
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 13.6Kreviews | 77% | — | $2M |
| $14.99 | 29.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really suspenseful but wholesome game. Somewhat anticlimactic.
muito bom, do inicio ao fim. chorei no final.
10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $2.99−80% |
| 1.1Kratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a lot of fun to poke around in this house. Worth the price of admission for the atmosphere alone, and the little story worked for me as well. I feel that if they had made it today they may have had the confidence to axe the narration in exchange for more written content. At times, it felt like the VO was butting in on an otherwise really nice quiet experience. Reasonable minds might disagree there. Even still, it works great and I got all misty-eyed. Good stuff.
Leider echt ziemlich kurz, aber spannend und tolle Atmosphäre
This is sad. I’m sad… also, this place is totally haunted.
<3
BUEN JUEGO AMBIENTAL Aunque sabía que no era un juego de terror, me esperaba algo más. La trama secreta no me llamó la atención, y el hecho de que el audio esté solo en inglés lo empeoró. Entiendo que sea un juego indie y que tal vez no haya presupuesto para doblarlo a otros idiomas, pero también afecta que los subtítulos vayan demasiado lento. Eso sí, la sensación de estar explorando una casa solitaria, solo acompañado por su buen sonido ambiental y sintiendo kenopsia al recorrer los pasillos y rincones oscuros fue una experiencia que me gustó mucho. Gone Home no es para todos, especialmente si no eres de los jugadores a los que les gusta explorar y leer.
Não tenho como dizer como esse jogo mudou minha perspectiva sobre histórias bem contadas em jogos, e a necessidade de afirmamos walking simulators como jogos, o que definitivamente SÃO. Da primeira vez assistindo a gameplay lá atrás, até jogando nos últimos anos, eu me surpreendo a cada chegada na casa do Greenbriar. Gone Home é uma experiência excelente!
1년 간의 유럽 여행 동안 가족들이 남긴 삶의 발자취와 비밀을 역추적해 나가는 게임. 구성은 그럴듯하나, 전체적인 설정과 내러티브는 텅 빈 집처럼 공허하기만 하다. 그래도 짧은 플레이 시간이 지나고 다가오는 여운은 나쁘지 않은 편.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.6K | 38 | 82% | $24.99 | |
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| $1.5M | 5.3K | 69% | $17.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.2K | 91% | $19.99 | |
| $2M | 2.5K | 96% | $29.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $2M | 3.5K | 77% | $19.99 | |
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 8K | 97% | $12.99 |