
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Green Goblin making stealth with his clone variants Where are his pumpkin bombs? 🎃
Considering this game was released in what, 2014? Goodness does it feel janky. The final mission was borderline unplayable, climbing system clunky, and it's game that feels like it is almost there. Im excited to see how the second fixed some of these issues.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Styx: Master of Shadows сьогодні відчувається відверто застарілою грою. І це відчутно майже одразу — керування незграбне, а сам геймплей здається дубовим і важким для сприйняття. Те, що колись могло виглядати як цікавий стелс-експеримент, зараз грається з помітним дискомфортом. Було реально важко втягнутися: механіки не відчуваються плавними, темп повільний, а взаємодія з середовищем часто більше дратує, ніж приносить задоволення. Через вік гри багато рішень виглядають просто морально застарілими і не витримують порівняння з сучасними стелс-проєктами. У підсумку — важко грати і важко отримувати задоволення. Не сказати, що гра зовсім погана, але сьогодні вона відчувається як продукт свого часу, до якого вже складно повертатися.
Jogo Clássico de furtividade, muito bom, é bem dificil essa merda, se voce é capiturado ou visto, jogo te faz voltar muito. Mas pra quem gosta de jogo com furtividade alta, boas skills pra tal, vale a pena
В мире полно стелс экшенов и Стикс это еще один вид. Игра предлагает хороший сюжет с интересной завязкой и не менее интригующим финалом. По началу левел дизайн подкупает, но спустя 5 часов ты устаешь ходить по однотипным локациям и коридорам. Геймплей завязан на использовании навыков Стикса, особенно клонов, что дает разнообразие. Но также прослеживается старость игры и неопытность разработчиков в этом жанре. Для тех, кто ищет стелс в стилистике фэнтези - то это для вас. А в целом, приключения Стикса добротный стелс со своими правилами и челенджами. Поэтому игру рекомендую. 7.5 склянок янтаря из 10
Гра хоч і старенька, але мені сподобалася. Були моменти коли дупа прямо підгорала і навіть це не завадило нею насолодитися. Цікавий сюжет не банальна бойовка і купа різних альтернатив шляхів та проходження.
Forces AA and vignette. The fxaa isnt so bad, but the constant vignette strains my eyes and induces a headache, which if I play more will turn into a cluster headache. Its too bad theres no toggle, mod or ini tweak available, because it seems like a really good game.
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When I go into a lion's den, it's to ♥♥♥♥ a lion.
Чекпоинты полная залупа
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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