
Become the new owner of a hunting lodge nestled among gorgeous habitats and rich animal populations. Explore vast open world environments and hunt with a premium selection of firearms. Enjoy the perfect hunt on your own or with friends in co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 10 → 11.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.3Kreviews | 80% | — | $7.4M |
| $44.99 | 3.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately the devs have dropped support for this game, leaving game breaking bugs in the game that leave the herd management mechanics completely broken. No matter how much you only kill the lowest fitness animals the herd fitness potential keeps going down when it should go up. That means the longer you play, the worse all animals get across the entire map until only 1 star animals are left. This is a known bug that has been around for months already, but the devs only talk about Way of the Hunter 2 now, which I refuse to purchase because they're just as likely to leave game breaking bugs in that game the next time something shinier distracts them.
It's a little too realistic, I spend most of the time in a tree stand scrolling Instagram
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Traditional Chinese, Simplified Chinese, Polish, Russian, Czech, Turkish +4 more
| $29.99 |
| 1.8Kratings |
| 72% |
| — |
| not modelled |
| $29.99 | 65ratings | 66% | — | not modelled |
| $7.49−75% | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, so much potential but so silly in practice. I'm a hunter and seeing a 30. 06 (once considered a Rhino worthy gun) or even a 375 H&H Mg. (a literal elephant gun) failing to penetrate a moose's ribs at 150 - 200m, consistently. Some of these guns are literally not allowed in many places because they are too big or other guns recommended for animals small enough that they would destroy both meat and hide. There are other problems and plenty of strengths but this is the one that just keeps making me want to toss it totally. An Elaphant gun with a great shot on an elk or moose and not getting points because it's weaker than a 22LR.
one of those game that require you to buy multiple DLCs to have fun with
Would love to recommend this game but I cannot. There are some issues with the graphics in this game, mainly the antialiasing options. The game is on unreal engine and you will have issues with textures popping, distant objects not rendering right but most importantly the antialiasing. The game by default rends at a lower resolution to save performance and then forces you to use an antialiasing option to blur out the ugly details. It is not possible to have this game render on a native resolution without third party software. Researching this issue it comes apparent that the devs do not care about this topic and will not be changed. They quickly jumped ship and made a sequel. Game has other flaws as well but this is the one that impacts my gameplay experience the most. I simply cannot get over how blurry distant objects and scenes are and how hard it makes spotting animals and details through vegetation. Stick with theHunter if you want a clean game where scenery is beautiful and immersive, even though it is a bit too arcade-y. WotH has far better realism but the experience in my case is ruined by the choice of graphics engine and poor AA (dreadful TAA and forced upscaling).
I will not recommend this game or their new Early Access release of WOTH2. I have ran into a fatal error that has not allowed me to continue to play on the translvanyia map. I reported this bug, and never got a response as to any action. Is it me or are developers like politicians they only listen when it is time to buy or vote.
The bullet replay mechanic sold me, but holy what a terrible story. Never mind the plot which makes 0 sense, The dialogue is terrible. What were you guys doing. Worst part is you have to go through it otherwise you're spending like 100k just to allow you to hunt in the good areas. The hunting is great, could always use more gun/attachment selections. Let new players play, no one wants to have to check the boxes in order to start hunting with friends, and the story is pointless at best.
I have spent hundreds of (in game time) hours in these woods. I have become a ghost. I have memorized the drinking schedules of every elk, deer, duck, moose, wolf and bear, from Nez Perce to Transylvania. I have spent more time studying genetic spreadsheets and antler symmetry than I have looking at my own family. My own children don't recognize me, but I can tell you the exact lung capacity of a mule deer from four hundred yards away. I did everything by the book. I was a surgeon with a rifle. I culled the weak. I spared the strong. I watched (very few) 5-star legends walk away into the sunset so they could spread their "perfect" seed, whispering "Go forth and multiply" like some deranged forest prophet. I thought I was the master of this ecosystem. But the forest is laughing at me. No matter how many low-fitness runts I wipe from the face of the earth, the percentages keep dropping. I kill the weak? The fitness goes down. I leave the strong? The fitness goes down. I kill the strong? The fitness goes way down. I’ve reached a point where I’m convinced the deer are practicing intentional sabotage. breeding with the scrawniest, most lopsided bucks they can find just to watch me crumble. Is it a bug? Is it a curse? Did I miss a secret ritual in the tutorial? did I not buy the right one of 50 DLC's? I’m seeing red fitness bars in my sleep. I can’t tell if I’m playing a hunting sim or a psychological thriller where the prey gaslights the predator. I can’t recommend this. I can’t even look at a deer anymore without feeling the madness creep back in. The system is a lie. The woods are hollow. The weakest animals have won. God help us all. TL;DR The woods are cursed, the animals tainted. The Way of the Hunter is forlorn.
这个游戏从出生开始就是为了和隔壁那家抬杠,从细节上反复的抬杠。 隔壁是老年痴呆不死人活尸,好多基础技能都要慢慢学,哎,那我就偏要技能全部白送,要什么成长系统,开局直接超人出门,就差一个二段跳上墙了。 隔壁每次退出游戏都自动回哨站,哎,那我就偏不回哨站,隔天上游戏,我还在野外傻站着,这意味着玩家一人一车可以走遍天下,车就是仓库,相当于带了所有枪械出门,可以传送的哨站几乎没几个,就是官方暗示玩家必须这么玩。 隔壁的车噪音巨大,哎,那我就偏要出静音环保小电车,你开急了能冲到动物50米脸上,人家还呆萌转过头呢。 隔壁抬高视角要靠到处放不平的劣质产品三角架,哎,那我就直接站小车上面,车就当三角架用,要是还不满意,可以开无人机照相模式,直接升空20米,活动范围100X100米,把镜头怼到驼鹿ass里都可以,满意了吧。 接下来是抬杠最凶的设定。 隔壁零距离校准要学很久,哎,我开局直接全白送,所有枪都可以校,从100米校到900米,校到卡槽滑丝为止。 隔壁要靠手感和心流来预判子弹和箭矢的落点,哎,我直接GTA感官一开,什么子弹和箭矢落点给你标得明明白白,方圆百米什么动物屎尿屁全部一清二楚,别说顶级猎人了,就是夜魔侠来了也得甘拜下风,这个感官没有任何代价和成本,你甚至可以反复狂按来增加高亮度。 唯一的缺点就是增加现实中的近视度数,基于这个设定,零距离校正前脚刚进门,后脚就被扔进了垃圾桶。 隔壁只能放一个导航标记,哎,那我就可以放无数个,打一鹿放一个,打一鹿放一个,心情好了再去捡尸体,只要在肉腐烂前就行。 隔壁动物分级和子弹分级看得脑壳痛,哎,那我就直接不分级了,只看枪械能量,从最低500焦到最高6000焦,自己随便分级玩,比如每1500焦为一级。 如何快速上手? 第一步,拿上免费的.375枪(DLC),进入非洲提卡蒙草原(DLC)。 第二步,游戏的核心玩法,就是开着噪音最低的那款小车,到处搜寻动物,因为是第三人称,视角也变高了,找东西很容易。 第三步,开到离动物150米的距离,嗖的跳下车,掏枪就是砰,然后嗖的跳上车,开始追鹿,捂着肚子的那个鹿就是你的目标。 第四步,捡动物,用鼠标直接将子弹拉到片尾,记忆心脏位置,收钱关闭,继续上车追。 基于这个游戏的血迹非常小,很伤眼睛,这游戏基本上是强逼玩家大火力瞄心脏的,这样才能倒得更快,掉肉没关系,省下追血迹的时间可以打更多肉,就为了几十块钱在泥地里跑来跑去反复找红色小丁丁?生意行吗你们哥几哥俩。 猎人的后半生就是屁股粘死在车上了,反复循环,金钱滚滚来,先买高倍镜,再买低能枪,最后有钱了清空整个商店,要是笔记本可以带上车,猎人都终生不用回哨站了,与隔壁的标准RPG成长游戏不同,因为猎人可以看到1公里以外的动物,再借助无人机,本作更像是简单的屠杀模拟器,但我要说暂时还挺爽的(本人用的第四个“猎人难度”)。 以及一些心得。 所有枪械,推荐全部用软尖弹,没有就换枪! 爷爷的枪是把好枪,同时可以打两个不同的焦度,还全是软尖弹。 开枪时要持续压住扳机,这样瞄准镜不会乱晃,方便观察中弹的目标。 画面设置“视频”-“锐度”要降到20%,减少颗粒感让眼睛舒服。 “辅助工具”-“血液颜色”改为品红或蓝色,更加醒目,如果你执着于追血迹的话。 “互动目标与区域”,改为绿色,增加反差和对比。 “双筒望远镜准星与测距”,改为绿色,更舒服。 “空腔伤害”,改为白色,唯一一个能看清楚的颜色。 隔壁我可以手柄爽玩几百小时,但这个游戏手柄没有优化,移动轨迹粘乎乎的,操作也不人性化,显然制作组内没人玩手柄。 优点是游戏内的枪械大部分是厂商授权的真枪,光是这个建模放大精度,可以说把游戏当成一个收藏博物馆也是值得的,以及开枪的手感和音效,厚实豪华,不是普通游戏能比的。 在我写下评论的第二天,狩猎之道2发售了,画面终于勉强追平了9年前的隔壁,期待,进步。 我希望,少塞点什么青少年开银趴等鸡毛蒜皮的破事剧情,在猎人漫长的游戏时间中,那些一次性剧情不过只占了0.1%流程不到,不但没存在感还会让新人厌烦,我建议可以考虑在哨站放点有趣的常驻人物,回哨站就可以听到“今天又是大丰收啊”或是“又空军是吧”的甜蜜关怀。
I have 300+ hours in theHunter COTW and while I prefer that over this, I do think this is a good alternative. This is a different experience to that of COTW in many ways. This game is heavier on the story side, with a lot of small objectives, lore and dialogue running whenever you progress just a little bit. It however, doesnt feel quite as heavy and crisp as COTW does. This feels lighter in movement and shooting and to me more like a cheaper experience. I also dont think the environments are as beautiful as they are in COTW and I find tracking animals much much harder here. There seems to be no arrows or guiding in terms of where the animals went, just blood splatter that you will have to walk around looking for, which sometimes can be impossible to find. I understand that this is more realistic, but not necessarily more fun. At least get me a dog or something. Things like noise saturation, trails, calls, fur types, ammunition types, attachments and so on are very similar though and I didnt really find anything here that COTW does better. I will actually say that the menu and just general UI feels better in this game, being much easier to navigate through. The car is also pretty fun to cruise around in. I think this is an alright alternative to COTW, if you happen to need an alternative or just got bored playing the same game forever. Price wise they are very similar and you can catch both of them on sale for just a few bucks regularly. If you havent played any of them, I would still pick COTW. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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