
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $15M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
왜 분홍, 보라 휘석 던전를 각자 50번 이상를 했는데 시그룬이 왜 안 나오냐!!
Me parece un buen juego en las horas que le he echado, no tengo un PC de la nasa así que tampoco puedo apreciar al 100% los gráficos, pero a mi me mola, sobre todo la ambientación, me mola que parece que estas en un juego jugando a un juego, ignorad las reseñas de los demás, si es un juego que te ha interesado cuando lo has visto por YouTube, entonces ya te digo que te va a gustar.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 537ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍
game's fun and i'm really loving the story so far. definitely would love to see more of this and would love one where i can make my character have animal ears and tail. but other than that game is pretty fun.
The biggest issue you will find are the elite/boss encounters. The game designers thought it a fun time to mix the worse types of mobs together in multi-phase bosses. You will get stun/animation locked so much and bosses will do area size attacks mixed with elites that also do arena sized attacks that will loop into each other. You can seriously get trampled without the ability to roll/guard the attack that your encounter will just be a roll of the dice on whether you got good RNG versus more skill. you cant express skill if youre spending 90% of the time just trying to get off the damn floor from all the BS tramping youll fight. Also the arenas are very small so it compounds that problem. The second part is what's the point of leveling? honestly, everything matches your level so level 1 feels like level 50.
65h+ Review: You're getting the "bones of a game" that was not finished. There are a lot of refined elements and a ton of missing, unfinished, or crude elements hastily touched up enough to sell. It would be worth it heavily on sale if they fix a LOT of things and add in some of the obviously missing / cut content. Combat Pros: Combat is smooth, actions are smooth, skill attacks are smooth and fun Combat Cons: All enemies are just teleport/charge AoE Knock down/Stun spam Combat Downfall: Skills/Items are in a queue system so unless you ani-cancel you're stuck in attack queue if you spam attack button. The worst part is that in very hard difficulty ALL the enemies are spamming teleport/charge knock down AoE attacks and YOUR skills/item uses get stuck in a queue for moves & healing where its greatly delayed OR nothing happens until all the NPC enemies actions are finished Enemies: If you played the demo you've fought 75% of the enemies you'll ever see in the game. Bosses are often just bigger versions of the regular enemies with knock down/stun spam. The dungeon boss you fought in the demo? Same one you'll fight 20+ times in other dungeons. Dungeons: They are big and beautiful but if you played the demo, you've seen 75% of the dungeons in the game. They did little things like switch some of the same map tiles around to break up the monotony. The 2nd floor adds a new one, but you guessed it - its the same one you'll then see over and over. World: The world is gorgeous and extremely large on both floors with picturesque views and large open plain/valleys. However, they appear mostly barren and the combat gets noticeably bad near rocks, slopes, or structures where you or the enemy gets stuck in endless rolls or constant posture resets that interrupt your attacks/skill moves. There are a TON of boss areas in all the maps that are empty where you can see they planned for something to be there but there is nothing. Having finished all the quests and cleared all the maps, I know its not just something I missed. Story: The story is decent, but you don't get into it much until 20+ hours into the game. There is a lot of story behind side quests (not main story) so if you're not doing side quests you're missing out because the main story is a little short (imo). Characters: You get all the top favorites from SAO as unlockable companions and they did each of the characters justice in personality, attitude, voice acting and attack animations. Truly a good job. Weapons crafting (or crafting in general): Its worthless and it even tells you that in the tool tip because you get so many weapon drops for your cardinal level that its pointless to craft unless you need crafted weapons to use as upgrade materials for your preferred weapon, BUT, if you're playing the side quests you will never be lacking in weapons to sacrifice to upgrade your primary weapons. Item crafting is similarly worthless as you make so much money, buying the items you need is super easy, and crafting them instead takes money anyways, BUT, you only truly need 8 items only for the whole game.
Also ich hab mir so viel nun zeit gelassen um ein urteil zu fällen... AM ENDE fehlt mir einfach zuviel im Spiel, das ich sage das es eine Empfehlung erhält. Das schlimmste ist einfach das Boss kämpfe keine Boss kämpfe sind sondern eher "erst Adds machen" dann werden neue beschworen in der Zeit kannst du nichts tun... Oh und Slow Kamera schützt dich nicht, nein du bist einfach ein Free opfer.... Also egal wer dafür verantwortlich war für diese Entscheidung, hat zuviel Geld bekommen.... Man kann keine Berufe ausüben, man kann nur Craften, wenn man Rezepte findet... Also kann man von sich aus nichts freischalten. Col sammelte man einfach nur, weil man nicht wirklich einen nutzen hat.... Weil Schmieden/ Waren Händler muss man nicht so oft verwenden und kann somit genug sammeln... Erkunden ist teilweise auch bescheiden, weil die Kisten sich einfach nicht lohnen diese zu erbeuten... für eine Mine... oder eine Granate brauch ich keine Kiste öffnen... Aber Die Story gefällt mir bisher recht gut, das ist der einzige Grund wieso ich weiter spielen werde. Dennoch der Preis ist das Game aktuell nicht wert und die Kritik ist in vielen Punkten gerechtfertig. Also auch als SAO fan, kommt man leider nur wenig auf die Kosten, weil einfach soviele Logik fehler enthalten sind. Z.B. "Stadt der Anfänge" hat ein Gebiet mit lvl 50 Gegner... das war definitiv nicht so gewesen und macht auch keinen Sinn das es so ist. Aber hey, wenn ihr wirkliche fans seit, freut euch auf die Story der rest wird leider sehr monoton werden...
The reason I bought it was mainly to satisfy my nostalgic need to relive better days, as I have always been a big fan of the SAO anime. I am not that old, but I recall when SAO came out and how taken I was with the wild concept of the trapped in another world/videogame. Naturally I became vastly interested in it, and so did many others. I still recall a massive Minecraft server based on SAO. Good times. In my mind there is no question about if this is the best SAO game that has come out this far. Cause to me, it is. However it feels empty. And perhaps its BG3 and other rpg's that have spoiled me, but I was quite disheartened by the aspect of having choices given to me, basic yes and no (which is not great but its alright), yet my character that was supposed to be part of this story, a person, a character, a friend to those other characters. My choices meant nothing. And throughout the story, the yes and no choices also disappeared and what was left was nod this way or look confused. In the end of the game I came to feel less like a friend to them and more like a obedient attack dog. And I did not receive even recognition much for that either. I could only recommend this to someone who wants to relive the concept of SAO, but be warned, the novelty may fall quite short. Visuals are gorgeous, base is set, now make it feel like something, please. First game I ever 100%-ed, mainly because of nostalgia.
I would say that is game is a bit over priced, a 40 dollar price tag would have made more sense. But with that being said I did enjoy the game. It was a bit repetative and at times boring but i enjoyed the story and liked the combat mechanics.
屎! 我TM再玩SAO的相关游戏我就是狗🐶!!!! 90%时间都在跑图 战斗一般 剧情无聊(剧情主要还是被这无聊的跑图恶心了) 整个游戏全是换皮怪 服了 至于优化 我5090 4K全部最高 144稳得很 说优化差的好好思考一下这几年有没有好好工作 显卡换没换(李佳琪脸)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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