
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game!
Sou suspeito para avaliar qualquer jogo da saga/série Mana, no geral todos costumam me agradar, pois bem, tudo dentro da normalidade. Avaliação rápida, PONTOS POSITIVOS 1. Jogabilidade/Combate; (Combate corpo a corpo, esquiva, magia, tudo muito bem fluido) 2. História; (Um pouco genérica em alguns muitos pontos? Sim, mas e daí? Confia, dá certo!) 3. Fator replay; (São 6 personagens, você talvez queira saber a história e motivação de cada um, além de que, de acordo com a equipe de 3 membros montada por você inicialmente, você irá enfrentar diferentes antagonistas, uma vez que certos personagens possuem afinidades, que acabam convergindo a um mesmo inimigo.) PONTOS NEGATIVOS 1. Interface/Dublagem/Legenda; (Se você não entende inglês, francês, alemão, espanhol, japonês, coreano, chinês simplificado e tradicional, recomendo procurar por uma tradução na internet.) 2. Combate; (No teclado algumas habilidades são liberadas segurando a tecla ctrl enquanto o combate continua rolando, achei nada ergonômico, meus dedos dando um nó só pra soltar uma bola de fogo, humilhante, odiei, melhorem.) Se encontrar mais coisas eu atualizo isso aqui, mas no geral é isso, é um jogo legal e vale a pena tentar, tenta aí.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.5K | 79% | $9.99 | |
| $1.4M | 4.6K | 88% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $5.6M | 7.1K | 90% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
걸리적 거리는 요소 없이 명상하듯 할 수 있는 편안한 게임 노 퓨쳐도 아주 재밌었다
作為一個重製板我還是相當推薦,曾經的三轉多了四轉(但主要是數值上的加強),沒有任何餵玩家吃屎的改動,中規中矩照著原本的樣貌變成3D,而且人物建模還算不錯。玩過SFC版本的話,可以發現地圖與對話上相當多的地方保留了原汁原味。 但做為新作可能達不到部分人滿意的分數,像是那個轉職重製的道具即使打完裡關依然數量有限,略嫌老派的劇情,以及相較於現在遊戲,變化真的有點太少的戰鬥系統。 武器防具只有堆素質,而且選擇不多,每一次轉職間隔長,而且某些角色可用技能變化也不多。 例如黯莉絲一轉到二轉可能佔了劇情大半時間(10~20hr),但其實升級只多了降屬的幾招能用,打起來手感是完全沒有變化。 總體而言是一個有誠意,但也許無法符合現代玩家要求的重製板。
Não vale o preço, mesmo na promoção. É um jogo ultra simples, chato e bobo. Tem cara e jeito de jogo de baixa qualidade e orçamento. Não se engane, não melhora depois das duas primeiras horas, perdi meu reembolso por isso. Que desgosto ter comprado isso...
I've heard a lot about the Mana series and always wanted to try out one of the games. With Visions of Mana looking incredible from all the gameplay teasers, I knew I had to complete at least one game before its August release, just so I could get an idea of how it plays. I bought both Trials and Secret and decided to play this one. The moment you open the game, you can tell you are playing a remake. However, the remake itself already looks very dated, from the character designs down to the music and very simplistic story. The character designs I can tolerate, but the music isn't very good and the story is as surface level "go save the world, hero" as it gets. Prologue til Chapter II was really annoying because the game throws you back and forth between a few locations nonstop. At chapter III, the map opens up a lot more and there's more varied biomes to explore. I played with Angela as the MC and Kevin and Charlotte as my companions. Charlotte's AI makes Donald look like a world class healer. I could be on my knees in front of her, begging for my life, and she wouldn't heal me unless I set her AI to exclusively sit in a corner and heal me. And that's exactly what I did. [spoiler]The difficulty scaling of this game felt very weird. At some point in the mid-game you have to kill 8 or something Benevodons and these boss battles were really good and genuinely challenging. After that, the game throws 6 or so more bosses at you and it's really odd that I expected them to be harder but no, none of them were harder than the benevodons, and I was so severely undergeared (because a) at first I didnt have enough money to buy gear for everyone and b) later I didn't want to go back to Padda and then walk through Dragonsmaw again) that I worried I would get my ass kicked. The game throws back at you the early bosses (including the super cute Jewel Eater), which have some extra moves this time but I barely noticed. Then, the Crimson Wizard, who was more annoying to target but not necessarily hard and then Mondoragon which, again, was super easy... All around weird game pacing and scaling.[/spoiler] Anyway I had some fun playing this game but everything from story to music is really mid. I still want to play Secret of Mana and the new Visions of Mana tho.
Pontos Positivos: (NEW GAME+) Gráficos Melhores: Visual vibrante e personagens detalhados. Combate Dinâmico: Batalhas em tempo real são fluidas e divertidas. História e Personagens: Interessante pelo replay apesar da base se manter. Customização: Sistema de classes com muitas opções tipo Ragnarok(Só acho que demora muito pra liberar). Pontos Negativos: Diálogos e Dublagem: Alguns diálogos são forçados e a dublagem é irregular, tirando a perfeita da Charlote. Missões Repetitivas: Algumas partes do jogo são repetitivas, MUITO vai e volta, muito mesmo. IA dos Companheiros: Muito ruim, eles são portas que atacam e curam o personagem principal. Mundo Semi-Aberto: Estrutura linear pode decepcionar quem gosta de mundos mais expansivos. Por fim, Vale a pena pra quem gosta de um JRPG, porém NUNCA que vale o preço cheio.
A very fun game! I played the original as a kid and it was one of my favorites. The remake tried to be as faithful as possible, as such the story remained untouchable, for good or bad. The story is from a Super Nintendo game from the mid-90s; very simple and by the book, somewhat charming, but if you expect anything more than that you will be disappointed. But if you like stories like this, the simplicity of this game is for you. Combat has received an overhaul in every aspect of the original. Combat has been modernized and plays like a typical action JRPG. The combos are simple but variated, and the magic is now more dynamic and can be used on the fly, without stopping the action. The maps are bigger and different, but designed to be familiar to anyone who played the original. The voice acting is... a mix bag. Most of the actors are talented, but I feel like the direction wasn't there for them. You get used to it, but you can always switch to the Japanese voice actors or turn them off. The game is short, around 20 hours, but it has a lot of replayability with New Game +, different characters and harder difficulties, and costume collecting for the characters, since they all have different classes, locked behind different paths. It is recommended to play on Hard, even on the first playthrough, as lower difficulties are very easy, even for those who don't play Action RPG's. Extra difficulties like Expert and No Future place a lot of emphasis on dodging and min-maxing, and are unlocked after beating the game once. Expert wants you to consider your defenses, while No Future wants you to go all offensive, since everything will probably kill you in one hit anyway. Some bosses in No Future can be frustrating because of this (and some have funky hitboxes) without skills that allow you to take more hits(like Miracle II and Crystalline), but that's why you're there, to learn their patterns and trying to beat them with limited resources . So a mode for people who want to test their skills and knowledge of the game. Overall, a very good remake with a lot of flaws, but the flaws don't outweigh the positives. If you're a fan of the original, I highly recommend giving it a try. It might even make you like the remake more than the original. If you like action RPGs, it might be too simple for you in some ways, but it's still fun, especially on higher difficulties. If you want to play for the story, you might want to have lower expectations or want something simple.
yysy这个时代还能看到这样不遮不掩明着“媚宅”的女角色着实不易,法师和枪女的初始和转职都挺涩的。 战斗前期菜刀砍砍砍,后期法师哪里有怪点哪里。 剧情存在感很低,和八方旅人1一个档位的无聊。(不过起码本作有好看的角色,而且不需要像八方那样过8遍)[spoiler] 基本上就是反派每次都快主角团一步,主角表示我的超级智慧告诉我要用超级力量,然后就把反派当减速带了(当然还是要演一演什么决心勇气友情之类的套路)。[/spoiler] 没什么可说的,我没玩过系列其他作品所以也没什么情怀,感觉不是什么必玩的作品,适合rpg爱好者游戏荒的时候买来玩一玩。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.