
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
high price for barely a download seems were just playing same game but different format point less? might aswell just play normal game should have been a low price add on? been a long time player of CoH since the very start 2006 the first game. just a bit disappointed by this poor release. but love all coh series so far regards
凭心而论,这东西质量差,首发一堆bug,只有邀请联机,无匹配模式等等等等一堆问题。 如果后续可以优化好,增加更多有意思的机制,加入22、33、44匹配模式,我认为评分回升是必然的。 因为这个价格和一个战斗群dlc差不多,但远远比一个战斗群耐玩得多。战斗群嘛,大家懂得都懂,卖完dlc就开始狂砍,然后筹备下一个dlc。所以个人是认为这个dlc四分是合理,但由于目前大家的评分基本上一致一分两分,甚至在steam上是差评如潮。我就给个五分,以资鼓励,继续改进吧!水雷独立后,钱少、骨干流失等问题是事实,连个新阵营都做不出来,没必要对水雷苛责。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 581 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不如二代
玩起很像一代,其實還是可以搞個劇情戰役,會比較有帶入感,推薦防守遊戲模式,但感覺不夠豐富。
发售一周了,没任何更新,美军射程BUG也不修,内容太少了,真是端着金饭碗都能给摔了。
不是對遊戲有愛的話別買
Рекомендую только как таймкиллер, и то ненадолго. Часов 15 хватит, чтобы позалипать, пока все медальки не получишь. Всего 4 стороны (из них две немецких), русских нет, карт для боев всего 5. Очень быстро на двух-трех вменяемых режимах поиграть, и хватит. Мало вариативности, почти нет реиграбельности - во второй раз уже знаешь, откуда примерно будет атака и в каком составе. Скучновато. Речь исключительно об одиночной игре, в мультике неизвестно что (и зачем).
The Final Stand is an ok DLC, nothing more, nothing less. Is it worth the price is subjective, but I've been hooked on it since buying. I've been waiting for some commanders to go on sale, but since its been a while from their release and they never went for less than 20% I decided to grab this one while my 30% off lasts. For some reason, you get it both in CoH3 and as a separate library entry, but in there achievements don't unlock, for now at least. So, what did I get for my money? Five maps, all the units randomly unclocking durring the mission, and several difficulty options. The start is a bit slow, you can hardly hope to hit Expert++ difficulties with your stock army, but completing missions gets you perk points, which you can use to upgrade your units, give them bonuses, upgrade outposts to better defend themselves, etc. You have to finish 12 waves, and after that you get the option to hit the endless mode, for now I've only managed to hit wave 17. My friend also started playing and we are having a blast. Some might find annoying that units and abilities are random picks in the mission, but being able to grab whatever you want might turn boring fast using always the same things. This way at least you are forced to adapt and use whatever the game randomly gets you to pick. Reminds of of selecting a random loadout in games like Helldivers.
PRO -Divertente con amici -Buona diversità di fazioni -Belle mappe -Gameplay loop soddisfacente dovuto alla struttura roguelite (abilità/unità casuali ad ogni partita) -Impegnativo alle ultime difficoltà -Partite brevi e intense (circa 30 minuti in coop) CONTRO -Prezzo troppo alto -Qualche crash (ne ho avuti 2 prima della patch) o glitch (artiglierie nemiche indistruttibili che restano fuori mappa) -Prezzi delle skin altissimi -Ramo delle abilità non particolarmente articolato Se siete appassionati del genere e volete un'esperienza più calma rispetto al PvP, questo gioco fa per voi. Il gioco è godibile anche in giocatore singolo.
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