
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.7Kreviews | 79% | — | $3.9M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love Octopath 1 and 2 which is the only reason I decided to endure this game till the very end to see if it could at all redeem itself but no. I wish I knew before hand that this game is heavily based off of the gacha version Champions of the Continent. You won't find the gacha mechanics here but many of the other pains bad gacha games suffer from have stuck around. If you are like me and really enjoyed the job system of Octopath 1, 2 or Bravely Default's version, this is not it. Having 8 party members means they removed the ability to have 2 classes in one character. You can still learn some skills (not all), but it all boils down to navigating terribly organized menus to go down what becomes very long list of repeated skills of which 90% of are useless. There's very little diversifying you can do with characters as being locked to one class usually means that you will be forced to pick skills for them that just make that character do what they already do but better. The worst offender though is having to manage equipment for 8 characters + whoever you want to rotate. Menuing is the worst part of all Octopath games but this one has just that little extra for you. Then there is the MC. Having someone so integral to the story but almost entirely silent heavily damages the characterization for every character whenever they are around the MC. The minute that a few characters start to feel compelling its like they do a heel turn as to not outshine the MC so that you can still save the day in very often extremely contrived circumstances. I'm not going to blame the game for wanting to do a "chosen one" story-line as I do believe that there are ways it can work, but only if you have a good writing team + time + budget. Octopath Traveler 0 most definitely suffered from at least one of these 3. The games story drags on and yet it simultaneously spends too little time trying to develop the majority of its cast into something you should care about. This is divided into two phases: - The first half of the game's characters and the majority of town residents are riddled with NPCs that you meet, interact maybe 3 times with along their story, and are essentially forever abandoned in terms of development. I think the worst offense at this part is the game pretend that you care about rescuing and interacting with NPCs as if they are your family even though you as a player might have interacted with them only once before (if that even). - About at the half way point in the game the cast narrows down and focuses on the same group of people but it still suffers from much of the same problem in that the story would have been better if there was no terribly written silent chosen one protagonist. All of the conflict though feels so artificial and cartoony in the worst sense. It doesn't feel like the villains are villains, only caricatures of one and thus you are the biggest clown for trying to be a hero in a circus as this. So much senseless death and other horrible things happening for no real reason other than to shock you as a player. None of it is ever properly digested and used right from a narrative point. All this is culminates in one of the most puzzling decisions towards the end of the game's story: [spoiler] The game works so hard to show how there is too much evil in the world. When the villain actually accomplishes their goal, doesn't kill anyone (in fact revives people), and has everyone living in a utopia where they are genuinely happy and redeemed, you are supposed to reject that? When you give people back their memories of the old world they say "oh this must be a dream then" except it isn't? They were genuinely living out their lives happy as can be until you, the chosen one, purposely decide to drag everyone back to the world where evil is and I can't fathom why. Reime lost her desire to be better than everyone? Soarise thinks songbirds sing as good if not better than her? Those were the only two that could be argued changed for the "worse" (note: they were still very happy, no comments about not feeling like something is right, etc.) [/spoiler] A couple closing points: - Some enemies have problematic names. I'd like to believe this was localization error for english but who knows. - This game has their equivalent of Minoru Mineta from MHA and you will see them much more than you want to or think you ever would. - There are a lot of tracks that are repeats of the first two games. - I had no technical issues. I urge anyone who played Octopath 1 and 2 for its job system or amazing characterization to stay as far as you can from this.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 917 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the series, it's a fine game, but can we stop with the trope of letting war criminals walk free because "more bloodshed won't solve anything"? The characters in this game baacially just let Hitler go back to running Germany because he stopped killing people for a couple of days. Not really exaggerating. 🤦♂️
Yeah.. no. The story seems to be written by a 13-year old who just discovered shock value plot twists. Real tired of this "pity the obviously evil person" bs. On top of that there are no weapon sprites, no sprites for any gear at all in fact. No advanced or hidden classes too, it seems. Hard pass. Don't be like me and waste your money on this. Octopath 2 had some questionable stories and gameplay decisions, but this is another level of stupid I can not put up with.
刚打完极权者第三章,如果这作把所有主线bgm换成关羽之歌我将打好评,至少能作为搞笑游戏逗笑我 [hr][/hr] 冷静下来想一想,其实除了剧情逻辑混乱,人物行为被天意侵蚀,有误会不解开,有坏人不打死,有事件不阻止,做坏事要原谅,反派名垂青史,好人全都白死之外,剧情还是不错的。 我也能理解,日本人是一个经常做错事的民族,所以需要在作品里得到别人的原谅,真拿你没办法,那在游戏里原谅你了,现实里可就不行了哦
画面像素级精致,剧情童话级幼稚。 知小礼而无大义,这礼是送给魔鬼的兴奋剂,这义是捅在受害墓碑的刀。
It's on me that I didn't pay attention that this game is DRM trash. Can't even play on the go with my steam deck. Feels good to have to be tethered to the internet to play a game I paid for. Honestly GFYs. Great game but I'm not doing work arounds to play away from the internet.
作为打完一二代的老粉丝。剧情前70%之前,我都觉得这作是可以八十分以上的水平,虽然比起二代简化了许多,但足以与一代平分秋色。直到我遇到了女帝 如果军事法庭没能绞死东条英机,那民众对军事法庭的憎恶,将甚于侵略者。而把东条英机搬进靖国神厕,又恰如结局女帝继续去侵略其他国家一般死性不改。狼子野心,昭然若揭 面对如此反战败剧情,游戏的其他优点全然不值一提
This just ain't it. I absolutely adore Octopath 2 and was super excited for this but... I'll put it in simple terms: The combat is watered down and really easy, with very little putting up a fight There's no direct debuffing skills and few support skills, meaning every fight is smack the break weaknesses as hard as possible The writing is shockingly terrible, with some of the worse and most unsubtle villains I've seen in a JPRG in a while The characters are super one note and very few of them actually....do much. and the World is mostly just the first games world again. I can't really recommend this over the first two games or many other JRPGs on the platform. Maybe you'll enjoy it (Its a long ♥♥♥♥♥♥♥ game), But I ultimately don't and am unsatisified.
[h1]Yes, it's not Octopath 3, but...[/h1] ... it is not a bad Octopath game. However, I'd still recommend Octopath newbies to play Octopath 2 first -> then 1 -> then 0. Octopath 0 plays in the same world as Octopath 1, so on this way you have some extra background lore. Octopath 2 is overall still the best Octopath game so far. [h1]WTF is Octopath Traveler "Zero"?[/h1] Octopath Traveler 0 is a Singleplayer/Offline remake of their mobile game "Champions of the Continent". - The stories are for the most part the same, with some adjustments since CotC is obviously a live service game, this here is not. - The playable characters are mostly not the same. There are 36 playable characters here, CotC has way more than that. Again, because it's a live service and gacha game. If you come from the mobile game, you can expect there to be 0 gacha in this, but the same story branching. Characters are recruited over the course of the game. Exploration pays off as usual, if you want to get the best characters and equipment. All in all, since I despise gacha and mobile games, I'd say this is the perfect remake for PC and can recommended for hardcore Octopath gamers. Kudos to the UI designers for adding a lot of QoL to the game, especially being able to RESTOCK your Wishvale store was a blessing to 100% the game comfortably at the end. Below some extra points for those who read this far. [h1]Positive[/h1] - Make your own Main Character - MC appearance can be changed in town anytime (with a barber shop) - Build your own town - Amazing soundtrack with some Octopath 1 tracks - Cool Ultimate skills - Great cast and lots of variety in party composition - Returning characters (and enemies....) from Octopath 1 - Great lore and story correlation to events from Octopath 1 - You ALWAYS play with 8 travelers and you can swap them out freely (thanks for improving this from Octopath 2) - Both endings and 100% completion can be done in 1 playthrough - True Ending final boss is the MOST UNIQUE Octopath boss so far (the way the battle is designed) - Overall great story and endings - Relatable "main antagonist" and unexpected twists at the end of the game [h1]Negative[/h1] - Main Character (YOU) is voiced in 1 special sequence, but not for the rest of the game. Unfortunate. - Story segments/chapters in midgame feel repetitive - Weird pacing from mid to endgame chapters. I understand it, but it feels sudden nonetheless - Many dungeons are unnecessarily long. Lots of walking, plus random encounters make it tedious after a while.
[b]🐾🌸 Octopath Traveler 0 Review – Flauschiges Abenteuer 🌸🐾[/b] [b]💖 Extra Miau Feature: Deutscher Patch!! 💖[/b] Spiel ist auf Englisch aber ich habe euch einen liebevollen [b]Deutschen Sprach Patch erstellt.[/b] Mit viel ganz viel Fleiß, Zeit und Liebe. Download hier oder im Steam Forum https://www.patreon.com/cw/PfotchenPatches [b]Story 🐱✨[/b] Miau . . .was für ein Abenteuer! 🐾 Die Welt von Octopath Traveler 0 ist einfach nur zum Verlieben süß 💕 mit ganz viel Herz 🐾😭✨ habe viel geschnurrt und manchmal sogar gefaucht! 🐱💢 [b]Gameplay 🎮🐾[/b] Das Kampfsystem? 😻✨ Schön taktisch, aber trotzdem flauschig leicht zu verstehen 🐾 Boost Break und all diese Mechaniken fühlen sich echt toll an. [b]Grafik 🎨🌸[/b] Diese 2D / 2,5D Optik ist einfach Zucker! 🌸 Liebe diesen Retro Still von Octopath Traveler🐾✨ [b]Sound 🎵🐾[/b] Von episch bis traurig alles dabei! Perfekt zum Zocken Einkuscheln und ein Abenteuer erleben 🐾💕 [b]💖 Extra Miau Feature: Deutscher Patch!! 💖[/b] Spiel ist auf Englisch ich habe euch aber einen kleinen Deutsch Patch erstellt. einen liebevollen [b]Deutschen Sprach Patch erstellt.[/b] Mit viel ganz viel Fleiß, Zeit und Liebe. Download hier oder im Steam Forum https://www.patreon.com/cw/PfotchenPatches ✨ Jetzt kann man die ganze Story endlich komplett auf Deutsch genießen ohne Sprachbarrieren nur pures schnurriges Story Erlebnis. ✨ Perfekt für alle kleinen und großen Kätzchen die sich voll ins Abenteuer schlagen wollen. 🐱💕 Also wenn du bisher gezögert hast: 👉 Jetzt ist der perfekte Zeitpunkt zum Spielen!! 😼🐾 [b]Kritik 😿[/b] Ein paar kleine Kratzer im Katzenbaum gibts schon 🐾 Manche Stellen könnten noch etwas mehr Feinschliff vertragen [b]Fazit 🐾🌸[/b] Ein absolut flauschiges Meisterwerk!! 😻✨ Mit dem deutschen Patch wird das Ganze nochmal doppelt so Geil. 🐾💕 [b]Bewertung: 10/10 Pfötchen 🐾🐾🐾🐾🐾🐾🐾🐾🐾🐾[/b] Miau....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $833.6K | 905 | 91% | $39.99 | |
| $0 | 0 | — | $49.99 | |
| $3.3K | 15 | 60% | $7.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 5.7K | 87% | $29.99 | |
| $3.9M | 4.5K | 83% | $39.99 | |
| $3.9M | 7.9K | 92% | $24.99 | |
| $3.9M | 2.1K | 68% | $49.99 |