
Company of Heroes 3: Final Stand delivers a standalone roguelite wave-defense experience for solo and cooperative play. Command and survive against fast-paced escalating enemy waves, intimidating bosses, and dynamic battlefield events. Are you ready to make your final stand?
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About

Company of Heroes 3: Final Stand introduces an all-new standalone wave defense experience, delivering thrilling, highly-replayable Company of Heroes gameplay. This standalone experience does not require you to own any previous Company of Heroes titles, making it easy for you to jump straight into the action and have fun, whether you’re a longtime fan or a new player.

Prepare to dig in, build layered defenses, and survive against escalating waves of enemy forces across 12 increasingly difficult rounds, including intimidating bosses and dynamic battlefield events unique to Final Stand.

Featuring a roguelite progression system, players construct a custom battlegroup from the ground up suited to their style of play. After each wave, choose between randomized units or abilities that persist for the duration of the run, ensuring that no two playthroughs feel the same.
Persistent upgrades like powerful perks and unique abilities will be unlocked between runs across faction-specific progression trees. These upgrades meaningfully change how each faction plays, encouraging experimentation, long-term mastery, and repeat play at higher levels.

Final Stand captures the classic Company of Heroes feeling of those pivotal moments where when faced with overwhelming odds, preparation, adaptability, and decisive command determine survival.

All-new standalone Company of Heroes wave defense experience
Single-player and cooperative gameplay (2 player co-op)
Command 4 iconic factions: US Forces, Wehrmacht, British Forces, or Deutsches Afrikakorps
Roguelite progression and persistent upgrades present new strategic possibilities in every run
36 boss units with special abilities and rewards
18 dynamic in-game events
8 difficulty levels from newcomer to veteran
5 battlegrounds designed for wave defense gameplay
Survive 12 escalating waves, or take on Endless Mode for the ultimate challenge
Faction-specific progression trees with impactful upgrades
Unlock 4 premium cosmetic skin packs (1 per faction)
Brand-new Announcer VO performances bring your Final Stand to life
Engagement
Reviews
Themes across 581 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
发售一周了,没任何更新,美军射程BUG也不修,内容太少了,真是端着金饭碗都能给摔了。
進度流失是什麼意思 雲端自動儲存是幹嘛的 都白玩了
Ich habe CoH 1, 2 und 3 gespielt und musste mir natürlich auch Final Stand kaufen. Der Preis ist mit etwa 20 Euro schon etwas hoch. Die Erweiterung mag ich trotzdem: + alleine oder im Koop mit Spielern aus der Lobby spielbar + große Wellen an Gegnern + man kann die eigenen Einheiten im Laufe der Zeit verbessern + zufällige Eigenschaften zur Auswahl bei jeder Welle finde ich ganz nett - ich habe noch nicht alle Karten gespielt, bisher sind sie aber nicht so abwechslungsreich - die Gegnerwellen unterscheiden sich von Spiel zu Spiel kaum (oder vielleicht sogar gar nicht?) - bisher war nur Experte freigeschaltet und das war im Koop relativ einfach Insgesamt eine gelungene Erweiterung, die bisher aber wenig Tiefgang bietet. Wie lange das trägt wird man mit der Zeit sehen. Ich hoffe das hilft euch etwas bei der Entscheidung.
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Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 581 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You can experience Germany from 1939 to 1945 in a single game (of course, against US).
先疊甲 我沒CoH3本體 玩這款前也沒碰過CoH3 玩過之後只能說遊戲好玩一直玩 每天的樂趣就是找朋友連線(?) 節省了RTS最麻煩的運營,這款可以專心享受出兵/防守/砲火對轟 整個符合我最近想找個低門檻易上手的RTS來玩的需求 再加上還可以跟朋友連線,樂趣多多 你問價格值不值,我會說體感上我覺得他應該值300台幣,但500雖然貴卻讓我一直玩,勝過不少300買了放著的遊戲了XD
I've now 100% it and played a few hours, the mode is enjoyable and it's what i've always wanted for Co-op vs ai since i don't bother with PVP. However, there's a few notable bugs that can be slightly frustrating at times (e.g engineers not repairing and for some reason pathing is genuinely horrendous at times with vehicles) it desperately needs something that you can put points into after finishing a perk tree, take notes from Starcraft 2's co-op mode and let us upgrade stats bit by bit with every level we go up. Overral, it's solid and fun for someone who enjoys PVE like me.
For 20$ (for owners of COH3), 30 for new players its ok actually, it should have been a DLC for COH3 for 15$ tho to be honest.
COHをあまりプレイしていない人であれば、PvPよりも導入として敷居が低くゲーム性とローグライク要素により多少楽しめると思われる。この多少が3000円の価値に値するかというと、楽しめる要素を加味してもボリューム不足によって価値不足と判断せざる負えない。しかし、COHになじみがなければ、人によっては値段分をゲーム性によって満足できるかもしれない。もし気になる人は、Steamの返却もあるので試しに買ってみて感触をつかんでみるとよいと思う。 COHになじみある人であれば、先述したゲーム性に対して面白味を感じにくく、ローグライク要素のボリューム不足により値段分の満足感は得られないと思われる。加えて、ゲーム性に対する元の期待値とのギャップを顕著に感じると思う。 結論、人次第であるがとりあえず触ってみる分にはおすすめできる。 運営は、コミュニティ次第で今後のアップデートを考えているとコメントしているので今後の動きに期待したい。 以降は、自身の感想であるが、このLastStandに期待したのはLOLでいうメンヘムだった。 サモリフほど頭は使わず、極端なオーグメントにより脳みそを空っぽにしてドーパミンを獲得でき、加えてランダム要素とそのチャンピオンの性質で多様な可能性を試せる新鮮味がメンヘムにはある。モチベーションとして、メンヘムと同じ立ち位置となりえたが、ローグライク要素が控えめなのは世の中のドパガキ達の欲求を満たすのは難しい。 しかし、このゲームシステムとローグライクは少なくともドパガキの欲求をつかむことは十分可能なコンテンツだと思う。 執筆者情報: * PvPメイン(4v4) * COH2及びCOH3の合計プレイ時間:2000時間 * LastStandの難易度エキスパート+++:クリア済み P.S. 運営に向けて メンヘムのようにPvPがあってもいいと思います。
抄mod
No 3 or 4 player coop
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