
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.6Kreviews | 77% | — | $1.8M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR: mostly good, some weak points, overall recommended for those who enjoy farming sims but want some combat/story attached. Graphics wise, hit the nostalgia factor for me since I miss the days of PS2 games and this looks and plays very much like a PS2 game. Story: not too much depth but it's pretty good, some unexpected plot twists made it interesting later in the game. Combat: Weakest point of the game IMO, it feels clunky at times since there's no dodge mechanics. Basic skill usage and limited info is given about buffs. Farming: Actually pretty in-depth, I had a lot of fun with it. Misc: Cooking & crafting is quite basic and straightforward, cooking food is the main way of getting heals during combat so it's integral to the combat system. Music & environments: excellent. The night time music and environment in each town is distinct and beautifully composed. Had a blast playing the game for over 100 hours
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5.9K | 87% | $9.99 | |
| $1.8M | 22.4K | 86% | $3.99 | |
| $1.8M | 5.6K | 96% | $14.99 | |
| $1.8M | 2K | 81% | $39.99 | |
| $1.8M | 3.5K | 90% | $19.99 | |
| $1.8M | 1.6K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 3.7K | 88% | $59.99 | |
| $4.2M | 3.3K | 64% | $34.99 | |
| $2M | 2.6K | 84% | $24.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $867.3K | 1.3K | 89% | $18.99 | |
| $16.3K | 42 | 57% | $11.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very addictive, peaceful game with a touch of action. right up my street =)
Just as good as it looked when I watched gameplay on youtube. Everything is smooth, combat is good, and even the farming is dine very well.
Looks mid on desktop, but it looks and plays beautifully on Steam Deck. I'm about an hour in and its as good as any Square Enix game.
手柄按键不能改,特殊攻击和使用道具放一个按键真是天才设计
Its just all a bit too basic. Which sucks I was looking forward to it but I ultimately paid 50 quid for 6 hours of gameplay and got bored. sad
I love this game. Just not for the action-combat. The combat is very shallow, but it doesn't overstay its welcome too bad... The farming, as someone who hasn't played and doesn't want to play a farm-sim, I found it to be pretty engaging. You spend a little time each game day on it, but usually not to the point where you can't also dip your toes into a dungeon. Where the game really shines though is in the design. The world-design and graphics re precious. The off-brand Elemental Crystals are beautifully expressed and well connected to the plot and lore. The character design is lovely. Each of your allies is multi-faceted and their stories are interesting. And the character portraits have a melancholy to them that speaks to my soul. Finally the Final Fantasy Plot, when it hits, is Absolute Cinema. Shame about the combat though.
El sistema de granja y materiales se pudo haber explotado de mejor manera, lo encontré un poco flojo y debo decir lo mismo con el combate, pero aun así es disfrutable y entretenido. Punto mejorable para una posible secuela. La historia principal compensa dichos puntos al ser una idea innovadora, no se salva de los clichés pero es bastante buena. Las historias secundarias de tus compañeros son historias cortas y reflectivas; pese a ser opcionales, al completarlas te recompensan con materiales y aumentos a las estadísticas lo cual es bueno. En conclusión, un juego disfrutable que te mantendrá relajado en momentos de cansancio o aburrimiento. Recomendado.
This game is pure, unbridled and delicious drugs.
Un buen juego, lo deje de jugar por que lo estaba jugando en Nintendo Switch. Mi review: https://youtu.be/zUuFTm2CHro
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.