
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1057 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
完全不值得购买。 如果你决定游玩DLC剧情,你将收获制作组无限恶意的关卡流程,包括但不限于: 乌漆嘛黑伸手不见五指的特异点迷宫,同时你的手电和夜视仪都完全不让玩家使用!!! 老地图上南辕北辙的DLC任务,玩家就跑路吧,一跑一个不吱声,365里无聊透顶的路程,每一个任务点都距离最近可以传送的聚落至少20分钟跑路时间。 又臭又长的切尔诺贝利核电站流程,虽然有商人、有维修工。但是!!!没有个人物品箱!!!就是要把恶心玩家做到极致,没有个人物品箱,捡到的任何新武器都没法带,你带着你就超重,想卖垃圾腾空间,你会发现商人总共就5W块钱的资金!!!即使这个游戏之前出现过的所有商人都是无限资金,但是DLC里这超长流程的商人就是要给你限制!!!同时,在负重早已经捉襟见肘的时候,还要给玩家塞上好几公斤的任务物品,不把玩家负面体验拉满决不罢休!!! 另外就是这个神人剧情,你就玩吧,治疗低血压的效果远超本体!!! 我只能说制作DLC流程的制作组真的别做游戏了,有没有大手子能够举报这些逃避兵役的人,赶紧去前线绞肉去吧!!!别在这里恶心人!!!
Honestly parts of this DLC was terrifying, really delivering on the atmosphere that this franchise is so good at. Really enjoyed the characters and dynamics throughout the entire main story. Also I'm really happy that more side missions and what not was introduced for the new areas that also connects to the main story of the DLC. Great job, hope we get to see more content in the future.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #88, worst AU #99 · 5 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Після встановлення DLC немає зміни дня і ночі, вимушений постійно грати з включеним ПНБ і ліхтарем. Доповнення цікаве, але досвід жахливий, тому що не було можливості відчути і подосліджувати нові локації
I loved it. Pros: + great visuals + Iron Forest (expanded, "ok" starting era) + Ruins of CIRCA (expaned, unique anomaly) + Limansk (great, IMO much better than that part in Half-Life: Alyx) + CNPP (grand, many accessable places, cool-looking) + "Duty" vs "Freedom" (waaay better representation than in vanilla, better story, small optional content of localized faction war mechanic like in S:CS) + new anomalies and artifacts + new interesting characters (also - side characters) + return of some of the old characters + great QoL and easy access to the DLC (early start / late start) + I, personally, didn't encounter any game-breaking bugs - the build is pretty stable, only a few minor issues + fair achivements (was pretty easy to re-gain 100% - can be obtained within 2 playthroughs - this is where that "Late DLC start" helps a bunch) My personal and subjective cons: - the starting "villain" is a bit weak - I wasn't totally convinsed in his motives and he seems to be a little bit "rushed" - IMO, the arguments and motives of the "Freedom" are a bit simpler and weaker than of the "Duty" (initially, I thought that I will be siding with Mavka, however, completed my 1st playthrough siding with Zulu --- after the 2nd playthrough, now with the "Freedom", my opinion didn't really improve) - DLC mechanics (NPCs) cannot upgrade your gear, only repair (I think even in the "main hub") But despite that, I think that this is a MAJOR (with a huge capital "M") expansion with many things done GREAT. Some of its parts I love and prefer to the vanilla game. P.S. above my review it says that I played for 0.0 hours. I guess it cannot track my time in the DLC separately. I will edit this post later to specify how much it took me to experience it all.
Чудове доповнення історії
DLC is great honestly i would've preferred this over the original campaign its quite fun and action packed and it had moments where i went LETS ♥♥♥♥♥♥ GO THATS MY GOAT SKIFFF!!!!
Я придбав максимальне доповнення до STALKER 2, і у цьому доповненні ідуть DLC. Навіть якщо не йшло, я би обовʼязково придбав і не пожалів. Це найкраще DLC у яке я грав, особливо після апдейту 2.0. Це доповнення відчувається ніби це частина сюжету, яка і повинна бути, повинна існувати. Дуже дякую всім, хто створював гру та DLC!
the limansk part genuinely killed my enjoyment of stalker as a whole, thanks guys
HUGE expansion to the base game. I found the DLC/story/world to be a lot more engaging and fun than the base game.
Ну че могу сказать вышло классное длс беготни меньше чем в основном сюжете + проводники стоят +- удобно поэтому кайф. По поводу концовок. Я проходил первый раз за Долг и поэтому всё вышло круто цельно со смыслом. И впечатление было шикарнейшим до момента пока я не начал проходить за Свободу... Типо по контенту вышло разнообразненько не без переплетений но сама концовка шляпа и кринж как по мне. Но в целом длс классное советую к прохождению. Из небольших минусов это дешевизна моментами. Ну уж очень мне не понравилось как зулус пытался выбить дверь на Янтаре если не ошибаюсь. Не хватило звука 100%. На нём метал чистый а удары пластмассы плюс какие то жидкие и не увесистые поэтому не хватило так и не хватило массива от ударов. Прям в этом моменте погружение полностью пропало и пришло осознание что это дешевая постановка. А так в целом сцены классные, уникальные, сделаны по большей части хорошо. Если и брать заставку ПРЯМО В ФИНАЛЕ за Долг вообще секс.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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