
Trials of Mana is a modern revival of the 3rd game in the seminal Mana series. The game, originally released in Japan as Seiken Densetsu 3, has been fully rebuilt from the ground up in 3D.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 5.8Kreviews | 91% | — | $1.4M |
| $49.99 | 7.3Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新出的续集游戏要16G内存,悟空也要16G,电脑该升级了
a solid 3d re-imagining of what i would consider one of the best SNES rpgs. a lot of care went into this and i absolutely could feel the same vibe from the re-made areas in 3d and i could immediately identify each area to their original counterpart. as with every remake i would say it's a bit of a downgrade, especially for a 2d game remade in 3d, but so much care went into it that i am willing to overlook whatever issues i have with this. of note is the new remade ost (with a possible toggle for the old one!) which is solid. unfortunately the VA can be a bit of a let down and i could do without it, but it doesn't take me out of it or hate the game. combat was also remade compared to the original's attack-then-wait system to have something a bit more dynamic, and while i loved what SNES mana was going for, i think this is a fair compromise since i don't think it would super work well in 3d. a strong recommendation for a great remake of what i consider one of the SNES greats. i only wish secret of mana got half the love this did, and i wish the collection of mana was not stuck on switch.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−70% |
| 1.4Kratings |
| 84% |
| — |
| not modelled |
| $9.99 | 76ratings | 76% | — | not modelled |
| $49.99 | 48ratings | 92% | — | not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
On passe son temps à soigné nos alliés car l'IA est complétement débile et se jette dans les attaques ennemies.
Si estás buscando un juego para pasar un buen rato sin complicaciones, este remake es una excelente opción. El gameplay es muy divertido y dinámico, ideal para desconectar un rato. Lo que más destaca es su estilo artístico; tiene esa estética desenfadada y colorida que hace que el juego se sienta ligero y agradable a la vista. La historia es sencilla de seguir, no te pierdes en tramas complejas y vas directo a la acción. Si bien no es una obra maestra que cambie la industria, cumple perfectamente su objetivo: entretener de principio a fin.
Avis personnelle: J'ai aimé et aime toujours la série des Mana. Notamment le type openworld et action RPG.
原作は未プレイ。思った以上に面白かった。ただ、個人的には、動きがモッサリしているイメージ。ストーリーを1周しただけでは、分からないことが結構あるので、何度か周回する必要があるが、もう少しモーションが早ければストレスが少なかった。
SFC未プレイなので思い出補正なしでの評価。 戦闘は面白く、MAPもよくできてると思う。 しかしストーリーがよくない。 良くないというかセリフが薄っぺらいと言うべきか。 このゲームは6人の中から主人公を一人選び、さらに残った5人からサブキャラを2人選び冒険するゲームである。 大まかなストーリーの軸は古臭さや、今では使い古された新鮮味はないが悪くない古い王道。 しかし前述のように、だれが主人公で誰がサブでも伝わるセリフでストーリーが進む。 上手くできているが、どうしても上っ面だけの表面的な会話が多い。 さらに言えば独り言に独り言を返しているかのように感じられるセリフが目立つ。 もちろん全てがそうではなく練られている所もある。しかしそういった部分は記憶に残らず引っかかる部分だけが積み重なり、次第にストーリーの荒ばかりに目が行き引き込まれず冷めた目で見てしまう。 またゲームで最もストーリーに引き込まれるのは1週目だ。 キャラ1人につき大きなイベントが1回はあるが、大きなイベントが6人中の選んだ3人だけではなく、選ばなかった3人もしっかり絡む。選んだ3人に関してはなぜ旅だったのか。どういう経緯でここまで来たのかしっかり把握できているのに対し、選ばなかった3人は唐突に出てきて勝手に苦しみ、勝手に喜び、勝手に去っていく。2週目にその三人を仲間としてプレイすれば納得はするのだろうが、大切なのは1週目である。 このシステム構造が非常に萎える。 既プレイで把握している人に向けられたリメイク作品と感じたが、 新規にプレイするにはお勧めできない作品だ。
三人出擊 可交換操作人物技能 1.可自訂按鍵與拉遠視角 ,角色建模還算不差。 2.戰鬥風格跟依蘇類似,可自由移動攻擊+閃避+技能施放,打擊感非常優秀。 3.聖劍傳說的美術(建模尚可),配樂ok但故事比較普通。
剧情烂
I rarely play through a game multiple times but this one made wanting to easy. I just had to see all of the characters stories and not only that, all of them are a blast to play after you open up their abilities. If you like the trailer you'll love the game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3M | 10.3K | 89% | $14.99 | |
| $156.4K | 1.1K | 89% | $5.99 | |
| $4.9M | 6.2K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 1.7K | 80% | $29.99 | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $1.4M | 5.4K | 92% | $9.99 |