
Xuan-Yuan Sword VII is an ARPG rooted in Chinese history and mythology. Players take on the role of Taishi Zhao, a calm and reliable swordsman who was accidentally involved in a tragic fate. To protect his beloved family, he starts a journey in this chaotic realm to find the truth.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really had a lot of fun with this game. It's really not that re-playable unfortunately. A huge downside and missed opportunity. The story line is almost too weird, dark, creepy, but it didn't stop me from watching all the cut-scenes as the looked great and were intriguing. The action and combat is fun. The graphics and visuals are really good. The atmosphere and places to go are exciting and the bosses are really scary at times. This Wuxia game surpasses expectations for the most part. I even enjoyed it quite a bit more than Sword and Fairy 7 which is quite a compliment. Sure there is not much exploration. It's too linear. And it's a bit short especially paying near full price for it. Still this is a really cool and fun game. Get it on sale. If it was re-playable and had massive exploration I would say otherwise. 7/10
躺在库里吃灰很久了,轩辕剑作为儿时一直陪伴我长大的系列,我只能说有很浓很浓的情怀在里面,还记得当年的文锦、疾鹏、壶中仙,也曾幻想过一觉醒来发现身处奇幻的洪荒世界,种种儿时的回忆,不断地提醒着我,这个ip还没有死。 或许他已经死了,死在这个商业化、快节奏的时代,又或许还没有,domo还在,蔡大魔王也还在。可是,为什么找不回当年的那种惊艳了呢。 记得七刚出来的时候,兴致冲冲地就开始玩,随着时间的推进心情就像过山车一样,怎么说呢,一言难尽,我还记得那时候心情难以平复,本来想在steam评论,不知道为什么发不出去,在贴吧评论,又不知道有什么词过敏,也发不出去,那一下的心情憋闷到无以复加,只能默默卸载,但是难产了这么久的七,希望大宇能越活越好吧。 希望能早日见到下一代。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, German, Russian, Japanese, Spanish - Latin America, Korean, French, Turkish*languages with full audio support
Hours played at review time, across 806 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
怪的模型比主角加npc还多。。。 剧情拉了,中等偏下,既然大部分任务都是救妹妹,那妹妹性格就应该设计地讨喜一些 战斗、场景、特效中规中矩 符鬼解密视角变动太恶心了,物理上想吐 总体值得一玩
挺好的,很喜欢
先说缺点,作为一款历史奇谭题材的角色扮演游戏,流程过短,在轩辕剑历代塑造的宏大世界观下,既没能塑造鲜明的历史人物形象(光武帝),又没能充实宏大世界观在当前故事场景的存在感,不论对粉丝还是路人玩家来说都是很不满意的。在此情况下,没有设计精良的养成系统和独特的战斗系统来填充游玩体验,总体来说充满了半成品感。 核心缺点吐槽完,再说说好的方面。对粉丝向玩家来说,轩四黑龙舞兮云飞扬怕不是最大的遗憾,顶级的剧本却被不成熟的3D化技术埋没,所以看到多魔能积极探索技术升级,我觉得还是应该给予肯定,画面和动作即便是和古剑3比较,也算是及格了,希望多魔能把探索精神延续下去,不要因为眼前的挫折而放弃。 最后,如果多魔能看到的话,希望能用虚幻引擎重制黑龙舞兮云飞扬
many item rpg
前2个小时劝退,到了商墨大寨、红儿出场一下子又被吸引住了。越玩越投入。 这作其实很用心。剧情、对白、简谱但是符合时代特色的地图都很棒。 前2小时大概是对白太现代化的问题。后面其他部分就好像换了个人来写,突然提升品质了。。 忍耐前2小时,之后会很喜欢的。 打到结局补充:结局好像又突然降低品质了,我有点懵,这个剧情。。。
还是继承了轩辕剑传统的,而且感觉比6更接近上古轩辕剑的风格,其实挺不错的,无论是画面还是故事性都很好,没有基础的人可能不太喜欢,但是老三剑玩家还是很喜欢这款的,特别是贴心的推出了简单模式,让打工人能很舒服的沉浸在游戏世界里,而不是为了磨炼什么战斗技巧
一言难尽
好玩
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