
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've now 100% it and played a few hours, the mode is enjoyable and it's what i've always wanted for Co-op vs ai since i don't bother with PVP. However, there's a few notable bugs that can be slightly frustrating at times (e.g engineers not repairing and for some reason pathing is genuinely horrendous at times with vehicles) it desperately needs something that you can put points into after finishing a perk tree, take notes from Starcraft 2's co-op mode and let us upgrade stats bit by bit with every level we go up. Overral, it's solid and fun for someone who enjoys PVE like me.
It's good, but the price is too high. I'm personally getting tired of paying these crazy prices for small DLCs "just to help out the devs". I feel like I'm being taken advantage of at this point. I should down vote it just based on that, but I feel like the content itself is passable, and doesn't deserve a negative review.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 581 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
要我说这个还不如创意工坊的堵桥大作战
The long waiting single player experience , you can press space to pause and scroll the screen anywhere you like . 12 waves you need to pass to finish the game . 4 factions and less than dozen maps . If you like single player experience you should buy it . Actually I think final stand is much better the Italian single player campaign in COH 3 when first launched .
需要4人联机模式,我这有几个朋友想来但是听到只能两人联机都犹豫了
기본 게임에거 그대로 공격 오는 라운드 방식에 선택도 90%가 기존에 있는거고 특성이 조끔 괜찬은데 너무 노가다고 이런걸 돈받고 파는게 기가 차네요. 그리고 요즘 멀티에 매칭 안되는게 너무 짜치네요... 기존 멀티처럼 방만드는 방식도 아니고 초대해야만 되는게 너무함. 무슨 90년대 게임인듯 (하루만에 패치해서 기존 멀티 처럼 방만드는거 패치했네요..매칭은 여전히 안됨.기존거도 안됫으니..) 그리고 무슨 독립 게임 어쩌구 해놨는데 웃긴게 기존겜으로만 해도 할수 있는데 그럼 따로 생긴거 안켜지더라고요 그런데 새로 생긴 게임으로 실행 하면 기존 겜하고 같이 실행됨 구지 따로 했어야 할 이유가 있나?
Дорого ? ДА Местами криво ? ДА Проблемы с сетевой игрой в России ? ДА Стоит купить ? ДА Аутирование как оно есть . Любителям тавер дефенсеф и прочих оборон залетит .
希望出专家4 专家5 ,新地图
I've always loved CoH (the original one mainly). I hadn't heard anything about Final Stand, so when I received a key from the devs to try it out I looked up a few youtube vids and thought "Yeah, this seems like a cool kinda mode for CoH that could work". I loaded up the game and it was pretty straight forward to get into, however after only playing one game I was already bored. It's probably okay to fill some time here and there, but it shouldn't be standalone, it really should be a free add-on to CoH3 - it's especially not worth A$44.
a buggy mess with too few units and abilities, after a short while the runs start to feel the same
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