
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 3.8Kreviews | 78% | — | $3.9M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 921 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
因為玩過手遊所以知道劇情 但我不知道的是 這遊戲直接完全照抄 你前面還設定主角是被權力路線毀滅村子的 他是仇人诶 結果權力線打完 碰面了只有一句 你是那村子倖存者!? 沒了 其他完全都跟手遊的無口點頭工具人一樣 是三小 然後打完路線後 跑去搜一下 居然沒有林悠加入 手遊超強輔助角色 在劇情中也是有戲份的 你居然沒塞進入隊條件 反而還塞一堆雜魚角色湊數是三小 單機版=不用抽卡的手遊版 我本以為是這樣想 沒有 是連角色都閹割的敷衍版!
옥토패스 1,2 재밌게했으면 사지마세요.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far 73 hours in.... For any FF fan that is a fan before the FF7 and beyond titles... This title definitely scratches the itch for those FF's that we always wanted during that time. We do not care about the super crazy FMV's and junk. We just want expanded gameplay and systems.
Game's story starts out rly meh but snowballs into a better and better story as you progress, the last section of the game being the best story out of any of the games imo
I really enjoyed the game, it was really fun to make your own character and be able to build a nice town. The story was overall good, but I kinda got tired at the Bestower of All part, as it was a bit too much repetition of the plot points. There are so many characters to choose from, you can make lots of great combos and I enjoyed the fact that you now had 8 characters actively (kinda) in your party. I would have liked more slots of passive, I feel that that is a weak point of the game, but maybe the devs thought you'd get to OP, but I want that in my JRPG. Could have been a later game thing you can unlock. I started by wanting to give this game a full positive review, but after writing everything above, I think a neutral review would work better. It is not a bad game, I did enjoy it, but some parts felt too tedious for me, even if I know that is a bit of an oxymoron when it comes to JRPGs.
It is a simple game that I can play quickly and easily, starting where I left off. No unnecessary side quest, just level up and grind.
Good game, but the lack of translation really drags it down. Come on Square Enix, you don't lack money and already have the UI from the previous games. Plus CotC has been out for ages, you had all the time in the world to translate it.
Octopath 1 : Good game Octopath 2 : Very good game Octopath 0 : [b]MARVELOUS[/b] Octopath 0 is a downgrade in visuals and audio from 2, but it’s not 3, it’s a side game. Being a remake of the mobile octopath game using the first games aesthetic and it turned out fantastic. It feels like an alternate sequel in the way that it evolves the mechanics from the first game in a different direction than they went in 2, like it’s not only an alternate more extensive telling of the setting from 1 but also a different path for the gameplay. Game length has also reached absurd levels. But with a more connected story, Octopath 0 felt shorter than 2. I greatly enjoyed both stories but I liked 0's more.
这一部其实还行,尤其是重建城镇部分挺有代入感的,战斗前后排也算是提升玩法。 但是这SB圣母公主毁了后半部分所有剧情,这什么小学生作文???这剧情是正常人写的吗???日本人真的已经变态到骨子里了???没有这个角色妥妥8分,有了这个角色妥妥负分。
Absolutely huge game with secrets galore, the combat system is a lot of fun (if a bit easy after a while) and the story is probably the most compelling of the three games for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 4.5K | 83% | $39.99 | |
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 7.4K | 69% | $19.99 | |
| $3.9M | 6.9K | 87% | $29.99 | |
| $3.9M | 7.9K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $838.8K | 909 | 91% | $27.99 | |
| $0 | 0 | — | $49.99 | |
| $3.3K | 15 | 60% | $7.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |