
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nicely-done remake! Also suitable for younger players. Overall score: 8/10 As a longtime fan of RPGs, Trials of Mana impressed me with its faithful yet rejuvenated approach. The developers succeeded in preserving the nostalgic essence of the original while adding enough modern touches to keep the gameplay experience fresh. The choice of three protagonists lends replayability and personalization that many modern games overlook. Although the story and voice acting have their cheesy moments, they add to the game’s endearing nature. It’s a game that doesn’t take itself too seriously and is best enjoyed for its charm and nostalgic callback to classic RPG mechanics. Its blend of classic and contemporary elements makes it a standout remake that honors its roots while appealing to new audiences. Story: 8/10 The game offers a compelling narrative centered around six distinct characters, each with their unique backstory, motivations, and intertwining destinies. Players choose three out of the six heroes to form their party, which directly impacts the unfolding of the plot and the paths taken throughout the journey. The story effectively balances themes of heroism, betrayal, and the pursuit of power, weaving together a magical tale of restoring balance to a world in turmoil. While the plot itself isn't groundbreaking by modern standards, the character-specific arcs lend a refreshing depth and replayability to the experience. Graphics: 8/10 Square Enix did an impressive job of revitalizing Trials of Mana with modern 3D graphics while maintaining the vibrant aesthetic that fans of the series cherish. The world is rich in color, with beautifully rendered environments that range from lush forests to icy tundras, all imbued with a hand-painted quality that evokes a nostalgic charm. Character models are detailed, expressive, and stay true to their original designs with slight, tasteful updates. Although the animation can feel a bit rigid at times, especially during dialogue scenes, the overall visual presentation breathes new life into a beloved classic. Sound: 8/10 The soundtrack of Trials of Mana is a standout feature. Remastered and reimagined, it captures the spirit of the original with sweeping orchestral scores that enhance the epic feel of the game. From tranquil village themes to tense, adrenaline-pumping battle tracks, the music enriches the atmosphere. Players have the option to switch between the remastered and original soundtracks, catering to both newcomers and long-time fans. Voice acting, available in both Japanese and English, is decent, though it occasionally veers into melodrama. However, it fits the game's tone and provides added immersion during pivotal moments. Gameplay: 8/10 Gameplay is where Trials of Mana shines, offering fast-paced, real-time combat that is both engaging and accessible. Each character has a distinct playstyle, from sword-wielding warriors to nimble magic users, adding strategic variety. The game features a streamlined class-change system that allows players to upgrade their heroes' abilities and unlock powerful skills. While the combat mechanics are solid, they can feel repetitive after extended play, especially in prolonged dungeon-crawling segments. Boss battles, however, are a highlight, with creative mechanics and patterns that require thoughtful strategy and quick reflexes. The controls are responsive, and the action flows smoothly, though the lock-on system can sometimes prove cumbersome, particularly in crowded skirmishes. The exploration and light puzzle-solving add to the fun, with plenty of treasures and secrets to discover that reward curiosity. Replay Value: 8/10 The replay value in Trials of Mana is substantial, bolstered by its character-driven narrative choices. Different combinations of main and secondary characters unlock new story arcs and endings, encouraging players to start fresh playthroughs to see alternate perspectives. The game’s New Game + mode, additional harder difficulties, and optional post-game dungeons further extend its longevity. While the main campaign may clock in at around 20-25 hours for a single run, these features make it easy to invest much more time in exploring everything the game has to offer. Favorite quote: "We have you suwwounded! Give up the citadew, you...you...Um, who awe you?" - Charlotte
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.5K | 79% | $9.99 | |
| $1.4M | 1.6K | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 2.5K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $11.9M | 10K | 79% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
~24 hours to complete main story + postgame on normal difficulty. Classic JRPG - great animation and battle mechanics. Only completed one playthrough with Duran, Riesz and Angela.
Ta bueno
垃圾,无聊得要死
jogo bom
[b]⭐⭐⭐ (3/5)[/b] ✅ OK story ✅ Good characters ✅ Good cutscenes ✅ Longish ✅ Cute ❌ Feels like a mobile game ❌ Too few items in this game ❌ Combat is pretty boring ❌ [spoiler]The epilogue is too long-winded[/spoiler] 💭 Not worth for the full price (50€), wait for sale
O JOGO LEGAL
这应该是非常纯正的日式arpg了吧,第一次玩非常上头,战斗也有操作空间,原本以为会是回合制,随着游戏进度的推进越发了解人物故事背景以及世界观,这种简单明了的游戏风格不需要太多顾虑,给人一种轻松愉快的感觉。
まだやったことない人、SFC版が好きだった人 どちらにもとてもおすすめできます。 当時の雰囲気を残したまま可愛くきれいなグラフィックに仕上げています。 マップ移動した直後に打たれる即死級威力の全体攻撃は削除 魔法強化しアンジェラが強く 良作です。
Très bon jeu, avec une belle histoire, j'ai vraiment adoré, je le recommande fortement à ceux/celles qui veulent commencer cette aventure!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.