
did you feel stupid, fat, lazy, and ugly in high school? well i did...but at least i made a life-simulation RPG about it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 14 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BEING A TEENAGER SUCKS. So we made a videogame about it.
Hey remember when your parents, your friends, and society at large all conspired to make you feel ugly, lazy, stupid, and unloved despite the brilliant human spirit contained within you? No? Well, allow us to refresh your memory via the timeless medium of a slice-of-life role-playing game!
In Consume Me, you take on the role of Jenny, young, in love, and entering her final year of high school. Make meticulous scheduling decisions to maximize your glow-up! Solve the puzzle game of dieting! Evade distractions as you pursue scholarly success! Do chores to get money from mom at a rate much lower than minimum wage!
Can you win the heart of the boy of your dreams? Can you hold on to it? Can you chart a course towards a sustainable future? Can you fit just one more TODO goal on your plate, or is it already full to bursting? Most importantly, does any of this matter--either in the game, or in a broader sense? I don't have time to spoil the story here, so I'll just give you a free tip: if you have the spare money, buy some coffee at the corner store and drink it for an extra free-time unit.
A darkly funny coming-of-age story: You'll laugh, you'll cry, you'll get a little hungry, sometimes all at the same time! Sorry about that!
Every meal a puzzle: Eat your lunch, but be careful not too eat too much. Also, try not to eat too little either. Throw any food you don't want to the dog. It's fine, she's not on a diet!
Gripping strategic decision making: A limited amount of time and an unlimited number of things to do!? This classic combination introduces the ultimate strategic question: How should you be spending your time? It's up to you to answer this question...every day of your life!
Obtain powerful equipment: Choose from a selection of garments that help you dress for success. But be warned, the armor of this world degrades after a mere single day of use...until you renew it via that ancient ritual known only as "laundry."
Over 13 possible endings: Most of them bad!
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Florence доведённая до полноценной игры. Та же общая концепция личной истории с интерфейсом смартфона и мини играми, но с двумя значительными отличиями: 1. История не абстрактного персонажа, а конкретного автора игры (хотя и всё равно переделанная во имя нарратива и геймплея). Её буквально зовут так же и ближе к концу реалии игры напрямую перетекают в историю из реального мира. Перечисляется много событий и малое количество деталей в этом сегменте только реальным миром и оправдываются, потому что иным образом интерес в геймдеве и появление нового парня объясняются слабо, очень по верхам показано. 2. Полноценный геймплей с менеджментом времени, потребностей и скиллов (основа которого — это поддержание диеты с подсчётом калорий). Не слишком сложный, но таки не сделанный для галочки, а действительно нужно рассчитывать, чтобы всё успеть и всего хватило (хотя к середине игры появляются способы фарма времени и быстрого восстановления потребностей). Я на самом деле удивлён, что прохождение на высший ранг только у 10% игроков. Этот хоть и требует расчёта, но всё таки не так уж сложно. Эстетически прекрасно сделано. Красиво, забавно и метафорично. Например, два подростка пытаются поцеловаться, но повсюду у них лезут руки и ноги и загораживают экран. В целом складно сделанная игра, которая заслуживает внимания всех.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful story and beautiful game! I think the negative reviews don't understand this is YOUR story and its just how it is. Lack of an ending kinda made it awesome in its own way. very fun mechanics!!
!!! 如果你和我一样不能接受任何和现实存在的宗教宣传有关的元素,请不要购买这款游戏 !!! 在教堂那些狗屎不能跳过。 后悔没有先看差评再购买了。第五章才出现传教的内容,根本来不及退款。 不介意宗教的人可以玩,但我极度不喜欢。
Leaving a positive review to help the developer's quest to get this game to 1 million sales. The only game in 2026 I compulsively played with all of my available free time. Exceptionally designed where the decisions you make become a form of comedy.
The game absolutely works on so many layers of narrative and gameplay harmony. It deserves all the love and praise it's received and so much more!!
such an amazing way to capture the story of the game's creator, it felt like i really was in jenny's shoes!
For what it's trying to do I think this is a nearly flawless game. I really love time management games and mingame collections and this cuts out all that extra fluff games with them usually has and gets right to it. I've also never played a video game memoir before and wish there was more like it. Not for everyone, but definitely for me.
Despite being tagged as a Dark Comedy, this game has an extremely sweet and cute story to tell and it does so in a really fun way! The visuals and sounds are quick, vibrant, and snappy! The gameplay is simple and fun while still being strategic! And the themes are subtle and more complex than I initially expected. I was pleasantly surprised and overall had a fun time. It made me feel good. For the price, I highly recommend!!
I loved the ending c:
This game is brilliant. From the moment you step in, you know you're going to watch the story of a girl who is going to crash and burn but as soon as you get the mechanics, you want to min-max every part of it. Obviously the main character Jenny has an eating disorder and needs to work through it. But also, I'll be damned if I go over my bites count! It's so well designed. I also like the scoring system at the end and how it is reflected in the ending. Not going to spoil anything but it was a great message. I stayed up way too late (in the game and in real life) to finish this game so please don't let me suffer in vain. Buy this game and suffer with me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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