
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 4.3Kreviews | 84% | — | $2.7M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wouldn't let me deliver something and the result was a failed good deed... now I have to start over and its ♥♥♥♥♥♥♥♥♥. I'm done. I had the item and due to the glitch I failed not because I didn't try 3 plus times. and no warning that it was moving on to the next chapter was a ♥♥♥♥ move. uninstalled.... P.S. played via the Xbox game pass.
Almost a good game. I had to reset the game to do some side quests. After failing side quests again, I am good. The side quests are really really bad and the combat can't carry me through to the end. Pass on this one.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 9.7K | 94% | $13.99 | |
| $2.7M | 2.8K | 96% | $24.99 | |
| $2.7M | 3.3K | 77% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 | |
| $2.7M | 28.2K | 65% | $3.99 | |
| $2.7M | 4.1K | 81% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.2K | 57% | $34.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $344.4M | 373.8K | 90% | $59.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $62K | 199 | 64% | $19.99 | |
| $2.6K | 7 | 57% | $13.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 90% | — | not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just finished this game, it really could have been one of my top 5 Games of the Year, the down fall...the ending...so Anti-climatic. But dang is this a underrated game, the game paly mechanics is fantastic and using inventory. Connecting the puzzles were really challenging at time and dragged the game, but I didn't mind it, because of how rewarding it was after completing. Graphics and Story is 10/10...it's just the ending was sooooo like...well you're at the end....credits....sucks. If they make and second game which I really really hope they do, show the people you helped and their aftermath, so towns healing....etc. That is the mark the missed.
如果你是想要玩戰鬥的遊戲,那麼這款絕對不推薦給你,因為他只有一個攻擊+一個防禦,招架只有敵人變紅色才有,其他都是格黨,如果是想體驗劇情那麼ok。
sterowanie gry jest jakieś rozjebane
Muy bueno.
Great art direction and interesting lore. I liked the way puzzles and information are more emergent than your standard game. Looking forward to whatever Rouge Factor does next.
An amazing game about the horrors of war, the emotions it makes us feel, and the horrors we inflict on others due to those emotions. Especially in civil wars due to ethnic & religious tensions. It has amazing sound design, great character design, incredibly interesting lore, and both beautiful and horrifying locales. I think it can best be summed up using a quote from Hawkeye Pierce from M*A*S*H “War isn’t Hell. War is war, and Hell is Hell. And of the two, war is a lot worse. There are no innocent bystanders in Hell, but war is chock full of them – little kids, cripples, old ladies.”
Really enjoyed this game. Went in blind and it really seemed to scratch a gaming itch I didn't know I had. Combines a few game elements and pulls it all off.
mala camara dificil orientacion combates muy torpes y nada fluidos cuya mecanica es frustrante porque es muy facil pero no efectua la orden a tiempo o va con retraso....graficos un poco desfasados y en resumen un juego que apunta mucho y no llega a nada
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.