
Before the mansion, before the destruction of Raccoon City, there was Resident Evil 0. Now remastered with improved visuals and sounds, as well as the all-new Wesker Mode, there's never been a better time to experience the origins of the Resident Evil story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 7 → 9.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.8Kreviews | 80% | — | $2M |
| $19.99 | 23.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原型暴君,有事和你马格南叔叔说吧,
Narrative wise this is a great RE game, but gameplay wise it throws alot of the good gameplay features from RE 1 out of the window. No item boxes so you need to backtrack alot, no way to defend against getting grabbed and the map no longer indicates if you've collected all items in a room. Despite all this the game is in my opinion overhated and is in fact a good and enjoyable game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.3K | 96% | $22.99 | |
| $2M | 2.5K | 58% | $19.99 | |
| $2M | 12K | 79% | $9.99 | |
| $2M | 2.8K | 84% | $29.99 | |
| $2M | 5K | 79% | $19.99 | |
| $2M | 3.4K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 36.6K | 92% | $4.99 | |
| $23.5M | 223.4K | 97% | $7.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $2.1M | 18.5K | 81% | $4.99 | |
| $590 | 16 | 44% | $1.99 | |
| $15M | 33.7K | 85% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.38/day in the week to Jul 21 → 11.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $4.99−75% |
| 6.4Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 感受老游戏------RE系列故事线的第一部 完美体现卡普空能力的作品 [/h1] 23小时过了2个整周目、2个不整的周目。RE0作为整个故事的第1部、发行顺序的第5部,总体而言没有太大毛病,游玩流程相对紧凑,谜题相对合理,各类提示都会细心的做进游戏场景里让玩家自己去发现领悟,沉浸感还是很不错的。 卡关的问题不能说完全没有,但也属于是可以接受的。怪物设置除了蛤蟆(一触即死)以外,没有啥特别让人感到乏力的怪。BOSS除了最后的水蛭女王太拖沓,其他都还好。不过这里还是想吐槽一下,虽然叫生化危机,但是这一作各种怪、各种boss都是以改造的动物为主,什么大蝎子、大蜈蚣、大蝙蝠、蜘蛛、乌鸦、水虿、蛤蟆、水蛭、蜥蜴、狒狒……我看干脆叫生物改造危机更好点。 虽说这游戏诞生于2002年,除了固定视角、超长开门确实反人类(当然也是当年硬件限制),游戏还是很精美、很细致的,玩起来并没有特别的累,或者持续红温,想要体验的朋友可以放心买。
以前的机制有点折磨了,玩到最后只想快点通关
Crazy how all they had to do was add item boxes and this could've been a great finale to the classic games As it stands it's still fun if frustrating at times
Apesar de seus problemas técnicos, joguinho bom. Billy goat.!!
Great game!
INSOPORTABLEMENTE INJUGABLE
Gran juego, en mi caso tuve un pequeño problema en el apartado gráfico porque se veía como si fuera una interferencia de tele antigüa con barras de colores, al final lo solucioné con gemini y cargando una capa de proton que el mismo bazzite te provee, se fuerza el uso de ese motor y listo, como si no le doliera nada al juego. JUEGAZO.
One of the more challenging entries in the series. You have to manage heals and ammunition more, and enemies do more damage. As well as there being multiple sections in the game where you have to play as both characters, which can be tedious at times. But, the gameplay rewards the player for persevering with different loot and puzzles in each section. The story is also pretty interesting and explains the origins of multiple characters.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.