
Marvel and Capcom join forces to deliver the most frenetic 3 vs 3 tag battles ever with Ultimate Marvel VS Capcom 3. This release comes fully loaded, including all previous DLC, Marvel VS. Capcom : Official Complete Works.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 3 → 4.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.9Kreviews | 92% | — | $3.9M |
| $24.99 | 9.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Phoenix Wright is my goat. Please remove zero though that guy is a prime member of the IDF. 10/10 game will recommend unless you play Zero or the other Phoenix as a sweat,
the last good fighting game that capcom ever made it also has a ♥♥♥♥ ton of mods now, there's a big pack out there called UMVC3 Community Edition and it's got a bunch of great additions to the roster so check that out
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 21 → 2.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain*languages with full audio support
| $4.99−80% |
| 1.8Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They just broke the game with a new update. Why even update it? This game has been played for over a decade with no balance patches. Roll back the update.
Its fun but do NOT go to online mode on this game its either dead as hell or you're gonna fight some sweat who hasn't stopped playing this game since it was released a decade ago
I don't want to regurgitate what I've posted on my backloggd, and I have a lot more to say than that concise and brief review. In fact this isn't a review at all I'm just spewing and blabbering. I've played the Marvel vs. Capcom series for 12 years, starting in a local arcade with a genuine Marvel Super Heroes vs Street Fighter cabinet. Since then, I've been infatuated with this series, and UMvC3 is by far the best hits of everything Marvel. The roster selection is diverse with old and new for what was fresh back in 2011. The metagame's evolution with what could be possible with the system mechanics, degenerate teams designed to abuse zoning, midscreen pressure, explosive TODs, unblockable setups, or specialist enablers. This game is the forever game that'll continue to give as new players step into discover their own niche team and playstyle from the 56 character roster allowing a massive expanse of freedom, it really is fantastic how many teams you can watch at top level play and still be enamored with a MODOK specialist team or a Firebrand/Super Skrull shell designed to open you up near perfect every time. In my personal experience, being able to lab in real time the degenerate nasty setups I absorbed from osmosis watching Marvel legends compete from locals to super majors was exhilarating, even moreso to do it on my friends. This isn't a review as much as a personal account of how much MvC and UMvC3 has brought me closer to so many people. I love this series to death for its depth in gameplay and loving tribute to both companies' history. "Fighting game lore doesn't matter" my ass, there's no attraction to MvC without the X-Men's Cyclops shaking hands with the world warrior Ryu and making dream matches come true. How often can you say you saw Hulk whoop ass at EVO against Magneto and Doom, truly a magical moment. I would dare say, this game has transcended from being a simple tag fighter to being a cornerstone in community engagement and connection. It's a forever game that people will love to watch and play. Even if that means somebody's getting ♥♥♥♥♥♥, at least we all can have fun with it seeing American comic book nonsense with Japanese video game nonsense. If nothing else, just buy the game and enjoy the laughs and clips you get on your pals. It's the gateway into an amazing community with a cool ass game.
Game so fire i opened a ranked match got destroyed and screamed as it was happening only to realize the next day i had my mic on so they heard all of that.
phoenix wright is the best designed fighting game character in history
so comprei pra jogar com meu pai e relembrar os tempos dele enquanto sou brutalmente destroçado virtualmente pelo mesmo 10/10 valeu a pena apanhar, feliz dia dos pais
Really fun to play with friends and family. Bullied my brother with Vergil and we fought. 10/10, would bully again.
Still a fantastic fighting game till this day. The visuals, gameplay, sounds, everything about it is still top tier. I got two teams I always play. For marvel always Spider-Man, Magneto and Doom. For Capcom it's daddy Redfield, Mr. West and Redfield's lover (Jill). I especially love playing as Chris when you can break every opponent's neck and doing it to Thor always makes me laugh. Also you know frank has covered wars right?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 20.1K | 86% | $19.99 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2.9M | 3.5K | 67% | $39.99 | |
| $0 | 567 | 90% | Free | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $2.6M | 7.7K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 2.1K | 68% | $49.99 | |
| $3.9M | 5.7K | 87% | $29.99 | |
| $3.9M | 3.7K | 79% | $49.99 | |
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 2.7K | 74% | $38.99 | |
| $3.9M | 4.5K | 83% | $39.99 |