
Learn the Cost of Hope — head out on a new expedition into the Zone in this massive, nonlinear expansion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About





Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is not DLC, it's a proper old-school expansion, from back when that meant as good as and delivering a significant amount of additional content against the main campaign that also fits perfectly with it. I'd actually say it's overall a little better than the main campaign and has enough new ideas and variety to make it work really well as part of an entirely new playthrough let alone if you just jump straight to it. The storyline, quests and accompanying voice acting and cutscenes make for a top tier Stalker experience. It reminds me of the Witcher 3 expansions in terms of quality and fit to the core game.
Переход на новый движок не дался легко, надо признать. По картинке игра рванула далеко вперёд (в некоторых аспектах чересчур сильно, что не есть хорошо) от того, что было. Но с технической стороны игра откатилась на 1-й год после релиза: достаточно большое кол-во визуальных «аномалий», погодных «аномалий», НПС сломались, вернулась проблема, что на точке спавна умирают десятки персонажей, а то и более. Могут подвисать диалоги и достаточно большое кол-во мелких «аномалий». Главное — это практически не мешает прохождению игры и, при должном внимании, я думаю, достаточно быстро устранят. Отдельное спасибо хочется сказать команде сценаристов и разработчикам ДЛС. Чья была идея ЛВЛ-дизайн задумки — моё почтение!! По правде сказать, как бы это ни было, может, отчасти грустно, но это надо отметить: от ДЛС я получил больше удовольствия и эмоций, чем от основного сюжета и кампании (хотя и там были сильные моменты). По ощущениям, нам тут дали концентрат идей и развлечения, немного хоррора (прям зашло). Как по мне, в данном ДЛС вы нащупали ту самую дорожку, каким «должен быть Сталкер и ЗОНА»: атмосфера, погружение — я в восторге. ДЛС однозначно к покупке, не пожалеете.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #76, worst AU #99 · 10 markets collected
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Жадность и двуличность конторки XXL Gay Wrot не знает границ. Забить и не допилить игру к её релизу даже после многочисленных переносов, а потом продавать за 30 баксов патч, который якобы должен добавить в неё тот контент, который они тупо недоделали - их их истинное корпоративное людоедское обличие.
Excellent DLC, well worth the cost (though I got it as part of Ultimate). The new anomalies are great, the "boss fight" problems from the base game are dramatically improved. Game looks better all around. Only criticisms: The new fog environmental is a bit overused and the words "silent hill" ran through my mind more than once. There is a lot of platforming in the DLC, it felt like too much but being fair, I'm not very good at platforming.
ДЛС получилось довольно интересным, не считая конечно тот факт что полноценно прочувствовать войну группировок не получилось, из за квестов сходи туда сюда, а также раскола в "Свободе" но все равно можно с уверенностью сказать что ДЛС оказалось интереснее оригинала. Для меня количество анимационных роликов примерно столько же сколько и в обычном сюжете, Хотя ДЛС можно пройти за 20-30 часов, а оригинальный сюжет за 50-70 часов (опираюсь на свою статистику) Стоит подчеркнуть возвращение старых героев из прошлых частей. Миссия где мы узнаем что случилось с Таченко в пузыре - она для меня самая лучшая за всё ДЛС, почувствовать как отряд постепенно сходил с ума и пытался найти выход. Не жалею что потратил на это свои деньги, длс себя полностью оправдало, багов за 28 часов геймплея не встретил, так что ожидания тоже были оправданы. Также стоит добавить что очень хорошо совместили выход ДЛС и обновление графики, зона стала ощущаться по другому. Особенно новая система A-Life а также новые пушки и артефакты, бинокли которые вроде бы должны были быть на старте но все равно были добавлены спустя столько времени в игру - показатывают то что разработчики стараются улучшить игру.
Ok, so I finished the DLC, got one ending, finished most side quests and got the final arch-artifact. I got mixed feelings. It feels like a "Walk Down A Memory Zone" DLC. All the "new" locations are from previous entries, and some feel like content cut from base game in order to make it a DLC. But they are great locations, with the Bubble level and searching for one famous Duty commander my top pick. New mutant is okay. But it's severely overused in my opinion. New arch anomaly is kinda frustrating, as it's not contained in a single place like all others. But it can be dealt with at least. The story is quite good, but the ending (I got Freedom's) is... meh. It's "shock" that is resolved instantly. There is nothing changed in the Zone after it. It feels empty and void. Also english dub for new characters is not really good. For second playthrough I'll stick to UA+subs And the plot twist in arch-artifact quest is straight up abysmal. Unexpected, yes. But dog***t level abysmal. And the prized artifact is of questionable use. I spent 30h in this DLC. I had fun for 90% of time, intersected with 5% of frustration and 5% of confusion (mechanic or plot wise), so I guess that is a thumb up. Overall - it's good. Not great, but good. If you're a fan of the games, get it. If you loved STALKER 2, get it.
The content in this DLC really shows what the GSC team learned from making the base game. All the environments are better and more atmospheric, the puzzles are more fun, the setpeices in which you are fighting are more dynamic and interesting. Overall everything is just a step up in quality from the normal game content. The base game itself still has some issues with combat AI and bugs. There could be a bit more side-content to flesh some parts out but there is enough here to justify the cost.
its good, ending is nice same with the choices between duty and freedom but i only got 7 hours out of it, i dont think it should be 40$
Better than the main game
Прекрасное дополнение. Вступай в ряды долга!
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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