
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 11.7Kreviews | 83% | — | $5.6M |
| $19.99 | 35Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
good game sneek sneek sneek murderrrrrrrrr
immersive
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 70% |
| — |
| not modelled |
| $1.99−90% | 324ratings | 80% | #122 | not modelled |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not my kind of game but the story kept me playing.
Ho voluto rigiocare questo titolo DOPO aver affrontato Blades of Greed per avere un'impressione piu fresca. Ho confermato il ricordo che avevo: questo e' l'unico capitolo che abbia un minimo di merito. Benche' le meccaniche siano acerbe ed imperfette nel complesso e' un gioco che definirei con un "anima". Gli sviluppatori hanno provato a creare un titolo con una buona ambientazione, un buon level design, una direzione artistica particolare ed una storia convincente. Dal secondo capitolo, Shard of Darkness, tutto gia diventa insulso e banale e nell'ultimo capitolo finisce definitivamente a ramengo con una storia inesistente e un level design pietoso (temo per un uso svogliatissimo ed opportunista degli assets gia pronti di unreal engine 5) benche paradossalmente con un gameplay perfetto (che pero' non salva affatto il gioco). Hanno palesemente tirato i remi in barca buttando fuori alla benemeglio un terzo capito sapendo che non ce ne sarebbero stati altri, tentando di raccattare quegli ultimi quattro soldi. in conclusione: Master of Shadows unico gioco decente della trilogia
Ich kann es nicht nachvollziehen wie manche das spiel in 10 stunden durch haben, ich spiele auf normal und bin grad Kapitel 6 bei 28 stunden Spielzeit und habe noch 2 Kapitel was auch lange dauern wird...es ist ein geiles spiel muss ich sagen ,ich sehe es seit Jahre online und in regalen und das Cover hat mich nicht gecatcht so das ich mich dafür interessierte habe ich alle teile gekauft weil ich den ersten schon so geil finde aber die Sache mit dem Frust Faktor ist wahr!! Man stirbt ständig bis Mann es schafft einen kleinen abschnitt zu meistern und wenn Mann vergisst zu speichern hat Mann die arschkarte ! Leute bleibt dran nur so werdet ihr gut in spielen ,wer aufgibt is ne p...sy aber wem das spiel garnicht gefällt ist das auch verständlich
Seems like the company called 'Cyanide Studio' made a game with the idea as a story of their own DnD character. Then they wanted him to be really serious and the voice actor said ♥♥♥♥ that in a bad way. Story is really slow, starts as a flashback. Doesn't build any tension between the characters. Crashed on several occasions on test runs as well as on stream, mostly during loading screens. Made it halfway through the game and don't plan on coming back to it. Save your money for something better. Styx of Shadows should stay in the shadow realm. [[NOT RECOMMENDED]]
The game has a lot of character and it might be the best Stealth game that I have played, not that I have played that many. The controls aren't as bad as some people say, but there is room for improvement. Perfectly acceptable graphics for a 2014 game. My only complaint is that most of the skills develop combat, but the gameplay mostly wants you to avoid combat. Partly because of the zero kill objective for each mission (you really need to play through twice to get all achievements) and partly because you can't carry enough gear to go full combat. Be prepared for a lot of time to get full completion. I purchased this at 90% discount so $/hr it's an absolute bargain.
е*анная арасака даже здесь, сильверпук иди на*уй
This is one of those games that are a few years old but are so rich in the lore and mechanics. I ended up getting all achievements because of how fun it is. I would recommend doing the same on Goblin difficulty, if you dare
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 11.7K | 94% | $19.99 | |
| $5.6M | 9.9K | 93% | $24.99 | |
| $5.6M | 26K | 94% | $5.99 | |
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $5.6M | 16.8K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $173K | 7K | 83% | $1.39 | |
| $309.4M | 356K | 95% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $30.9M | 97.3K | 93% | $19.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $32.8M | 49.1K | 88% | $29.99 |