
Batman is dead. It is now up to the Batman Family - Batgirl, Nightwing, Red Hood, and Robin - to protect Gotham City.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 25.3Kreviews | 67% | — | $26.2M |
| $69.99 | 22.3Kratings | 65% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Story is straight out of a bad Netflix show, but the combat is satisfying. If you don't go in with the Arkham games in mind it can be a great Melee fighting game with okay ish loot system.
♥♥♥♥♥♥♥♥♥ this game is ♥♥♥♥♥♥♥ bad, how they manage to go from one of the greatest video game trilogies to this is beyond mind boggling. The combat is horrendous: it is slow, janky, and some mission design choices make it even more infuriating then it already was. Exploration is boring, and how gotham city feels less inspired in this game then Batman origins another WB Montreal game that was much better than this. Clearly WB wanted to make this there live service game as in addition to the multiplayer they have a crafting system that is completely unnecessary with colored items that have no interesting properties. Why they decided to make a looter shooter in kill the justice league after this is insane. The only redeeming quality of this game is the dialogue between the batfam otherwise this is a cash grab on one of the greatest franchises of all time. DO NOT BUY THIS AT FULL PRICE.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Todavía no termine el juego, la verdad que no sé si lo voy a terminar algún día y me da mucha pena por qué soy un gran fan de la saga Arkham. Siento que es un juego hecho con el mínimo amor y esfuerzo posible, como si ni si quiera tuviera razón para existir. Ese es el principal problema de esta entrega, no falla por arriesgarse demasiado o tomar decisiones difíciles de entender, falla por qué ni si quiera se arriesga. Los personajes y los diálogos me parecieron muy malos, como si fuese un juego para niños, y el hecho de que sean 4 protagonistas no ayuda en nada, hay menos tiempo de desarrollo para todos y llegar a encariñarse con alguno me pareció imposible, ni hablar de los villanos obvio. La ciudad se supone que es Gótica pero podría ser cualquier otra, no tiene ningún tipo de personalidad ni inferencia en la trama. Ah y una de las cosas más absurdas, podes atropellar gente con la moto. Hablar de la moto me da pie para nombrar otro grandísimo problema de la entrega, la movilidad. Es una basura, los personajes durante un tiempo solo posee el típico gancho que se usa en toda la saga y luego desbloquean un habilidad característica propia para mejorar la movilidad pero la verdad que no alcanza ni ahí para hacer que sea un juego en donde moverse por la ciudad sea algo divertido. Y por otro lado, creo que intentaron alejarse de la dependencia que tenía el Arkham city del batmovil y por eso introdujeron la moto, que fue una idea para mí muy estúpida. No es que le quitaron protagonismo a los vehículos, es que la moto es únicamente una cosa que te transporta a una velocidad mínima encima. Entiendo que no quieran cometer el mismo error (que para mí el batmovil en el city es un acierto) pero lo que hicieron en este juego con la movilidad es un desastre, te hace sentir como si fuese Spiderman pero sin las telas de araña. En las mecánicas es en donde considero que se evidencia mejor lo que digo de la falta de esmero. Es uno de esos juego en donde tenés que estar mejorando tu equipamiento constantemente para seguirle el ritmo a los enemigos, lo cual me parece una idiotez, si te van a obligar a mejorar tu equipamiento cada vez que terminas un nivel, y encima es tan fácil. Para que te obligan a hacerlo? No sería más fácil saltearse por completo esta mecánica? Encima las mejoras vienen acompañadas de skins nuevas para tu personaje, las cuales tienen menos personalidad que muchos de mis compañeros del secundario, o sea si están facheras, podes hacer que Nightwing parezca un samurai, pero si no tiene ningún tipo de relación con la historia del personaje ni ningún peso argumentativo para mí pierde toda la gracia. En cuanto a otras mecánicas como el sigilo, no puedo creer que esta saga haya retrocedido tanto, casi no hay elementos que te faciliten jugar en sigilo, parece una opción que pusieron solamente por costumbre, además de que tampoco están los muchos gadgets que tenía Batman en entregas anteriores que hacían de cada escenario un mundo de posibilidades para abordarlo, en este juego la opción a la que te empujan casi siempre es a bajar y pelearte directamente, incluso que el combate tampoco me parece que esté en un gran nivel. Para terminar con las cosas malas, no entiendo realmente que es lo que quisieron hacer con el sistema de misiones principales y secundarias. Las secundarias casi que desaparecieron y las principales me parecieron en muchas momentos demasiado cortas, hasta llegan a haber algunas que simplemente son recicladas de otras misiones secundarias, eso me parece una completa falta de respeto. Si quiero decir que hay una cosa que destaco de este juego, lo cual es la escena inicial. Es una escena de pelea muy bien coreografiada en donde sentí de verdad el peso del momento y de los personajes, mis respetos a esa intro honestamente. En conclusión, el juego es muy malo, si nunca jugaste un juego de la saga Arkham antes, por ahí no te parece tan mal, y de hecho me parece el mejor contexto para jugar a este juego, por qué después de haber jugado a cualquier de los otros me resultaría imposible valorar positivamente a este. Por todo eso, te recomiendo que no gastes tu plata en este juego, creo que ni si quiera entra en el canon de la saga si es que algún día continua así que ya fue no te vas a perder de un episodio importante de esta historia. Gracias por leer.
Utter woke slop
Esse jogo é incrível! O pessoal comparou demais com a série Arkham e pegou pesado sem necessidade. Ele definitivamente não merecia o hate que recebeu. Para mim, é um dos melhores jogos da DC que já joguei — vindo de alguém que platinou todos os Arkhams antes dele
Worst Combat system in the history of gaming. Other than that, the game is fine. But the bad combat makes this game hard to play
Gotham Knights is an enjoyable superhero game featuring a great cast of characters. The graphics are superb, and the atmosphere of Gotham City is fantastic. Compared to the Arkham series, it feels very mediocre, but there's still some fun to be had here. To be honest, during my first hours of playing Gotham Knights, I was not enjoying it. I was constantly comparing it to the Arkham series and nitpicking things that the Arkham games did better. Then I realized that this game neither has Arkham in its name nor claims to be the next entry in the Arkham franchise. After this realization, I started to look at things differently. I think most people do this when playing Gotham Knights, and that's why they say it is a bad game. It is not a bad game. It feels very generic and bland at some points and never reaches the quality of the Arkham series, but it's not unplayable or anything. After years, I finally got to play as Red Hood from start to finish. As a DC fan, that is huge for me. The combat itself is good, and the boss fights are memorable. Every member of the Bat Family is great. They don't feel the same. Each of them has a different skill tree. They have different passive abilities and unique skills. Robin excels at stealth, while Batgirl focuses on hacking. Nightwing is more agile in combat, and Red Hood is a tanky brawler. They really feel like four different characters. Their interactions with each other are good. I'm not much of a fan of the story and its pacing, but I really liked the voice acting. The soundtrack is generally fine. Like I said at the beginning, it is an enjoyable game, but your enjoyment may not last long due to the very repetitive nature of the game. It is pretty normal for open world games to become repetitive over time, but Gotham Knights becomes repetitive right after the tutorial. After you finish the tutorial and are free to explore Gotham, you are forced to collect clues. In order to collect clues, you need to defeat bad guys or interrogate them. With the clues you collect, you learn the locations of premeditated crimes. If you go back to the Belfry, your base, without collecting any clues, you will not learn the locations of these crimes. They are not always necessary, but they are sometimes required in order to progress the story. They are absolutely necessary if you want to level up, collect materials, and obtain blueprints. Doing these premeditated crimes over and over again and interrogating criminals repeatedly really burned me out. I completely ignored all of these activities during the last few hours of the game. The locations of these premeditated crimes change, but the objectives you have to complete and even the enemy spawn points are always the same. I wish they had focused more on different side quests and didn't force us to grind so repetitively. The side quests themselves are fine and interesting. You deal with Harley Quinn, Mr. Freeze, and Clayface, and that's it. This huge open world game only has three side quests, and that is not acceptable. The developers were really lazy when it came to designing unique content. Overall, I had a great time while playing Gotham Knights, and if you are a DC fan like me, I am sure you are going to like it. Just don't expect it to be an Arkham game, and don't forget about the very repetitive nature of the gameplay if you decide to play it
If you go in expecting an Arkham game you will be disappointed if you go in expecting a superhero game in gotham where you don't play as batman you will have a good time. combat is pretty nice traversal does feel a little stiff story is pretty good i dont have any bugs or performance issues but i have a pretty good computer so i cant guarantee the same for you. 6.8/10 get it on sale not for full price
You can burn your money instead, atleast you'll get some warmth.
장점 : 수어사이드 스쿼드보단 쥐좆만큼이지만 재밌긴 함, 배트걸 빨통이랑 빵댕이가 상당히 꼴림 단점 : 그 외 전부
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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