
Follow Lara Croft down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artifacts, that unleashes unwelcome figures from Lara's mysterious past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 25 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 5.4Kreviews | 88% | — | $1M |
| $19.99 | 4.4Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sempre divertente nonostante abbia 20 anni.
juegazo con muy decentes graficos y jugabilidad
Stay caffeinated lads! Crystal Dynamics first attempt at soft rebooting Lara Croft's career after it fell into a deep tomb. And they did a damn fine job Graphically it looks great with a very clean and colorful artstyle thats both cartoonish and realistic. Being a game that came out mid generation it has the option to change between both graphic settings. The next generation settings does have better shadows, reflections, textures and eyecandy. But looks worse as the art direction of the original looks superior. The platforming is easy to read and Lara respons to commands properly with no chance of outputting a different action than intended, avoiding the typical 3d platformer's curse. Combat is barebones and way to easy but a fun palette cleanser in between the stellar platforming and puzzle solving, speaking of which, puzzles are simple and clear enough and never feel too obtuse. The story is serviceable and the mythologic themes do a great job at connecting traditions from all over the world to justify Lara's globetrotting shenanigans. The only downsides could be the existence of motorcycle sections and how they drag on far longer than they have any right to. And how some of the levels dont involve any tomb raiding at all, Japan was great as a one off but the rest are pretty filler. The series identity is and will be on tombs, caves and natural enviroments. All in all I was pleasently suprised with this game and looking forward playing the rest of the trilogy.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
| $3.49−50% |
| 390ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, I found this game!
my first childhood game that i will forever love
Para mi este juego es lo mismo que supuso TR2 en su momento, esto es una mejora al primer titulo, no añade nada realmente especial, lo que hace lo hace bien y con eso sirve
É UMA OBRA PRIMA. Os fãs da primeira trilogia e da trilogia da raquítica discordam mas a trilogia LAU é a maior de todas as trilogias da Tomb Raider pois conseguiu reavivar a franquia para a era do Playstation 2, deu continuidade à popularidade pós-Angelina Jolie, e mostrou que a Lara consegue ser a versão feminina do Indiana Jones mesmo em ambientes modernos e tecnológicos e não só em lugares antigos e longe de grandes centros urbanos, como na fase de Tóquio, umas das melhores da franquia inteira e na qual a ninfa usa uma roupa, que sozinha, é mais icônica que a trilogia inteira da magrela que tentaram enfiar goela a baixo de 2013 para frente.
big boobies
People think the trend of watering down games and making everything easy to see and simple to do is recent, but Tomb Raider Legend stands a testament of how developers have been botching their own IPs in pursuit of bigger sales for a long time now. This game cannot be called Tomb Raider, simply because just about everything the original did is absent. The massive levels are gone, and so is any semblance of a platforming challenge. All you get is extremely linear levels, where you go from one corridor into a large room and nothing even close to a puzzle can be found within them, plus an excess of shootouts which somehow manage to feel bad and worse than the PS1 fights. Even worse, each time you die, you respawn right there, so there is no challenge to be found. In fact, I would dare say that the act of dying is the outcome of a feeling of pure indifference towards the game, for it's very hard to die in anything other than the motorcycle segment, as everything is almost automated for you. The tacked on "action sequences", like the aforementioned motorcycle shootout early on, and the hideous QTE sequences and run-away-from-boulder challenges that alter the perspective (here years before the Square-Enix reboots forced them up your ♥♥♥♥♥♥♥) do nothing but hinder and infuriate. Finally, the constant yippity-yapping between the characters, plus the intrusive cutscenes, are the cherry on the fecal cake's top, and you'll never ask for seconds. Everything about this is uninspired, and an insult to Tomb Raider. It might be sacrilege to utter the next words, but I honestly believe the reboot trilogy did a better job at butchering Tomb Raider and reconfiguring it into something else. Maybe there was a reason why I couldn't remember the slightest thing about this experience, other than having seen the end credits on Xbox. Could that have been a fabrication of my mind as well, perhaps? As a side note, this version of the game is a little buggy and annoying to play, so you might want to download some mods before starting, such as the TR7 menu hook and a few others that you can find at the end of the game's page on PCGamingWiki.com. A putrid example of an early insult to the original Tomb Raider trilogy. Do yourself a favor and download the Tomb Raider Community Edition (TRX) instead, which includes all of the precious QoL features one would desire from a modern update to the cherished originals.
Honestly a very solid game in the Tomb Raider franchise, the only thing that I found unfortunate was the runtime. The game isn't that long, around 7-8 hours depending on the difficulty you play on. I've seen a lot of people complaining about the game not working, or there being bugs or glitches. I haven't experienced any bugs or glitches besides the audio sounding a bit off, though I did find a fix online. After some tweaking you should be good to go. Overall the story is entertaining, the dialogue is cheesy at times but in a good way, Lara always has some witty comeback to say as she's talking to Zip and Alister. There are a good amount of parkour and puzzles where you can use the binoculars to scan objects and figure out how to activate switches, or move into other areas. I enjoyed the different themed outfits during differen't missions, for a game in 2006 it's pretty solid. Just don't expect it to feel like the reboot or anything modern, this is an ancient artifact in comparison. I'd buy it on sale, overall it's an 8/10 for me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $857K | 4.6K | 85% | $6.99 | |
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| $83.5M | 156.2K | 94% | $29.99 |
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| $1M | 2.2K | 91% | $19.99 | |
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| $1M | 1.8K | 98% | $24.99 | |
| $999.5K | 1.2K | 81% | $19.99 | |
| $999.4K | 12.4K | 95% | $2.99 | |
| $999.3K | 1.7K | 90% | $29.99 |