
MianXian is a 2D platform action RPG with Taoist cosmology, Diablo-style affixes, Metroidvania exploration across 40 maps, and unique Seal & Vessel systems for deep builds. Endgame Fissure mode offers a loot-extract-retreat loop with exclusive gear.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to "Within the Ten Directions" — a spherical world known as the "Hun Tian Qiu" (Heavenly Orb), created by the Three Marvel Ancestors using a power called "Marvel Source." Within this virtual cage, all beings and creatures follow the rules set by the three ancestral gods, living and dying in endless cycles, yet unaware that they are merely creations of the Three Ancestors.
As a "Tide-Seeker" entering this world, you will set foot on the蓬莱 Immortal Island, where yin and yang intertwine. The island is divided into eight directions by the Nine Stars Formation based on the Nine Palaces:
The East's Zhen Domain hides poison within its dense forests,
The Xun Domain is shrouded in blinding yellow sand,
The North's Kan Domain is wracked by ice and lightning,
The Li Domain rages with molten lava...
Only by mastering the corresponding Marvel Source abilities — poison resistance, mountain-moving, wind control, ice-melting, water-walking, etc. — can you venture deep into the secrets and unlock the nine奇门宫城 (Mystic Gate Palaces), such as the "Lin Shen Tang Palace," "Lei Ting Ni Palace," and "Huo Zhi Yan Palace," revealing the hidden Marvel Source paths within the interconnected tunnels of the palaces.
The Nine Stars Divine Disk has been shattered. Divine consciousness from beyond the Ten Directions is seeping into the world, possessing its beings. Only by restoring the Nine Palaces Divine Disk and balancing the yin-yang imbalance can you prevent the world from collapsing.
But every time you repair the divine disk, the intensity of the Marvel Source within the nine domains increases, allowing奇士 (Marvel Practitioners) to wield even more extraordinary abilities — while also triggering higher-intensity裂隙 invasions...
This journey is far more than simple cultivation and conquest. You will personally experience:
The Truth of the Soul:
Your three souls govern your will and growth, while your seven corporeal souls determine your combat traits.
The Movement of the Five Elements:
Five-element marvel techniques can be equipped onto your body.
The Cycle of the World:
In the merging realm, the yang soul ascends to the heavens, and the yin corporeal soul sinks into the earth. All things are reborn into the world after the Marvel Source is exhausted, re-entering the cycle of yin and yang.
The Betrayal of Faith:
The Ten Directions Mystic Gate teaches you to worship the Marvel Source and follow destiny, but the "Heaven-Contrasting Marvel Book" hints at another path — break through the mystic gate, and thus "leap beyond the Ten Directions, no longer within yin and yang."
Here, you are no longer just an ordinary Marvel Practitioner. You are an awakened one facing the very essence of the world:
You may accept fate and become a Follower of the Source, mastering talismans, alchemy, and mystic gate techniques, following the teachings of destiny;
Choose to become a Knower of the Source, using the rules to become the master of the world;
Transform into a Breaker of the Source, rebelling against the illusion and leading beings out of the cage;
Or even become an Annihilator of the Source — ending this created world with your own hands.
"The Source gives rise to the One, the One gives rise to the Two, the Two give rise to the Three, and the Three give rise to all things. Embrace yin and yang, blending energies into harmony."
Will you accept your fate, or break the shackles? All of this awaits you in Face the Immortal: The Ten Directions Marvel Practitioners — a 2D platform open-world ARPG that is not just about combat, but about the very meaning of existence. Here, every choice you make will change the fate of the world.
Join the QQ group 【Face the Immortal QQ Group】: 524970602, and talk directly with the developers!
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很惊艳,非常好玩,买的时候只觉得画风很好,实际上动作美术都非常舒服。连击非常爽反应灵敏,,,,我真没想到
炼器那边能不能把需要的材料标记上?有时候看半天都不知道缺什么 背包里的装备能不能也出现在锻魂和炼器还有装印记的选项里 只能指定身上装备的东西也太扯了 躯体下秘境回来就没了 又要去重新装上 和仓库交互的时候 背包里的物品能不能自己分好类 十几页翻的眼花 菜单来来回回的地方太多 刚开始还可以 玩久了就觉得很繁琐 不能简化一下么 出招应该还可以更流畅一点的 很多普攻不好打断特别是过程中转方向 除了以上之外 对我来说就全是优点了 这个美术我是真喜欢
我觉得是一个游戏性非常高的游戏,游戏本身绝对有神作的潜力 1、体量够大,量大管饱就算了,还挺好吃的,剧情衔接非常友好,基本没有重复解密,虽然任务引导目前不太好,跟制作人聊了一下正在该进,相信未来的小玩家们会有更优秀的任务引导的 2、我们暗黑玩家最关心的build好玩吗?我只能说非常好玩!能配的东西,从装备,到属性,再到躯体,就没有不能配的,放心来爽刷爽玩就是了 3、剧情不拖沓,基本上都是线性剧情,地图也是线性探索(前提是你没漏),所以对于一个RPG来说,9个大图的剧情导向只能说非常爽了,20h左右的剧情通关时长吧(我也不知道我的游戏时长为什么会突然少了10h,可能是昨天连玩10h没被记录) 目前版本是还存留一些小bug,但是我相信制作组会完善它的 评分8.5/10吧
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Update: I've talked to the developer (nice guy!!) and we resolved the issue regarding me losing an unusual amount of power (which is needed to do any basic move like punching or jumping). Basically, Unity didn't work well with my German Windows 11, but after changing the display language to English, everything worked fine. Props again to the dev, who took his time and tried to help! The visuals are pretty nice and remind me a lot of Warm Snow, which I also enjoyed a lot. Combat feels nice and punchy with good-looking effects. The affixes are the star of the show: instead of only getting your lazy "+x stat," you'll get cool weapon traits and effects (like ice spikes spawn on hit and then another affix enhances that with a spread on the ice spikes - you get the idea), making it fun to craft a build for yourself. On top of that, you can engrave different seals into weapons and armor, enhancing the build-crafting even more. There are, of course, minor bugs and gripes here and there, like missing translations or sounds in some places, or a little bit of effect clutter when a lot is going on, but the dev is actively listening and trying to resolve any issues with the game. It's still in Early Access, and even if there are some hiccups, the game is already more polished than many other Early Access titles or even finished games. If it looks interesting to you, I can only encourage you to give it a go. The developer seems passionate about the game and is actively listening to feedback to improve it. For the current price, it is already a great deal if you enjoy Arpg's or games in general with satisfying combat and deep build-crafting.
好评推荐,支持国产游戏 先说世界观和氛围感。 “十方之内”的设定挺有意思,九宫布局的九个区域特色鲜明——震域毒沼、坎域冰雷、离域熔岩,每个区域都有独特的环境机制和怪物,不是单纯换皮。虽然修仙沉浸感比较普通,但道教玄学的设定(三魂七魄、五行奇术)作为游戏背景还算有辨识度。 战斗系统很有深度。 5套武器有独立技能树,动作衔接流畅,手柄操作手感不错。最上头的是装备词缀系统,300多件装备搭配六爻奇印和八卦奇文,Build可能性很多。刷到一件好词缀装备的快乐,懂的都懂。 地图探索感十足。 40多张地图,隐藏要素多,有些区域要后期获得新能力才能回去,经典的银河城设计。裂隙玩法增加了重复挑战的乐趣,修复神盘后动态难度变化的设定也很有意思。 开发组态度诚恳。 虽然是抢先体验,但内容很充实。最重要的是真的听玩家反馈——QQ群里能直接交流,更新频率高,我遇到的一个小bug隔天就修了。后续还准备开放新阶段和剧情,很期待完整版。 小建议: 新手引导可以优化,前期系统太多有点懵。 部分UI还有提升空间。
这种一键按连招的玩法挺适合我这种手残党,期待后续更新
[h1]《面仙》简评[/h1] 对于这款带有刷宝、养成、构筑等元素的2D横版动作游戏,个人还是非常认可的,无论是对于美术风格,还是关于动作战斗,亦或者是游戏的耐玩性,都非常的不错,至少玩家能够有内容一直持续的玩下去,并且这个过程也不会觉得太过于重复无趣、枯燥乏味。当然,本作也是一款优点、缺点都很明显的游戏,还是有不少的瑕疵其实是可以完善让游戏更加的好玩、让玩家更好的体验。 [h1]游戏玩法[/h1] 其核心就是2D横版动作冒险游戏,玩家扮演角色前往地图各个地方冒险探索,探索过程中自然也有各种各样的敌人,击杀它们可以掉落货币、素材、装备以及金币等资源,这就带有一定的刷宝元素,玩家需要刷刷刷各种材料和等级。而角色提升的途径,其实很传统的角色养成体系,通过装备、等级、属性、技能、天赋等内容的提升,实现角色综合战力的养成。 [h1]游戏优点[/h1] (1)战斗机制虽然是比价常见的横版动作游戏,但是也有一些较为特殊的机制,例如完美闪避、完美格挡等内容。 (2)战斗的手感虽然谈不上特别的好,但是玩着也还是比较舒服的。 (3)和刷宝类型的角色扮演游戏相似,角色通过装备、等级、属性、技能、天赋等内容的构筑,成型后战斗会很爽。 (4)战斗机制带有格斗游戏的机制——按键搓招释放技能,这一点很不错。 (5)地图设计得很大,探索体验也还不错,不同主题的地图也有不同的特色。 (6)融合有大量华夏传统文化的元素在游戏中方方面面,看着可还行。 [h1]游戏缺点[/h1] (1)游戏的任务引导有问题,反正进行的找不到相关的任务点或者NPC,需要玩家很仔细探索。 (2)游戏的UI页面设计得非常杂,至少看着有种乱糟糟理不清的感觉。 (3)地图虽然很大,但是探索、战斗之后获得的奖励回报收益不高,都是给些素材、垃圾装备等玩意,稀有的玩意很少,刷宝的体验不算太好。 (4)很多关于角色、装备、技能等内容的文字说明很模糊不详细,有些东西不是自己摸索出来根本不清楚。 (5)大量的材料放置于背包或者仓库之中,看得人眼花缭乱,真垃圾佬到处捡垃圾带回家。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
不好意思,玩不来搓招游戏,天生手残。
有中文 有成就
就前期卡过一次蜘蛛,后来拿大锤,怪物基本一下死,boss也被大锤打的抬不起头,玩到5章,后面又换弓,玩的暴击流,87%暴击,800%爆伤,射的boss抬不起头,全程都是普通攻击+闪避,其他技能都没用过,感觉难度偏小; 任务,道具,操作描述应该更具体,不然容易卡关; 成长除了刷词条,少了些东西,可以在大后期做个无限刷层,开放词条成长,奇印格子成长,奇印太多了奇印合成等,不然只有随机全是刷玩法,材料一大堆;
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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