
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meucheln für die gute Sache? Hier geht’s zu meinem Waetsch's Play: https://youtu.be/aVIg8U7y0io Mäßiges Schleichspiel, das durchaus Spaß macht, aber auch ein paar Merkwürdigkeiten mitbringt. Wir sind in den Turm von Akenash eingedrungen und wollen das Herz des Weltenbaums stehlen. Dieses verspricht Macht, viel Macht. Da können wir als Goblin-Dieb natürlich nicht einfach so vorbeigehen. Aber der Weg dorthin ist steinig und wir sind kein großer Kämpfer, also heißt es im Schatten bleiben und auf den richtigen Moment warten. Die Grafik ist nicht mehr taufrisch, weiß aber immer noch zu gefallen. Leider ist die Sprachausgabe in Englisch, die Texte sind alle in Deutsch. Die Steuerung per Gamepad funktioniert ganz gut. Allerdings vermisse ich bei diesem Schleichspiel ganz massiv eine Anzeige oder ein Signal, wann mich die Gegner eigentlich sehen können. Da gab es diesen einen Moment, ich schleiche mich an einem Wächter vorbei, kein Problem. Leider gehe ich drauf und muss noch einmal an dem Typen vorbei. Aber dieses Mal gelingt es mir nicht, da mich der Bursche jedes Mal sieht, und ich weiß nicht, was ich anders gemacht habe. Das fühlt sich dann sehr zufällig an. Auch das Parieren gelingt nur gelegentlich mit Glück, aber im Grunde ist man eh geliefert, wenn man einmal entdeckt wurde. Gutes Mittelmaß auf der Skala, Daumen hoch oder Daumen runter, ganz knapp im Daumen-hoch-Bereich. Folgt mir auch gerne bei Steam: https://store.steampowered.com/curator/41912197-waetschs-play
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
| $5.6M | 9.9K | 93% | $24.99 | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $5.5M | 15.6K | 90% | $9.99 | |
| $5.6M | 6.9K | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $173K | 7K | 83% | $1.39 | |
| $309.4M | 356K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $32.8M | 49.1K | 88% | $29.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $19.99 | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра дитинства форіл, радий що на неї луплять знижечкі на файні цінники і не залишили ніяких багів після стількох років. Так ще і українізатор через LBK Launcher доробили тому тупо в кайфік так перепроходити. Але сама гра дійсно дає задоволення бо ти граєш за маленьке гімно яке вмирає від людей, думаю тут все по канонах фентезі світів де гобліни це просто дурбецили, але тут гоблін крутий дурбецел
О, тупа я, гоблин
This game is essentially Styx's origin story, and it's a really satisfying one at that. The stealth gameplay can be a bit finicky, but it's pretty fun for the most part.
Styx Master of Shadows é um bom jogo, mas achei os cenários bastante repetitivos, faltou diversificação. Acredito que o fato de eu ter começado pelo segundo jogo da franquia (Shards of Darkness, que, convenhamos, é um excelente game) interferiu um pouco mais nas minhas expectativas em relação ao primeiro. Mas de forma geral, vale muito a pena a experiência.
This pre-sequel to Of Orcs And Men has set its focus more on Styx and how he came to be which is fine, but the storyline and plot could have been a bit more polished out... Otherwise it was an enjoyable game for the most part...
A true stealth game, not a game with stealth elements. If you want a game where being sneaky is the main focus, this game is for you.
It took me about 15 hours to really get comfortable with the stealth gameplay, but it’s a style I’ve usually avoided in other games like Dishonored or Assassin's Creed, where you can eventually just become a force of nature and brute-force most encounters. What I like here is that each mission after the third is revisiting previous areas with the knowledge you gained from earlier levels, except now there are progressively more enemies and new enemy types. You can’t really just kill everything, which makes the whole thing click thematically. You’re a little gobbo man. How exactly are you supposed to kill a giant orc or a plate-armored inquisitor without dropping a chandelier on his head? (or using your superpowers)
Поначалу невзлюбил игру, так как впервые столкнулся с представителем чистого стелс-геймплея, но после привык и это оказалось очень даже весело. В общем и целом рекомендую. Не понравилось только то, что во второй части игры проходишь те же самые уровни, задом наперёд.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.