
DR LIVESEY: AHAHAHAHAHAHAHAHAHAHHA, gentlemen, from now on, rom and death means the same thing for you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
II have no clue whats going on. I shoot. Phonk.
被标签骗过来还以为是什么手绘风黑色幽默肉鸽游戏,结果就是一个很难听的歌的专属播放器 再配上一堆上传免费素材平台都0人想用的诡异贴图伪装成了一个游戏 游戏总流程估计10分钟都没有 游戏性完全无 这种东西定价15元光是评价都有12000多条评价真是气死我了为什么别人就这么容易赚钱啊啊啊 对此我的心情是一个红温的远野汉娜
played this game during power outages and loss of internet, low price makes it look like a virus, the game is just run around and shoot things, the imagery is chaotic and you can't really dodge anything, you collect items for better shooting really good arcade game, would be better if you could tell what was going on, doom like view style works but the landscape has no cover and is too small to wander through, nor does the maps have any real terrain, everything is just jpg's with or without collision. harmless low price nothing game, pretty ok
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Russian*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek +16 more
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game made me slav squat.
[h2] Создатель ачивок садист [/h2] Графика выполнена в ретро-стиле с мрачными и выразительными пикселями, что отлично дополняет общую атмосферу безысходности и опасности. Звуковое сопровождение это уже легендарный элемент игры Геймплей держит в напряжении: каждый бой требует внимательности и умения быстро реагировать, а случайно генерируемые уровни и события добавляют реиграбельности. Игра не прощает ошибок, что делает каждое прохождение уникальным испытанием. [b][u]От меня: 7 рома из 10.[/u][/b] ▕╲┊╱▔▔▔╱▏▔▔▔▔▔▔╲┊ ▕┊╲▔▔▔╱┊▏┈▂▂┈┈┈┈╲ ╱┈┏╮┊╭┓┈╲┈╲┈╲┈┈┈▕ ╱┈╰┛┊┗╯┈╲┈▕┈▕▂╱┈▕ ╱╱╲┈┊┈╱╲╲┈▕┈┈┈┈┈╱ ┊┊┊╲▆╱┊┊┊┊┊╲▂▂▂╱┊
This is a big meme, even if it's free I wouldn't totally play, even for a joke. Hurts my head to play this TBH.
I don't understand how anyone can play this.
how much crack cocaine did the devs of this game smoke?
It's a fun roguelike with little player choice that starts out fun but horrifically overstays its welcome with skill-less grindy achievements. It's based on a Russian meme of the 1988 Russian "Treasure Island" which in itself is so bizarre that it warped my mind the way a spoon might warp jello. There's lots of weird bad electronic music and tons of items you pick up with no in-game explanation. No matter how well you play you will get instakilled at some point by something. You can't see many of the projectiles, the game hides cannons behind leaves so you can't even see them and your player sprite blocks half the screen. Eventually I understood the "flow" of the game and got an A+ ranking in a few hours. The remaining achievements were just grinding, the most egregious being defeating a single boss 40 times. You might play the game for 3 hours and only encounter the boss once, so it's just awful. The game said I was top 10 on the global leaderboard after a 5 hour session before I died without even understanding why, and yet I still had not unlocked all the achievements even after all that. So, as I said earlier, beautiful graphics, a cool presentation and a generally fun game but unfortunately the lack of player choice makes much of it random chance and having to grind over and over to unlock the achievements is a nightmare that makes it truly enraging if you're a completionist.
Как мем-игра довольно неплохо, на часок залипнуть пойдёт. Но вот кто придумывал ачивки- сущий дъявол, какие еще 40 пьянчуг?!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $1M | 3.5K | 71% | $9.99 | |
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