
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Way better than I thought it would be, this dark fantasy stealther is ambitious to the point where the design sometimes can't keep up - but successfully stealthing through these large maps is just great fun. Generous quick-saving is welcome, too - this is an adventure worth pushing through as you learn its maps and how to best use Styx's sneaky goblin powers.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чекпоинты полная залупа
Les graphismes ont un peu vieilli, mais ça donne une ambiance supplémentaire à ce jeu d'infiltration. Cette carte sont sans pitié à la moindre erreur de votre part. C'est ce qui rend le jeu top à mes yeux. En plus d'une histoire aux petits oignons. J'ai déjà "Shards of Darkness" dans ma playlist, et je vois qu'un troisième volet est sorti (même si beaucoup d'avis de redondance, je le testerai sans doute aussi).
When I go into a lion's den, it's to ♥♥♥♥ a lion.
Forces AA and vignette. The fxaa isnt so bad, but the constant vignette strains my eyes and induces a headache, which if I play more will turn into a cluster headache. Its too bad theres no toggle, mod or ini tweak available, because it seems like a really good game.
A fairly simple but really enjoyable pure stealth game. In the sea of stealth-action games it was nice to see a game where if someone spots you, you are pretty much dead. Some sections felt like mini puzzles, where I had to figure out how to go forward without being seen and collect coin at the same time. I highly recommend it.
Старинный стелс, простое, как пять копеек, управление, туда сюда, метаешься кабанчиком(гоблином) игра кибер кайф, но стоит запастись терпением, ибо иногда приходится столкнуться с какими-то техническими приколами(ребятки, как дикие лани, видят тебя на 180 градусов, или же вообще через стену, а также, частенько персонаж отказывается цепляться за уступы, или же цепляется за них и сразу лезет наверх, прямо перед мордой стражи) Однозначно советую фанатам базовых стелсов и гоблинсов!
So when Styx--named for an "underworld river"--says that "Amber" is a "forbidden sap," when he shows that it behaves like a drug and he needs some to get his head right, and that the drug's psychosphere is populated with the thoughts of all the curious sap-takers it's ever entombed; or when he makes remarks such as, "You're out of your depth; we never make deals with someone who has amber in his veins!"--and when even "amber" just so happens to be the color of good, clean heroin once dissolved in water--and even rivers like Styx are so often songwriter code for "veins"--I gotta ask: is Amber pretty much dope, or is my ass just projecting...? (Or is Styx injecting?) Seriously, it seems possible; Cyanide Studios is French. Also, game is amazing, don't mind my playtime cus I play my GOG copy--which I double-bought cus I wanted the offline installer in case of apocalypse. If you're a fan of stealth games the addictive drug comparison is appropriate. (P.S. I thought his notorious "humor" would ruin it for me, but it wasn't as bad or as often as I'd expected--game still great.)
O jogo é bom? Sim, porém tem suas ressalvas: o jogo é um pouco antigo trazendo mecânicas que tinham em sua época tem poucos cenários porem muito grandes entretanto você vai e volta neles, os inimigos bugam as vezes sendo meio chato, o jogo tem coletáveis o que pode ser chato para alguns [eu incluso], que são necessários para fazer o 100% do game. As mecânicas de stealth são boas e melhoraram com os jogos futuros [que eu também vou zerar]. Eu joguei o game traduzido em PT-BR com a tradução da Tribo gamer, pois o game não tem tradução para PT-BR. Conquistas Feitas: 33/33 = 100% [para fazer tudo é preciso ter saco e paciência] NOTA: 9 / 10 Gráficos: 8 / 10 Gameplay: 10 / 10 Duração de jogo: Médio Som/Música: 10 /10 Rejogabilidade: Baixa [Não tenho saco para fazer tudo de novo] [Para fazer o 100% é preciso coletar todos os coletáveis e relíquias, desbloquear todas as habilidades e cumprir todos os objetivos de cada fase que são: 1- Não ser detectado. 2-Não matar Ninguém. 3-Terminar a faze em um determinado período de tempo. 4- Coletar todos os coletáveis [moedas]. ]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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