
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 3.8Kreviews | 78% | — | $3.9M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely huge game with secrets galore, the combat system is a lot of fun (if a bit easy after a while) and the story is probably the most compelling of the three games for me.
这一部其实还行,尤其是重建城镇部分挺有代入感的,战斗前后排也算是提升玩法。 但是这SB圣母公主毁了后半部分所有剧情,这什么小学生作文???这剧情是正常人写的吗???日本人真的已经变态到骨子里了???没有这个角色妥妥8分,有了这个角色妥妥负分。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just buy Octopath 2 instead
I love both OT1 and OT2, but Octopath Traveler 0 really does not measure up to them. Briefly summarising what has been said already: sprites and visual effects are nice, soundtrack is beautiful (though partially rehashed), battle mechanics are somewhat changed, characters are shallow and/or moronic, storyline is a DRAG and I ended up beating it just to put the game behind me. English VA quality varies, but is largely positive, in my opinion. Standout VAs are Sam Slade (Stia), the returning Patrick Seitz (Olberic) and Aaron Dismuke (Sazantos, [spoiler]before his character flips on his head[/spoiler]). On the other hand, Debra Wilson (Tatloch) sounds like she had three glasses of wine before lazily slurring her way through her character. But the localisation is so infuriating! It reads sloppily and adds an additional layer of frustration on top of a story and script that are already difficult to slog through. Royal characters speak in an elevated mode befitting of their station, before just chucking in some modern slang or idiom in the same text box. Metaphors are butchered and lose their intended meaning. Actual grammatical errors pop up occasionally and it all seems so careless. Similarly, the incessant they/them-ing of the protagonist is so ridiculous. Yes, it's the result of having a self-insert protagonist. But if I'm standing right there, looking like a guy, it's so immersion-breaking for the other characters to act like they don't know who the hell they're talking about! It actually spoils a late-game plot point because the only other known character referred to as "they/them" is [spoiler]you as a baby![/spoiler] The protagonist has at least three titles that could be used instead and it's just lazy and clumsy. Overall, being a self-insert game differentiates Octopath Traveler 0 from OT1 and OT2 in the worst ways. It's not immersive, it's not enjoyable and it's not worth the time it takes to get through it. Maybe if you're a fan of the Octopath Traveler series, you might like it. But I AM a fan of the series, and I sure didn't.
I think this is the best turn based RPG out right now, based on gameplay alone.
Such stupid story - You try to assasinate king But you run to his sword for nothing and fell WTF!! Fun gameplay fight with 8 charactor If you looking for story like OC2 don't BUY this ♥♥♥♥♥♥♥♥ game
An interesting change of pace from the other two Octopath Traveler games, since it's a departure from what the other games did in several respects. Instead of eight specific named characters with their own main quest to pursue, you have an original character you get to create, who then goes on to rebuild their destroyed hometown and recruit allies in a sort of simplified Suikoden-esque gameplay loop while on their quest for revenge against those who destroyed the village, which in turn leads to the character and their companions getting involved in the usual kingdom-threatening wars and plots and, as you'd expect, with the followers of the evil god Galdera's attempts to take over the world and usurp the gods' powers. You still get to create an eight-character party and go adventuring, but this time you build the party from some of the characters you recruit for your village, which are many more than just an extra seven characters to create your eight-character team. By the end of the game I had more almost 30 characters on stand-by that I could add to my party, not counting the seven that were already adventuring with me. I enjoyed the game a lot, but I think it's important to note that it does feel somewhat different from the two previous games, which is not necessarily a bad thing. I especially appreciated how they structured the story so that you have three main story-lines to follow that ultimately converge in the endgame, along with a parallel fourth story-line focused rebuilding your town, and a fair amount of the usual side-quests focused on random NPC's you meet or on one of our recruited companions. The game's story does get kind of dark at some points, which I was not expecting but I appreciated because it made the story felt like it had actual stakes, and I think they did a good job of making all the different sub-plots and groups of characters associated to each one ultimately converge in the final quest-line. The common complaint about how the characters don't really interact in Octopath Traveler games is still valid here because for the most part it's just your MC interacting with the NPC's relevant to the story you're currently playing and your selected companions don't really appear except during combat, but you do have interactions with them in town in a manner similar to the tavern cut-scenes from the earlier games, and like I already mentioned you do get to do some side quests focused on each one specifically. My only complaint, and it's a really minor one, is that in the previous games you could assign an extra job to each character on top of their base job, while in this game all companions have an assigned job and only your main character can freely change between the jobs you have available after you unlock the first job that isn't your starting choice, but instead of being able to "multi-class" you can only have one job active and the only thing you can add from other jobs are a limited amount of battle and support skills. But since you can have eight active members in your party and you can mix any characters you have recruited regardless of which jobs they have, it's not really much of an issue to not be able to multi-class them. I actually played the whole game with the same seven character party that included my warrior MC, another warrior, two hunters, a dancer, a scholar and the MC's best friend who has the unique job of engineer and encountered no issues at all, and the eight spot in my party was taken by another warrior-type that tended to change because the story gives you some temporary companions like El the Swordsman or Sazantos the Flameguard for some long stretches of some story-lines, which I rotated with Olberic or Reime depending on what part of the game I was in. All in all, an excellent entry in the franchise, which I enjoyed as much as the other two. Hopefully they keep it up and they make a fourth Octopath Traveler game that's as good as the ones they've made so far, if not better. I've gotten the exact same feeling of satisfaction and enjoyment playing all the Octopath Traveler games, regardless of their differences. Not all franchises can deliver with such consistency.
サザントス サガン鳥栖 サザントス ………クールだ
普通にプレイしていても100時間を超えるボリュームなのに、100時間みっちり面白い。浅野チームの手から離れたソシャゲベースのオクトパストラベラーということで不安だったがしっかりと面白いRPGだった。王道展開のRPGを求めている人にはオススメ。
Its ok but its the worst of the 3 in the series.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $838.8K | 909 | 91% | $27.99 | |
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $3.9M | 2.7K | 74% | $38.99 | |
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| $3.9M | 7.4K | 69% | $19.99 | |
| $3.9M | 6.9K | 87% | $29.99 | |
| $3.9M | 7.9K | 92% | $24.99 |