
Return to the Forgotten Realms in this bestselling Dungeons & Dragons roleplaying game. Combines all the content of Neverwinter Nights Diamond Edition with all-new enhanced features. Includes 100+ hours of award-winning adventures and the tools to create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.6Kreviews | 90% | — | $3.5M |
| $49.99 | 401ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Campaigns are just okay, the persistent roleplay words are where its at, things that exist nowhere else in the way they do here.
A timeless classic. Dungeons and Dragons in its prime.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish**languages with full audio support
| $49.99 |
| 279ratings |
| 74% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful tilesets without requiring super powerful processors and an excellent open world game if you enjoy roleplaying with many people and not just your guild/faction. Have played this game for 20 years and will continue to play as long as it is available.
its alright I guess
My wife's boyfriend loves this game so much. It brought us all closer together.
É difícil sintetizar em poucas palavras o impacto de Neverwinter Nights (NWN). Para mim, este título evoca imediatamente a era de ouro do início dos anos 2000. Em um período dominado por clássicos de estética visual mais simples — como RollerCoaster Tycoon, Civilization II e Age of Empires II —, NWN despontou como um deslumbre técnico, apresentando gráficos tridimensionais que, para a época, eram simplesmente soberbos.Mais do que um avanço visual, o jogo funcionou como meu portal de entrada para o vasto universo de Dungeons & Dragons. Foi ali que travei contato pela primeira vez com o continente de Faerûn e com as densas intrigas políticas envolvendo cidades icônicas como Neverwinter, Luskan e Waterdeep. Essa imersão foi o catalisador que me levou, mais tarde, a explorar a literatura desse cenário, impulsionado sobretudo pela lendária saga do elfo negro Drizzt Do'Urden.A campanha original permanece, a meu ver, como o ápice narrativo do jogo. O arco focado no mistério e no avanço implacável da praga (a Wailing Death) constrói uma atmosfera envolvente e culmina em reviravoltas na trama (plot twists) de deixar o jogador genuinamente estupefato. Toda a progressão é amparada pelas regras da 3ª Edição de D&D, um dos sistemas mecânicos mais prazerosos e nostálgicos da franquia.O jogo peca apenas em um aspecto de jogabilidade: a limitação do grupo. Sente-se a falta de uma gestão de equipe mais robusta, que permitisse recrutar mais do que um único companheiro (além do familiar) e que nos outorgasse o controle direto sobre suas ações em combate.Contudo, essa ressalva é amplamente compensada pelo escopo criativo da obra. A BioWare entregou uma ferramenta de liberdade artística sem precedentes, permitindo que a comunidade desenvolvesse suas próprias campanhas — o que gerou um acervo monumental de módulos personalizados de altíssima qualidade que sobrevivem até hoje.Por fim, é imperativo elogiar a excelente otimização do jogo para os sistemas operacionais modernos. Ao contrário de sua sequência, Neverwinter Nights 2 — cuja profusão de bugs técnicos costuma gerar imensa frustração —, o primeiro NWN roda com uma estabilidade cirúrgica.Em suma, revisitar este clássico não é apenas uma viagem sentimental ao passado; é engajar-se em uma aventura atemporal que ainda hoje se mostra absolutamente indispensável.
Очевидно, что игра устарела во всех смыслах. Не ищите здесь "классики" в том виде, в котором она сконцентрирована в БГ1, БГ2, ИВД и т.п. Игра сама по себе задумывалась в 2000-ных скорее как виртуальная игровая комната, что понятно - ведь ни Фаундри ни ВТТ тогда в проекте не было. Сейчас же движок игры может предложить старую редакцию ДнД 3.0 - 3.5, да глубоко отвратительную графику, которая однообразными ассетами не способствует погружению в игровой мир. По "основной/титульной" кампании скажу вот что - 40-60 часов затянутого слабого сюжета. Мотивация героев удивит взрослого человека, а повторящиеся линии из "собери 3/4" невероятно могущественных артефакта скорее вгонят в тоску. После БГ 3 сюжет и постановка ощущаются, как Южный Парк по сравнению с "Кланом Сопрано". Хотите хороший настольный порт - лучше потратьте время на Патфайндер, Пилларс оф Этернити и т,п... перепройдите БГ...)))
A classic. Full of Forgotten Realms lore.
yeah its alright
Despite being an old game, Neverwinter Nights is still a good game. The original campaign is decent, but the expansions almost made me stop playing. Shadows of Undrentide can be frustrating, while Hordes of the Underdark starts well, but the difficulty increases too much during the final act. The best thing about the game is its longevity, since you can install a large number of community-created modules and continue enjoying new adventures.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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