumming is an essential skill. Grabbed it and the first sequel dirt cheap on a sale, too. 100/10, would've payed full price.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ОЧЕНЬ НАДО ДУМАТЬ И ИСКАТЬ ТАЙМИНГИ
–
When I go into a lion's den, it's to ♥♥♥♥ a lion.
Это ужас, это первая игра которая настолько задушила меня что я готов написать отзыв уже сейчас. Игру я добью на платину, но сделаю это лишь потому что жалко уже потраченных на неё нервов и времени. Начнем с плюсов что бы сразу не возникало сомнений, и единственный, за уши притянутый плюс этой игры - стелс. Здесь стелс либо изначально был задуман так, либо вышел итогом кривой игры, но тебя тут почти не прощают за ошибки, тебе нужно невероятно тщательно планировать ВСЕ, убийства врагов, маршрут, прыжки и клонов, ибо все это может накрыться медным тазом после того как кривой ИИ врага каким-то образом заметит тебя через 20 метров, но не увидит в упор. В остальном игра это ужасно сделанный, не прошедший ни проверку механиками, ни временам кусок игродева, топорнейшее управление, пока вы привыкните к кнопкам будьте готовы умирать раз за разом, Стикс паркурит просто как парализованный, добрая часть прыжков приходиться хер пойми куда, не смотря на то что сама игра мне выводит иконку пробела на следующий уступ. Локи большие, и вроде как по ним можно разными путями бегать, но трабл в том что по итогу все сводится к тому что вы бэкдорите по одним и тем же местам несколько раз за игру, ибо игра просто не ставит вас в положение где вам пришлось бы искать другие пути. Сюжет ниж-мид, сойдет но это будто сделано было на скорую руку. В остальном тоже все почти так же печально как и с вещами выше, играйте только в том случае если готовы добрую часть игрового времени провести за экранами загрузки после очередного неудачного прыжка Стикса или баганного ии. 2.5\10
Чекпоинты полная залупа
Forces AA and vignette. The fxaa isnt so bad, but the constant vignette strains my eyes and induces a headache, which if I play more will turn into a cluster headache. Its too bad theres no toggle, mod or ini tweak available, because it seems like a really good game.
Was given away at EGS :-(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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