
"WELCOME TO THE PIONEER PROGRAM! As the newest recruit of Kindred Aerospace - The 4th best interstellar space exploration company - Your job is to determine if the planet ARY-26 planet is fit for humans. You may be short on equipment and experience, but you'll figure it out. Good luck!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 87% | — | $3.9M |
| $29.99 | 253ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A few hours in and I run into a bug that apparently a lot of people have been running into for years now, which makes a prompt fail to pop up, thereby making one of the key items in the game unusable. As in, you can't even finish quests because you can't use it. The only way to "fix" the issue is to start a brand new game from scratch and hope it doesn't happen again. It is patently unethical for Steam or anyone else to be selling a game in this state. Edit: I was able to get past the game-breaking bug by following very specific instructions, so I can provide a more comprehensive review now. But I'm still not going to waste my time: it's not a great game. It's in desperate need of a patch it never received. It makes stupid decisions like not being able to pause and straight-up killing your character if you don't save in your ship. It has a lot of platforming, as if it wasn't already known by 2020 that first person platforming is a bad idea. (I can't tell you how many times I tried to grapple and instead fell to my death because your success in grappling hinges entirely upon whether the prompt whimsically decides to show up or not once you're already in mid-air.) It's a big game and there's no map: think about it, what is the first think you do if your job is to explore a new area? TO MAKE A DAMN MAP. It's frustrating because it's so close to being a good game, but the flaws are so big that none of the good stuff even matters.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There's a lot to like about this game, but I can't bring myself to finish because I feel like I'm just meandering around with little to no direction. The lack of a minimap is frustrating, since it's such a big map. There were several occasions where I just didn't know where to go and/or how to get there. I finally got to the temple and it's just a dark room with no indication to what to do, or where to go. I had to look up a game guide to understand where to go next. Just an incredibly frustrating oversight in an otherwise okay game. The humor wears a little thin as well. It's kind of the same Rick and Morty-esque joke over and over.
I quickly learned that touching things on this planet is usually a mistake. The first hours turned into this strange routine of scanning plants, kicking weird creatures, and realizing too late that some of them really didn’t appreciate it. Half the time I was exploring, the other half I was trying to understand what just launched me off a cliff. The planet is colorful, ridiculous, and constantly tempting you to investigate something that clearly looks like a bad idea. New upgrades slowly open more paths, so you keep returning to old areas thinking maybe this time you can finally reach that ledge you noticed earlier. Sometimes you scan something harmless and think you finally figured this planet out. A second later something explodes and reminds you that curiosity here is rarely a safe idea. Note to self: stop touching alien wildlife.
Nett dort, aber waren Sie schonmal in Baden-Württemberg?
I like the game and its humor, especially the cutscenes are awesome. The world is very interesting and worth exploring. But the really annoying bug with the 3D printer in the “Fixer Upper” mission is a game-breaking bug, and that's why I can't recommend the game, unfortunately. I've read that this bug is still in the game because Google fired the entire development team (very unfortunate).
The guidance is poor and the content feels uninspired
Кринжовый, наркоманский кусок однообразного говна.
Great game. I mean all you're really doing is scanning items and fighting bosses but it has a nice relaxing feeling. Now the 1 thing i hate is the achievements. I tru to 100% most games like this but there are about 5 achievements that need to be done co-op. I 100% the game and DLC but because I didn't do it on co-op I can't get all achievements! I hate when games force you to play multi-player. I don't want to force a friend to play this game just for me. Stop with the multi-player achievements!!!!!!!!
We played Journey to the Savage Planet in co-op with a friend and spent about 5.6 hours on it. We mainly focused on the main quest, with a bit of exploration on the side. Overall, it was a fun and pleasant experience, but also a clearly limited one. Visually, the game is fine. It’s not technically impressive, but the artistic direction does a lot of the heavy lifting. The world is colorful, alien, and quirky, with a strong cartoonish vibe that gives the planet its own personality. You don’t play this game for realism or visual fidelity, but for its tone and atmosphere. Gameplay-wise, this is where the game shows its limits. There’s very little real combat, and when there is, it’s pretty basic. Most of the time, you’re exploring, scanning creatures and plants, jumping around, and occasionally hitting or shooting enemies that don’t offer much challenge. It works, but it lacks depth and variety, and it can feel a bit clunky at times. The progression exists, but it never truly transforms the experience. What really carries the game, without any doubt, is its humor. That’s the heart and soul of Journey to the Savage Planet. We played it in French, with the Quebecois voice acting, and honestly, it adds so much charm. The strong accent, the absurd jokes, the constant sarcasm, the fake corporate propaganda—everything is designed to make you laugh. And it works. We laughed a lot, and that’s clearly what the game is aiming for. That said, the game can also be very confusing. It’s not always clear where you need to go or what you’re supposed to do next. Objectives can feel vague, navigation isn’t always intuitive, and more than once we were stuck wondering what the game expected from us. This lack of clarity can be frustrating, especially when combined with the already limited gameplay variety. In the end, it’s a good experience, but not a great one. We had fun, we don’t regret playing it, especially in co-op, but it clearly lacks depth, gameplay richness, and long-term engagement. The humor saves it, the DA gives it personality, but the rest feels a bit shallow. For me, it’s around a 65/100. A nice, funny co-op game, worth playing once, but not something that left a strong lasting impact.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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