
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Normie's don't get settings and expect their junk rigs to work maxed our otherwise game is 'unoptimized'. Yeah they cooked it like they did cyberpunk before they added back in the "psycho" settings. Poor draw distance, shadow popins, low res local (close prox) textures, pixilated foliage, you name it. Looks horrible so much so I cant even get to the game with how bad it looks. 2.0 version of the game in case they fix it but yeah for 30 bones no thanks. Worst part is that you cant even go above "max"...you cant get better draw distance or less shadow pop-in unless you config change so like what's the point I guess. F it. I don't have time to fix their game, its what I paid $30 for. Shouldn't have to tweak it.
I'm usually not one to post reviews, but GSC has knocked it out of the park with this one. Much like the base game, I am continued to be blown away by the sheer amount of content included, all while keeping it fresh. The missions always continue to feel unique. The "bubble" mission specifically was really a mindf**k in the best way. It's not very often an FPS can well incorporate horror aspects into a game and pull it off so well. I haven't even finished the DLC in entirety, but from what I've seen so far, I can confidently say that I would purchase this a thousand times over. My only gripe is that the game was basically unplayable until I tweaked enough settings to get by. I would get a lengthy freeze every 5 or so seconds. Eventually I found that the AMD frame generation seemed to be causing the issue, but after disabling the game has ran flawlessly since. Frame count is still excellent without generation ,so I shouldn't be upset. I'm certain GSC will weed out the issue with future patches. Stop reading this and buy it!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best MX #87, worst AU #99 · 9 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It had it's moments but overall I didn't enjoy it. Way too much platforming, generally annoying mechanics/enemies, and the boss fight against [spoiler]Zulu[/spoiler] was horrible. I didn't even like either main character; I just looked up the rewards for killing them and decided who to side with that way. Not sure if it was from the DLC or 2.0 update but I kept getting 2 quick hitches in rapid succession every so often. Also, had some minor bugs with bodies or weapons floating in the air. No other major issues. The game still needs mods to be enjoyable and resemble the original games. I'll give them credit for the mod support but most of the vanilla game is meh.
10/10 ABSOLUTE CINEMA 地图设计完美 剧情完美 氛围完美 新机制完美 演出完美 除了仍有奇异搞笑bug和俩人闹掰的过程有点闹麻以外都是完美
It's parkour rubbish, don't buy it. The developer is clearly Miyazaki levels of smug ♥♥♥♥. The simp bait really doesn't even have compelling reasoning. The other guy is just soy for the sake of it. Every bit of this is not 'How cool was that?'. It's all 'Christ, I am so glad that ♥♥♥♥ is over.'. Skip this one lads... Oh right, I am not even done. The Duga skip... You still have to fight Faust. Jesus, so they are pro actively filling the game with ♥♥♥♥ experiences and the skip litterally drops you off hours from another ♥♥♥♥ experience.
7.5 (maybe 8) out of 10. Well fleshed-out new NPC's, some of the storyline is cool, some of the side quests are great too. Some cool new locations. But a few things here and there made me not want to play it as much as the base game. Didn't like the trip through the bubble (whatever that displaced Resident Evil town was, repetitive and didn't feel like I was playing a STALKER game anymore). Can't stand fighting AMOK when they appear (overpowered and doesn't feel like something from STALKER lore to me). Having to run from cover to cover everywhere because of that yellow flare makes me want to play it less when I have to deal with it. And what are binoculars even for? I can't remember any place I needed them. Didn't like the main story final battle. Overall, this DLC is well done though and worth the price of admission. Just a few major things I didn't like that lessened the whole overall experience for me. Solid, but could have been even better.
ТУПА СИНЕМА
Sorry but no. The fight with the Amok is just horrible. I can deal with the first two weak points, but the third is just ridiculous. You have no time to react to be able to shoot at the third weak spot at all. I searched online and some forums said to bait it into a charge by standing still, like when it initially comes out of its room, but that is the only time it does that throughout the whole fight, and I've tried standing still in a straight line to it from across the arena multiple times. How am I supposed to get behind it when its jump HOMES IN ON YOU! I do not know who is responsible with playtesting and greenlighting this fight, but they need to given a serious conversation regarding their competency. I stand by what I said above - it is a horribly-designed fight. I will add that this is not my first Stalker 2 go-through; I was paying attention to weight vs speed, and was wearing a SEVA-V and using Sledgehammer. Not BIS, but not terrible either. I did get past the fight; he glitched on a corpse and I used underhanded-tossed grenades for them to end rolling just behind him, nailing his last weakpoint and finally downing him. The I hit F5 like a crack addict in a whorehouse. He is not hard to avoid if you keep your distance and judge your speed wisely, just impossible to do so AND aim (NOT ADS) and hit his last weakpoint. The first two weakpoints are easy/manageable (for Stalker). The rest of the DLC is beautiful and a must-get. It also runs butter-smooth. So I'm moving my thumbs-down to thumbs-up. I don't know; maybe I was just having a bad day. My best wishes to Ukraine.
it was worth every penny!
This gets a negative review just because of The Forgotten side quest and the fact the game is forcing player to perform terrible jumping puzzles scatterd all around a big area just to actually open the said area for exploration (if you skip it you will die in almost any open area because of the terribly designed Flare anomaly). This is extremely bad game design and genuinely I have never seen something that dumb in an open world game. The DLC itself is pretty mid with introducing a few decent guns and not very interesting plot taking place in the new CNPP area. If you have this already with buying ultimate edition I guess it's fine to play but actually spending money for it as a separate purchase does not sound like a good idea.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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