
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
나온지 시간이 좀 지난 게임이지만 크게 어렵지 않고 여러 회차 캐릭터와 직업을 조합할 수 있는 재미가 있는 액션 JRPG로 비슷한 게임 중 부담없이 즐겨보고 싶은 사람들에게 추천합니다.
Great action RPG with nice stories, colorful world, and interesting characters. The story changes based on the main character, giving it a good replay value.
过于低幼的剧情和人设,冗长的跑图,套路化的任务流程,无聊的战斗及角色培养,勉勉强强能够给情怀党带来还算凑合的游戏体验。着实不推荐非情怀党入手。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.5K | 79% | $9.99 | |
| $1.4M | 1.6K | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 2.5K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $11.9M | 10K | 79% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
聖剣伝説2のリメイクは振るわなかったから心配だったが、本作はオリジナル版とシステムは異なるものの、それが良い方向に変わっててとても良かった。 個人的にクラス4はいらなかった(クラス3が最高クラスだと思ってるので)が、それを含めても神リメイクといっても良い出来だと感じた。 オリジナル版をプレイしている人でも楽しめる作品だと思う。
나중에 가면 지침....
such a fun wholesome rpg game i love being charlotte
이 게임은 용과(과일) 같은 게임이다 무맛이다 차라리 맛이너무 별로라면 버릴텐데 또 못먹을정도는 아니고 하지만 먹어도 별 감흥은 느껴지지 않는다 초반밖에 안했지만 조작감 타격감 스토리 등등이 상당히 애매하다 근데또 애매하게 때려칠정도는 아니고 정말 밍밍한 게임이다 좀 더 진행하다보면 나아질수도 있겠지만 나에겐 지금 밀려있는 게임 많다 진수성찬이 앞에있는데 굳이 아무맛도 안나는 용과를 먹을 필요없는거 같다 밀린게임을 다 해치워서 할게없어지면 다시할수도있다.. 아마도..
Bon remake d'un bon rpg d'antant...Rien de plus à dire!
Jeu inintéressant. L'histoire est nulle, la jouabilité est vraiment pauvre + j'ai jamais vu une IA aussi idiote.
love it! super fun and great music (you can switch between snes and new versions) i was unsure until i played the demo and it confirmed how good this game was.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.