
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличное DLC, мне понравилось больше сюжета основного, однозначно стоит купить если у вас стандартная версия
this DLC would've been 1/4 of the length if the devs didn't make you repeat the exact same boring and menial task a dozen times per mission.
本体剧情本来就该照着dlc这个节奏来的,本体剧情搞得太神棍了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #76, worst AU #99 · 10 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошее дополнение, очень интересная история, новые локации
Пройшов із задоволенням, сподобалась історія протистояння угруповань! Єдине зауваження, хотілось довшу історію за "Долг", може з Вороніним треба було більше часу дати, щоб якось більше ним проникнутись, так гарно почалось з ним, побачили як він переживав, що сталося з групою яка пішла на розвідку, і дуже швидко все обірвали, ідея з міні квестами в монорейці як на мене була чудовою, але і там їх не дають всі виконати, можна було більше моментів придумати хочаб на 2-3 години довше, ніж зробили. Після проходження очевидним стає, що "Воля" є більше приорітетним і продуманим вибіром, банально через хронометраж за них він довший і цікавий а це головне.
Дві великі цікаві локації, нова зброя, історія з цікавинками. В цілому 8/10 за DLC та десь так же за 2.0. Дякую.
Было проходить намного интереснее основной сюжетки
Mit dem Update 2.0 und Cost of Hope, ist Stalker 2 ein würdiger Nachfolger des Originals. Nach einigen Abstürzen nach der Installation, habe ich alle Modifikationen die das Wetter und das Kampfverhalten betreffen deaktiviert. Seitdem läuft das Spiel einwandfrei.
Now THIS is how you make a DLC. The story, the enviroment, the rebalance it came with it, it was amazing. It has moments that will be very much memorable to the playerbase and lore that blew my mind and cemented the fact that the zone is beautiful. I also appreciate that you can select a new game and instantly hop into the dlc. Also if you side with Zulu I AM judging you.
Great DLC with many areas from the original STALKER trilogy, but some very frustrating decisions were made. The Miracle Machine fight (duty) is absolutely ♥♥♥♥♥♥♥ horrid, also doesn't allow saves anywhere during it, a big waste of time and arbitrary difficulty. The CNPP region is haunted by the Flare almost anywhere you go, very annoying and keeps you from freely exploring and appreciating the design. I don't know what possessed them to spawn 3 elemental poltergeists in the Unit 1 reactor room, again, keeps your from appreciating the historical meaning of that room and taking it in. The Mavka boss fight is the most ♥♥♥♥♥♥♥ terrible design I've seen in a game, if she bodyshots you with the sniper it takes 80% of your HP instantly, if she catches you with the AK you're instantly dead, if she (RNG btw) headshots you with the sniper you are also instantly dead. No saves inbetween, gotta restart the entire thing. Shooting at her or at her light also is very inconsistent, sometimes she will peek out, you shoot her and she will oneshot you anyway. Ugh.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 1.2M | 96% | $59.99 | |
| $469.4M | 440.1K | 94% | $59.99 | |
| $434.2M | 401.1K | 87% | $44.99 | |
| $358.1M | 297.9K | 88% | $49.99 | |
| $344.4M | 373.8K | 90% | $59.99 | |
| $309.4M | 356K | 95% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $1.4M | 988 | 63% | $59.99 | |
| $1.4M | 4.5K | 80% | $9.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 5.4K | 92% | $9.99 |