
Build your dream railroad across a huge open world! You can build tracks and stations, drive detailed locomotives, and transport goods to earn money and experience. Play exciting Online Multiplayer sessions with your friends or create your very own sandbox!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 1/day in the week after.
About
Set in a huge open world reminiscent of the Americas during the golden age of steam trains, Railroads Online puts you in the role of a pioneer helping to shape the future of America. Build tracks, traverse vast landscapes in various steam locomotives, transport goods to earn money, and customize and buy new locomotives and equipment as you grow to become a railroad tycoon. Play alone or with up to 15 friends in the online cooperative multiplayer mode on 4 different large maps including Lake Valley, Aurora Falls, Pine Valley and Mesa Plains.
Tracks, trains & more
Design your dream rail network from the ground up. Explore the world, scout the best route and lay down embankments, switches, turntables and more. Select and build tracks, bridges and other infrastructure buildings afterwards. Then cross the vast, open landscape in finely detailed locomotives and wagons. Interact with regulators, valves, brakes, couplers, and many more features in first-person view as you drive your vehicles. But you won't simply be driving around aimlessly! Your mission is to build up your company by transporting goods across the country, including timber, ore, coal, cattle, gold and other various freight items for a broad variety of industries. Earn money for every successful shipment and invest in new vehicles or upgrade and customize your existing locomotives. Plus: build stations, yards, and other infrastructure along your routes to service your trains with fuel, water, and sand. You can also build up a wide variety of iconic buildings and objects to create a beautiful surrounding for your railroad network.
Experience the Railroad Sandbox with up to 16 players
Enjoy a realistic railroad experience with the advanced Unreal Engine physics system for deep railroad simulation. All collisions and forces are rendered dynamically in real time, making the train driving experience much more immersive. So, be careful about derailing your train! And to top it all off, you can play Railroads Online with up to 15 players on a server and enjoy the ultimate train simulation in multiplayer sessions with your friends. Lay tracks together and cooperate to move trains seamlessly or share the work while you play independently. It’s also possible to save and load your progress, so you can enjoy the best tracks or most creative layouts again and again.
If you like trains, start your journey today!

Open World Sandbox for you to explore
Online multiplayer sessions with up to 16 players
Manage your own company
4 different maps
Extremely detailed locomotives and other equipment
Drive your customized steam engines
Interact with regulators, valves, brakes, and appliances
Build stations, yards, and other infrastructure to service your trains
Build tracks, switches, and railroad facilities
Transport goods and earn money
Unreal 5 Engine for great visual quality
Enjoy a realistic railroad physics system
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.4Kreviews | 76% | — | $7.3M |
| $29.99 | 419ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Would love to be proven wrong, but it seems the devs could care less about fixing this game. The multiplayer in Railroads ONLINE is buggy desyncronized garbage. I bought the game late in early access and as of 1.0, it has gotten worse. Meanwhile it's radio silence from the dev team. Players are begging for fixes and we get an ugly desert map and a few locomotives. This looks they're more interested in selling us DLC. Don't buy this garbage game.
Tried this game despite the negative reviews. Game constantly crashed, Uninstalled after 5ish hours of playing. Save your money, buy Railroader or wait for Century of steam.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Portugal, Russian, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TLDR-Not recommended without bug fixes. I have logged more than a few hours on this one. It was a fun game on and off through early access. However, the finished product lacks advertised features and polish. That was forgivable for a work in progress but it isn't for a ‘finished’ product. The released version features a collection of locomotives that are interesting, but the performance and modeling is inconsistent and incongruous. Also, the big 2-6-6-2 that should be the big reward for slogging through the ranked XP system is disappointingly glitchy and borderline unusable. Two features that are advertised are completely missing. As of 6/23/2026 the store page on steam still shows that you can “upgrade and customize your existing locomotives”. This is not true without using third party save file editing software. Also, your are supposed to be able to manage your company, but there are no game mechanics that allow you to manage anything related to finance, billing, ownership of track or industries, nothing! All you get is the most basic reward for delivering cargo that you can use to expand your collection of trains. There is no risk involved in wrecking and no penalty other than the time commitment required to put the pieces back on track. The steam simulation is grossly inadequate, cutoff does not work properly, there is no injector or crosshead pump modeled, but you have to fill the firebox with fuel so you wind up filling half of the fireman’s role. It’s a bad compromise, either give me all the controls or none when it comes to firing and I will be much happier. Trains are capped at a laughably low speed that is historically inaccurate for many (not necessarily all) of the locomotives depicted. Curves can be laid hilariously sharp for no good reason other than to make it possible to navigate the maps which can be very cramped with huge elevation changes making everything difficult without building some ridiculous loops and switchbacks (maybe that’s the point?). Then there is no provision for train brake simulation, despite multiple locomotives and cars having all the necessary airbrake components plainly visible. On an insane mountain railroad this is just unacceptable. Train brakes were common on the narrow gage in the era depicted by this game; there is no excuse for them not being included. Multiplayer is not good, the in game chat feature is cumbersome, there is only one character model with zero customization possible and rubber banding is so visually distracting that it ruins the experience altogether. For a game that has ‘online’ in the title this is not acceptable. Then there’s the community. To be clear, I have no qualms with the player base, it has ups and downs, there are some real passionate players out there that have found ways to enjoy this game warts and all. I think that's great for them. Personally, I'm done until the bugs get straightened out. I've decided not to include what I think of the community moderators in this review, take from that what you will.
My original review documenting the history of scams, false promises, and rug pulled games (yes, there were 2 prior titles to RRO) has been removed and I have been banned from the forums. I do not recommend this game nor this company.
It would be okay, but it's abandonware. Do not get unless you want a pretty barebones experience.
game was finished incomplete since the dev studio took over the indie team that started the game. go wishlist Century of Steam since it's made by a lot of the original devs who started the game and is looking way more promissing
Honestly I loved this game, but its dead the developer basically chased off the community that was helping build it and hasnt touched it much since.
I would recommend this game but it's been over a year at this point since it has seen any updates of any kind and is most likely abandoned. The game is fun especially with friends but it still has plenty of bugs and other issues. If it was still getting updates to solve the bugs and issues it would be fine but in it's current the state I'd call the game playable and sometimes fun but also often frustrating. Tracks sometimes get odd jagged bit's in the turns that can derail you fast if you don't catch it replace it in a specific way, carts and trains sometimes just pop off the track and you have to rerail, There's a lot of desync issues with playing multiplayer, and several more issues but you get the idea. The game was fun and I was hopeful for it's future but sadly I think this is it for it
Railroads Online is a fun game when you are new and working things out, being able to build your own rail network or use a pre-built one is very nice. However after a few hours of play you will encounter many bugs / technical issues. There also seems to be some behind the scenes problems with dev / publisher so the game hasn't had an update since December 2024. With no road map or "what's being worked on" updates, this game is close to being considered as abandoned. When you ask about it on the steam forums or discord, mods are quick to delete the threads / comments. Either look into other train / industry games or wait for a heavy sale.
There isn't a single aspect of this game that sticks out to me as well made. Every aspect has flaws that simply shouldn't exist if designed and implemented by someone who took pride in their work and had the competence to fulfill the need. You'd think that building your own tracks would be the shining star game mechanic that produced the most joy and had the most polish, but the process is this tedious battle with the controls that just sucks the life out of you at every turn. I'm not going to bother going point by point lambasting every critical failure of design, usually I enjoy doing so but there's always the intent that it could be received and used in furtherance of success, but I think the chance of that with these developers is zero. The game feels like the software equivalent of Fisher Price toys.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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