
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 4.3Kreviews | 84% | — | $2.7M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was hooked on the story from the very start. The game has excellent atmosphere and environments. I was reminded of games from Remedy. I thought the puzzle design was spectacular. I think the devs were successful in their goal to create a game that didn’t need a map or quest markers.
Far too much exploration, tunnels, and puzzles. It’s exhausting running around constantly without having a clue what to do. Not user-friendly; terrible health regeneration.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game. It's pretty. I find it to be sometimes fun, sometimes annoying. The graphics, and puzzles are fun. The combat is painfully stupid at point. Apparently this was for those with controllers and not keyboard and mouse. The LOCK ON to target is the most frustrating PoS I've experienced in a game. I would rather just have free combat than have the keep adjusting a lock on because the character keeps refocusing targets when I didn't want it to do so. Thanks for making a simple combat stupid for game controller folk.
TOP DE MAIS
All these reviews and no one is talking about easily the worst part of the game. The ladders. ♥♥♥♥♥♥♥♥♥ theyre so slow. Took the near death faceplant instead every single chance I could. Other then that Game is great.
First of all this game is very interesting. I like the combat system and how you navigate the map using a vehicle. You get clues to what you need to unlock but the facial reactions of NPCs make it even more enticing to interact with. I am enjoying this game so far and would play it even more occasionally.
recomended
Pese a que no tengas un mapa del cual guiarte, este juego es una maldita obra maestra tanto en jugabilidad como en historia. Lo recomiendo si quieres una experiencia cercana a un soul pero sin ser del todo un soul convencional.
Оставил как-нибудь поиграю. Саунддизвйн 5+
bad key bindings for keyboard and mouse. shaky camera. you cant jump and its a game released in 2026 you cant break prop objects like chairs and its a game released in 2026 the character movement felt wrong in a way you cant explain with words.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
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| $14.8M | 20.8K | 59% | $29.99 | |
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| $2.6K | 7 | 57% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 9.7K | 94% | $13.99 | |
| $2.7M | 2.8K | 96% | $24.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 | |
| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 4.1K | 81% | $17.99 |