
A young man, who suffered a phenomenon that he had never seen, faces an ominous power that threatens the fabric of reality. Awaken the power of Memory to restore what was lost!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 216reviews | 59% | — | $250.8K |
| $49.99 | 836ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imponente!
No problems so far.
Very boring. Annoying combat. Too much text. Get Sea of Stars instead of this snoozefest.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lost Sphear is Tokyo RPG Factory's follow-up to I Am Setsuna. Mechanically and gameplay-wise this entry is an improvement. There is a lot of deep mechanics to sort through, such as suits of armor called Vulcosuits, skills, momentum points, weapon upgrades a lot of which goes beyond the standard jrpg fare. This entry is also quite a bit more difficult which caught me a little off guard. I Am Setsuna was a bit of a cakewalk, so I was a little surprised when several of the bosses wiped the floor with my party. You'll need to utilize every game mechanic to tilt the odds in your favor. You won't be able to cheese through this one (at least on normal mode). All in all the story was ok, I liked the companions though the world was a bit generic and the game seems to be missing some of the heart that I Am Setsuna had. Overall, I'd recommend this game to jrpg veterans who have already gone through the standard FF, Trails, Tales fare and want to try something different. If you're new to the genre there are plenty of better games to start with. This one took me around 40 hours on normal mode.
It is OKAY.
If you like JRPG this has all good elements of a traditional JRPG - sometimes it comes across as a bit too generic but also have many good elements that make it worthy of a fans time.
Competent JRPG with a better than expected story. I wouldn't pay full price for it, but it's pretty good value on sale.
Very average, not too enjoyable.
Au final très ennuyeux. Bavard. Combats très répétitifs. Panel de monstres très limités. Et l'intrigue...
I really love this game. One of the best jrpg in terms of combat and progression, I could really feel getting stronger by my choices of spiritnite instead of just being more leveled. The game can get a little bit too easy after you understand the spiritnite system well, but it doesn`t get boring, instead it feels really rewarding. Like making your own great build in path of exile for example
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $261.3K | 688 | 62% | $15.99 | |
| $8.9M | 12.1K | 93% | $39.99 | |
| $2.9M | 4K | 69% | $29.99 | |
| $2.9M | 6.4K | 59% | $19.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $195.9K | 464 | 70% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $250.8K | 1.1K | 92% | $11.99 | |
| $250.9K | 410 | 54% | $19.99 | |
| $250.6K | 2.3K | 51% | $4.99 | |
| $250.6K | 287 | 78% | $24.99 | |
| $250.5K | 1.7K | 85% | $6.99 | |
| $251.1K | 2.2K | 94% | $2.79 |