
30 years on, the battle for our world's future continues. Super Robot Wars is a tactical RPG that brings characters and robots from a variety of mecha anime together to battle their mutual foes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.25/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has given me the biggest, goofiest grin I have had in a long time. I feel like a kid getting all the action figures out and just smashing them together in some wild storyline I make up as I go along. Only drawback is now it's adding to the endless backlog of series I want to watch!
差評,steam deck上畫面撕裂的問題一直沒解決,這樣還敢寫相容steam deck?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 1.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아 정말... 시간을 버렸다는 느낌을 지울 수 없네. 과거작 다시하는게 확실히 더 재미있다고 실감하고 있다. 이게 30주년 기념작이라고?
시간 이따위로 찍혀있는 이유는 의무감에 깨려고 붙잡고 있긴했는데 하다가 자서 그렇게 된것임 다른시리즈에 비해 클리어타임만 길고 성장곡선이 하늘뚫어서 수면제가 따로없었음 다른 시리즈는 2~3회차씩 깨는 편인데 이건 도저히 손이 안나감 의미없는 전선 이나 dlc미션 같은 플탐 늘리기 스테이지 제외하고 본편 시나리오 진행중에는 괜찮은 장면들이 더러 있었는데, dlc추가 되는 순간 다 부질없어짐 쓸떼없는 볼륨이 늘어나고 퀄리티가 떨어지는 유닛들을 보면 싸구려 모바일겜 하는 느낌이 나서 게임의 가치를 크게 떨어뜨림 쓸떼없이 퀄리티 낮은 볼륨들을 덜어내고 레벨 이나 스킬성장이 60랩 정도에서 머무르면 그럭저럭 괜찮은 게임일수도 있었는데 맛없는 부분을 지나치게 많이 담아놓은게 게임의 문제임 자체적으로 제한을 두는 플레이를 하려고 해도 그마저도 안되게 해놓은게 명백히 레벨디자인의 실패임 꼭 해봐야겠다면 dlc를 사지말고 난이도를 보통으로 두고 전선같은 서브미션들을 안하고 플레이하는게 좋음
SRW30 is the worst SRW title on steam. Too many units and with the dlc its getting even more unit and most of them are useless or weak. Too many missions, this game has 6 type of mission (key, optional, extra, dlc, front and onboard mission), people complain about the other srw games (V and X) have like copy paste mission but at least it has SR point as an optional objective, this game makes you do hundreds of the similar missions. I even need to take a break after my 1st playthrough because how burnt out i was. One thing that I think is at least good is that you have repeatable mission so you can farm for the currency for upgrade (this game has 3 type of currency), you can also grind for levels but enemies level scales with you. I really dont recommend this to be your first SRW game, because it might giving you a bad first impression of SRW games, try SRW V or X first.
个人感觉最大的问题:黑屏转场。严重破坏了战斗的流畅度。这问题导致战斗完全燃不起来。
我敲尼玛万代,扩展包够送走尼玛一户口本了,终极版竟然还要买扩展包还那么贵,留着祭奠你全家吧
As an almost 15 year vet of the SRW franchise, this title is another great entry and an excellent entry point for newcomers. Just be prepared for a lot of reading. As for gameplay, it's an SRPG, much like Fire Emblem, with anime-quality battle animations. Here's hoping we get OG 3 released internationally and soon.
第三次スパロボα以来の20年ぶりのスパロボだった、そんなロートルの感想です。 出演作品については好みの問題が大きいので言及しません。微妙な点もありますが、シミュレーションゲームの宿命的なものもあります。 それでも [b]トロコンするぐらいには楽しいゲームでした。 [/b] [h3]良かった点[/h3] [b]・ぐりぐり動く戦闘アニメ [/b] 昔に比べると武装数は減りましたが、その分ぐりぐり動くようになってます。 あの頭身が最近は一般的なんですね。 [b]・魅力的なオリジナルキャラ [/b] 数は多くないですが、敵味方共に個性豊かで魅力的です。 主人公は性別どちらもいい子が過ぎる。 黒幕は…うん、どうだろね。 [b]・快適なオートモード [/b] ハードぐらいまでなら、味方が順調に育っていればオートだけでもだいたいクリアできます。 回避のために精神コマンドの愛使っちゃったりするのはご愛嬌。 [b]・長く楽しめる大ボリューム [/b] 今作はフリーミッション制で、ストーリー進行に必要な必須ミッションだけでなくサイドミッションや、何度も受けられるフリーミッションがあります。 無限に金策経験値稼ぎができるよやったね。 私は1週目220シナリオクリアでしたが、最短クリアはこの⅕ぐらいのようです。 [b]・容易なトロコン [/b] 時間かかるかもしれませんが、コンプ自体の難易度は低いです。 [h3]微妙だった点[/h3] [b]・盛り上がりの薄いストーリー [/b] 主軸にオリジナルのストーリーがあって、それに版権作品が上手く設定を絡めてくるイメージです。 今作はその主軸ストーリーがかなり薄味なので、全体的に盛り上がりに欠けるイメージでした。 BGMはアツいのに。 [b]・低い難易度と大ボリュームによる中弛み [/b] 難易度ハードぐらいまでならとりあえず突っ込んでもどうにかなります。どうにかなるので作業感が増して大ボリュームの中弛みが牙を向く、そんな仕様。 難易度上げて最短クリアシナリオだけやればいいって?それはそう。 [b]・差別化し辛いスキル習得 [/b] 撃墜で得られるPPを使って、キャラに自由にスキルを覚えさせられます。 習得不能の固有スキルを持っているキャラはあまり多くないので、最後は習得可能な有用スキルで固めたキャラばかりになります。 [b]・ユニット性能格差の広さ [/b] 複数人乗りという戦闘能力の上で超えられない壁があるので、そこを気にするとどうしてもスタメンの幅が狭まります。 [spoiler]特に、パイロット6人もいて、しかも機体能力もトップクラスのファイナルガオガイガーあんたはやりすぎじゃい。[/spoiler] [h3]その他がっつりネタバレ[/h3] [spoiler]・主人公がミツバに惹かれるのは服従遺伝子絡みって話があって、実際に距離の詰まり方に唐突感があるのだけど、にしてもしっくり来ない違和感があります。これがストーリー不評の一因やも[/spoiler] [spoiler]・何がとは言わないが揺れない。[/spoiler]
投稿した現状は一通りストーリーをプレイしてクリアし クリア後のストーリーを終盤までしている状態です。 (ダウンロードコンテンツも込みです。) スーパーロボット大戦の一本道ストーリーではなく 選択制になったのがちょっと微妙と感じました。 なのでストーリーがいまいち頭に入ってきませんでした。 レベル上げが出来るマップ等もあるので 周回プレイをするメリットや楽しさも半減します。 ダウンロードコンテンツもすべて購入しましたが 追加キャラクターや取って付けた追加ストーリーで あまりメリットを感じませんでした。 67%オフで購入しましたが総額で7,000円弱ぐらい 支払いましたが購入してよかったな~とは 感じませんでした。 ストーリーが無駄に長いので本来のスパロボは50話程度で 終わりますが、今回は多分艦内ミッションやサイドストーリー等 すべて含めたら300話分ぐらいで1週終わるくらいのボリュームがありました。 ありすぎてだらけてきます・・・(-_-;)。 戦略性もあまり無いのでこれからスパロボを始める人には お勧めしません・・・。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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