
Immerse yourself in the reality show — "Breaking Show", where you engage in real-time battles with various intelligent machines using cybernetic enhancements and weapons. Whether for personal gain or lofty ideals. Fight! Until you reach the final victory on this Rogue-lite journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 54.8/day in the week to Jul 16 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Meta Ghost: Breaking Show is a 3D roguelite hack-and-slash action game. Built on the foundation of "cyberpunk" culture, the game provides a thrilling and fast-paced combat experience while telling a profound cyberpunk story.

Play as one “breaker” (or several) in Breaking Show, battling intelligent machines with cybernetic enhancements and state-of-the-art weapons provided by the organizers in the future city of "Aeropolis." With each defeat or victory, you will gradually uncover the secrets of "the soul" and the outcome it desires...

As a Breaking Show participant with your own personal channel, you must get used to fighting on live broadcasts. Not only do you need to defeat every mechanical opponent in front of you, but you also need to strive for visually stunning performances to please event sponsors and viewers eagerly anticipating your cool moves. Their likes and dislikes will either aid or hinder you on the field.
Supports friend online co-op mode. Up to 3 players online PvE co-op mode, to challenge and test your character’s strength to the limit.

Combining elements of "glitch art," "street art," "pop art," and other trendsetting styles creates a unique "cyber graffiti style" with a cutting-edge feel and visual impact.

Through the participant's lounge modification pod, you can enhance and modify your cybernetic enhancements and weapons, creating a dangerous and diverse fighting style. From event organizers to sponsors, you will have access to a vast array of freely combinable and customizable drivers to equip your cybernetic enhancements with special abilities, making you unbeatable on the field. The relics of other eliminated contestants left on the field will also be a major asset, allowing you to break through with their unfulfilled beliefs.

Breaking Show offers a range of combat styles to suit your preferences, whether you prefer hit-and-run tactics, head-on defense and counterattacks, or precise finesse. The Breakers in the lounge are a diverse group with unique fighting styles, providing a variety of experiences and event performances. Intelligent machines, poised to replace soldiers, agents, and bodyguards, are also preparing for the competition with flexible cooperation, adding to the already diverse lineup and ensuring that every contestant attempting to climb to the top will be successfully blocked.

As the venue for Breaking Show, the temporarily closed-off streets may appear normal, but be sure to watch every step you take, even on drainage grates or manhole covers - they could become deadly traps at any moment. Of course, this is only if you can keep your focus while taking down every mechanical opponent in front of you.

So, are you ready to make a name for yourself as a participant in the new season? After all, "the soul" is watching and eagerly anticipating your arrival.
Engagement
Reviews
Themes across 265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
评论里有个差评说魅男,因为这些三句不离裤裆的忮忌牧狗讨厌的游戏必有可取之处,所以买了。 好玩,构建体系的爽感、角色的特点都很鲜明,尤其是牧狗讨厌的卡特,熟悉机制了是真的爽。主要问题还是不够色,反正都叫数字魅影了,牧狗该咬的也咬了,搞多点瑟瑟皮肤才是正途。
你这个游戏真正的问题在于,没有机制上的改变,只做数值加法不做真实玩法导致可玩性很差。 你比如,我满级轮子和满级分身,满级闪电链有何区别?没有区别,只是在我本来就要做的轻重击+闪避的基础上给我的每个movement多一点伤害。你不给我这些我依然会轻重击组合+闪避boss攻击去通关,给了我这些我还是这样去打,区别只是快一点和慢一点。 那你就不是rogue游戏,你只是一个动作游戏。而只看动作部分,每个角色也没什么派生,就只有那么几个套路从1打到50关都是这个套路。 我建议你们如果还想做这个品类,那就认真去学学吸血鬼幸存者以及土豆兄弟到底是怎么依靠主武器+角色被动实现让人上瘾的。人家的选择和强化是真实改变你每一局要做的事情的,到底是贴身拉怪还是等CD绕圈,或者站桩不动,或者专注于商店刷新。 真去好好想想这些角色到底能做什么机制上的改变,以及这些强化有没有改变游戏玩法的潜力。。。而不是换个方式给点伤害。。。rogue玩的从来都不是数值。。。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, Japanese, Korean*languages with full audio support
Hours played at review time, across 265 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
看到有人说媚男,那我就不得不玩了。 玩了后:就这?比不上恋与深空媚女一根毛。 玩个游戏哪来这么多屁话,男拳女拳都不是正常人,别来这里发癫,over。
최근에 나온 로그라이크 중 최고로 재미있는데 왜 평가가 2024년에 멈춘건지 정말 모르겠다 한글은 당연한데 로그라이크 종류 치고는 기본캐가 엄청나게 강력해서 1트만에 스테이지 바로 클리어 가능하고 따로 복잡한거도 없음 처음에는 보스가 적어서 금방 끝나는데 두번째 트라이 부턴 점점 늘어나는 구조같고 처음에 무슨 드라이버 유물 이런거 잘 모르는게 당연하니까 [ 분신 ] 주는 보상 보면서 가세요 분신이 어이가 없을 정도로 사기인 다이스케 : 무적기와 회피가 많고 공 이속이 빠른 캐릭터 [ 35렙 ] 장비들은 풀 착용해야 티가남 그리고 2개의 캐릭터 해금 하기전에 유일하게 외형이 달라지는 스킨을 보유한 캐릭 안 : 원거리 좋아하는 뉴비한테는 초반에 가장좋은 캐릭터 다이스케로 본선1차전 파밍해서 얻은 아이템을 안 한테 착용해주면 후반에도 괜찮은 캐릭 평타가 좀 답답하지만 카이팅이 가능하고 광역기가 많으면서 궁극기도 금방 차오르는 캐릭터 진 : 말그대로 디아3 황야바바 느낌 장점은 단단함단단함단단함단단함 강공격 딜 잘나옴 단점이라면 느림 매우느림 답답함 유일하게 회피기가 피하는게 아닌 지속실드 완벽회피 판정 몬스터들 무력화도 잘 터트리고 파티플시 탱커로 인기 있을듯 잘만 키운다면 훨윈드도 무한으로 사용 가능할지도 사이먼 : OPOPOPOPOPOPOP 말이 필요없다 나머지 둘 캐릭은 DLC가 필요하고 가격은 2천원 정도 하네요 개발자는 제발 캐릭터들 스킨 좀 색칠놀이가 아니라 외형도 많이 달라지게 만들어주면 좋겠다 너무 대충임 히오스 처럼
学习版转正玩家,游戏质量本身在线,没得说,但出现恶性bug了,西蒙剧情之后并没有解锁人物,有点不敢玩下去了,怕之后的人物也都无法解锁,也不想开新档再试,先吃灰一段时间,等修复了。
放弃在线模式是对的 你们早改我早买了
Didn't get hooked by the game at first for various reasons but there is a hidden gem here imo. The game leans heavily into the story and character dialogue is often in front, though skip-able never goes away. [I don't care for the story in beat'm ups]. Starting out the game feels too easy and very few enemy types with little agency on upgrades because they did not really mean anything when basic attacks are enough. However, the difficulty ramps up and suddenly the paths you can take on the map toward the boss really starts to matter. You can get upgrades after each room that buff you immediately without much thought but if you can get enough of certain types you can get additional buffs based on what you have chosen during the run. So, having to judge if you want a to go a certain route for a additional bonus or not is more engaging than I thought it would be. There are plenty of characters to choose from even without the DLC character and also unlocks for the characters you are using to adjust them to the style of engagement you want which is nice. The unlocks are not small adjustments either. There is also gear you can equip to give more bonuses and there are set bonuses as well so that is cool though they are not visual, just a slot window with stats. I wish there was more than 2 attacks, a dodge/guard, and an Ultimate ability. A 3rd attack would make the game much more interesting. The game is fine solo though I have not tried the Trials challenge type yet where the game clearly wants you to play multiplayer. I suspect it will be enjoyable enough as the rest of the game has so far.
我想不明白一个单机你反作弊干鸡毛?谁他妈的天天有时间去肝那些养成?
遊戲沒有深度,角色好像有很多流派,但是遊戲內能給你選擇的強化方式也就那幾種而已,Rogue成分太低完全變成刷裝遊戲 開發人員似乎沒有意識到過度的農裝並不是一個好玩的遊戲體驗,Rogue的程度太低會導致每一把都在玩同樣的東西會導致玩家很快就玩膩
我以为你们都完犊子了,没想到还能上线,果断购入 缝了,但是缝的挺好的,值这个价格 居然还有木构在喊媚男?那看来买对了呀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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