No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $250.8K — a different platform, not this one.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Nintendo prices are the Americas only — our ids come from the American eShop, so the rest are not asked, not unsold.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
3 on sale1 answered “not sold”11 we did not ask
The 1 “not sold” market is read from the Nintendo price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 3 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 11 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 761K | 87% | Free | |
| $790M | 6.5M | 95% | Free | |
| $632.9M | 4.5M | 92% | Free | |
| $519.4M | 2.7M | 81% | Free | |
| $519M | 1.8M | 91% | Free | |
| $442.2M | 3.4M | 78% | Free |