
An archaeologist uncovers a lost history in an ancient space Nebula. Award-winning narrative adventure game with hieroglyphic language puzzles, from the creators of 80 DAYS.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.5Kreviews | 84% | — | $904.8K |
| $24.99 | 138ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyun çok güzel. Dikkat edilmesi gereken iki nokta var: 1- Hikayesini öğrenmeye başlayana kadar bırakmamak gerekiyor çünkü oyun konsept olarak hikayeyi sizin uğraşarak bulmanız üzerine kurulu, en başta bir şey anlamamanız ve beğenmemeniz normal ama kesinlikle devam edin. En azından Withering Palace'ı görene kadar oynamanızı tavsiye ederim. 2- Keşfedilen yerler ve çoğu diyalog geri dönülebilirlik açısından çok acımasız, yaptığınız bir tercih oyundaki diğer içerikleri görmenizi engelleyebiliyor. Ayrıca uydulardan bir kere ayrıldıktan sonra geri dönemiyorsunuz (Ana uydular hariç), bu yüzden bakabildiğiniz her yere bakmanız ve konuşmaları düşünerek yapmanız önemli. Ancak oyun zaten tekrar oynamanız için tasarlandığından aşırı kafa yormanıza gerek yok sadece dikkat etmek lazım. Keşif, bulmaca, diller ve kitap okumayı sevenlerin bayılacağı bir oyun.
It's ok. The UI is harder to deal with than the language.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $12.49−50% |
| 130ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b] Reseña de Heaven's Vault[/b][/h1] [h2]Resumen del Juego[/h2] Heaven's Vault es esa aventura indie que te mira a los ojos y te dice: “sí, vas a leer… y te va a gustar”. Aquí no vienes a disparar, vienes a explorar un universo de ciencia ficción con vibra histórica, a seguir un misterio y a tomar decisiones que, sorpresa, sí importan (aunque a veces más en cómo te sientes que en cuánto explota el mundo). Controlas a una protagonista femenina en una experiencia narrativa de apuntar y clic con rompecabezas centrados en descifrar un lenguaje antiguo. La propuesta es simple y peligrosamente adictiva: explorar, hablar, observar, traducir… y darte cuenta de que llevas 40 minutos discutiendo con tu cerebro sobre si ese símbolo significa “río”, “puerta” o “te equivocaste otra vez”. La primera impresión es clara: atmosférico, colorido, con una banda sonora que te hace sentir intelectual aunque estés fallando traducciones como si fueran exámenes sorpresa. No es para quienes necesitan acción constante; es para quienes disfrutan el misterio cocinándose a fuego lento y el placer culpable de armar significado donde antes solo había garabatos elegantes. [h2][Las Inscripciones Sagradas (Lo bueno) y Las Runas Borrosas (Lo No Tan bueno)][/h2] Lo Bueno: Rompecabezas de traducción originales: pensar duele, pero aquí duele bonito. Narrativa y misterio bien amarrados: de esos que te hacen decir “una escena más” y se te va la noche. Exploración atmosférica en sci‑fi con sabor histórico: raro combo, funciona. Compatibilidad total con mando + Remote Play en TV: perfecto para jugar “relajado” mientras te sientes un arqueólogo espacial. Gran banda sonora: te vende solemnidad incluso cuando estás perdido. Lo No Tan Bueno: Ritmo deliberadamente lento: si vienes con mentalidad de acción, te vas a desesperar y culpar al juego (y un poco a ti). Mucho de ficción interactiva/apuntar y clic: la jugabilidad puede sentirse más “leer y elegir” que “jugar” para algunos. Las elecciones importan, pero no siempre de forma espectacular: a veces el impacto es más narrativo que “cambia el universo”. 44 logros: suena genial hasta que te das cuenta de que varios te empujan a repetir o a ser hiper meticuloso. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Sólida para aventura narrativa, pero es más cerebro que reflejos.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Los rompecabezas mentales aprietan; la “IA” no es el foco.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Buena cantidad de historia, exploración y decisiones sin inflar por inflar.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]2D estilizado y colorido: bonito, no busca hiperrealismo.[/td][/tr] [tr][td]Historia[/td][td]8[/td][td]Misterio narrativo que engancha y se sostiene con buenas revelaciones.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Atmosférico de verdad: mundo coherente y con identidad propia.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Cumplen; no es un festival de fuegos artificiales (y no lo necesita).[/td][/tr] [tr][td]Música[/td][td]8[/td][td]Gran banda sonora: eleva la exploración y el tono misterioso.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]No es el gancho principal; el peso cae más en texto y narrativa.[/td][/tr] [tr][td]Diversidad[/td][td]7[/td][td]Protagonista femenina y enfoque narrativo con sensibilidad moderna.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Indie 2D: debería ir estable en la mayoría de setups.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]Decisiones + misterio + logros invitan a volver, aunque no todos querrán.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.1[/b][/td][td]Una aventura narrativa exigente que premia la paciencia y la curiosidad.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] Heaven's Vault es de esos indies que no te piden que “juegues mejor”, te piden que pienses mejor. Y eso es controversial porque mucha gente compra juegos para apagar el cerebro, no para ponerse a descifrar un idioma como si el control viniera con un diploma. Si te late el misterio, la exploración y la narrativa con decisiones, aquí hay oro. Ahora, seamos cruelmente honestos: con 11 jugadores actuales, no es precisamente el “fenómeno del momento”. Pero también: este tipo de experiencia es más de culto que de moda. Y con 1831 recomendaciones totales, está clarísimo que cuando conecta, conecta fuerte. En resumen: vale la pena si te gustan las aventuras narrativas atmosféricas, el rollo de ciencia ficción con toque histórico y los rompecabezas que te hacen sentir listo… hasta que fallas y te acuerdas de tu humildad. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 7.1/10 Número de jugadores activos al momento de hacer esta review: 11 Descuento máximo registrado: -75% Veredicto: [i]Cómpralo si quieres una aventura narrativa inteligente; evítalo si necesitas acción constante.[/i] Si tu idea de diversión incluye explorar, leer, decidir y armar significado a partir de pistas, Heaven's Vault te va a absorber. Si lo tuyo es “dame gameplay ya”, este juego te va a parecer una clase elegante… y tú vas a ser el alumno que se salió a mitad.
Sets a new standard for language-based mechanics.
This is one of my favorite games of all time, and possibly the one I hate the most at the same time. The worldbuilding is excellent. The language alongside the mechanic to decipher it are excellent. If this were a language decipherment game at its core, it might be the best one I know. But it's not. The game does not consider itself a language decipherment one, but rather a narrative adventure. To get to any of the endings, you don't need to translate a single word. It truly does not matter. Same with the novels. What's worse is that the game tries its best to actively lock the player out of content under the impression that they'll play a New Game+ for it either way. But everything is slow, almost nothing changes (if something does change, you can't revert it unless you start another playthrough). Most of the answers remain unanswered unless, like me, you struggle through at least 7 full playthroughs. I think I understand the lore now. Was it worth it? No, I don't think so. Should you choose to play this game, it might be a lot more manageable with the "ruinvault" mod. Heck, I even recommend playing the game if you do it with that mod. But I am not rating the mod, I am rating the game which is, alas, abysmal ♥♥♥♥♥♥♥. The world's past and the world's future, so intertwined, are excellently written. But the present, the one you see in the game, is horrendous. Everyone hates Aliya for some reason, and she always knows the worst thing to say to everyone. And for a game where you select her actions, you'll be surprised there is no option to not be mean to your robot sidekick. Or to make all of your "friends" hate you even more than they already do. It's like whoever was in charge of dialogues just didn't understand people. Again, gameplay is slow. It's easy to lock yourself out of content. Talking to people relies on QTEs. What is recorded in your journal is based on pure chance of it randomly popping into Aliya's head. The key moments in the story happen out of nowhere and aren't entirely addressed, unless by this very random chance. Should you consider reading the novels instead, allow me to stop you. They are the worst books I have read in my life thus far. You could remove 80% of the text in them, and the story would not change, but it would be a lot more exciting to read. They're also riddled with plot holes, retreading the same topics, out-of-character moments and unexplained deux ex machinae.
I was looking for games similar ro Chants of Sennaar. This is so much worse in every aspect. I got bored in the first hour.
Лучшая игра для меня. Спокойно исследуешь погибший мир, его архитектуру, культуру и язык. Вместе с Sennaar канон жанра
求求了何时出汉化。。。
Fabulous little puzzle game about being an academic nobody quite likes pursuing your research into the history of your strange space area that you can sail around in an adorable spaceship. The linguistics are a lot of fun (though I wish you could turn off the suggested words, since that sometimes makes it too easy). I appreciate that the story can be SO different depending on what choices you make - I ended up with a completely different story than a friend. (and what a great secret hidden in the game's title!)
Excellent, as always from Inkle. If you like linguistics, archaeology, snarky robot companions, or "A-ha!" moments, you'll love this one. It's very unique as a translation simulator, really only peered there by Chants of Sennar, and on some occasions it can be frustrating when *you* know what a word means, (because the artificial language is extremely well-constructed, and it's more than possible to get a pretty good idea of what several "unknown" symbols mean) but your *character* doesn't and there's no way for her to figure it out till you find more artifacts, but overall it's very good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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