
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 13.6Kreviews | 77% | — | $2M |
| $14.99 | 29.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unplayable on Controller. Unplayable on keyboard and mouse. Do not buy this game. It isn't a game, it is an input troubleshooting simulator and a total waste of your time and money. Oh, and apparently it crashes for a lot of people and won't even load.
ande ! fuce ! leia ! descubra ! entretenimento não precisa ser sempre pixeis rápidos ultrassônicos na tela e cores vibrantes. a ambientação do jogo é de certa forma cativante e te induz a descobrir o "grande mistério" que nem é tão mistério assim, a história é previsível? é, mas não tira seu mérito, já que foi bem executado. não é todo mundo que vai gostar mas eu gostei e é isso que importa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.2K | 91% | $19.99 | |
| $2M | 2.5K | 96% | $29.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $2M | 3.5K | 77% | $19.99 | |
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 8K | 97% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.6K | 38 | 82% | $24.99 | |
| — | 1.1K | 62% | $2.99 | |
| $1.5M | 5.3K | 69% | $17.99 | |
| $205.2K | 4.8K | 86% | $2.99 | |
| $105K | 557 | 100% | $9.99 | |
| $1.4K | 11 | 100% | $5.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $2.99−80% |
| 1.1Kratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I actually thought this game is going to be about suicide or something, but the conclusion surprised me, even though I thought it's going to be better. At the end it's a good story driven game with some short comings, like getting the audios deleted for some reason so when the audios played there was nothing to listen to just to read. The conclusion of the story was pretty obvious half way through the game, which leaves the conclusion kinda lacking.
Played in one sitting on steam deck - was an interesting story and although nothing scary happened the feeling throughout was pretty eerie as you’re exploring this huge empty house during a thunderstorm. Overall I liked it!
Schönes kleines Spiel mit einer kurzen aber interssanten Story
A short experience, but a very intense one. I downloaded this game having heard basically nothing of it, aside from the fact that it was narrative-focused, and boy I wasn't ready for the way this game made me feel. I don't want to spoil anything, but I'm gonna say I was genuinely very invested in the story and the characters, and there are a couple of moments where I legitimately teared up hearing some dialogue. I recommend.
le jeu est bien, le narratif est immersif mais selon moi c trop cher pour le contenu, en 2h c’est plié et t’y rejouera pas deux fois donc achetez le en sale
Walking simulator with story told through voiced letter fragments. Very well done
Gone Home is a quiet, atmospheric walking sim that surprised me with how much it drew me in — I spent the whole time half-convinced something horrifying was lurking around the next corner, only to find something far more human and tender instead. Exploring the Greenbriar house piece by piece, reading Sam's journal entries and piecing together her story, felt genuinely moving in a way I didn't expect from a game you can finish in a single evening. The 90s setting is lovingly detailed, and the ambient sounds of the storm outside kept me on edge throughout in the best possible way. It's short and light on traditional gameplay, so wait for a sale if the price feels steep — but if you're open to a story-first experience, it's absolutely worth your time.
Ich habe Gone Home auf der Steam Deck gespielt. Ein gemütlicher "Laufsim" mit einer, wenn ich es richtig verstanden habe, Bitteren Geschichte. Die "Wahrheit" wird zum ende hin entdeckt. Gänsehaut inklusive. Die Kulisse war schön, auch wenn das Haus recht Groß ist, konnte man sich gut zurecht finden. In etwa einer guten Stunde kann man mit dem Spiel durch sein.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.