
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.33/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Horrible horrible horrible PC performace like wtf. This is a fking 16GB game but run badly than a fking 100+ GB AAA game. R u guy know how to make a game? I know my PC is outdated but I played Crimson Desert, Pragmata smoothly. This little ♥♥♥♥ almost killed my PC ♥♥♥♥♥♥♥♥♥
你是一位物理鍊金術師,用著你萬能的槍杖,探索這個世界,洗刷冤屈的故事 一定要把陰影顯示距離調成短,不然場景會很暗 本作煉金極度簡化,材料不用刷詞條了 有六個重大缺點:1-定價太高 2-未來的dlc不明,季票目前只有泳裝而已 3-濕身系統依舊被砍掉 4-建設系統沒有單獨收回家具的方法,只有將家具全部收回,你家具擺錯位置就慘了 5-每日任務和支線任務圖標一樣,很討厭 6-劇情對話時,有時只會看到人物的後腦 我只是來看少女份的故事而已,建議六折左右就能入手了 目前遊戲有很多空氣牆(尤其是樓梯和門口轉角)和浮空NPC 但整體劇情比萊莎3好很多,且有稱職的最終BOSS
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le rework de l'alchimie est un downgrade le moteur de jeu est depassé la difficulté est inexistante si l'on passe un peut de temps a s'optimisé la storyline ... certain personnage sont intankable bref a eviter, jouer plutot a atelier ryza.
錬金がガバガバすぎて簡単に最強装備、アイテムが作れてしまう。これのせいで戦闘も単調でつまらなくなってしまい(もちろん最高難易度でプレイ)、やる気を失ってしまった。ストーリーはいいしユミアはかわいいしオープンワールドもマッチしてたのに本当に残念。。だが、おすすめはおすすめ。
매우 어려움 하다 현타 와서 한동안 접었다 다시 할려고 시작했는데 초반 컷신 소리는 어디로 사라진거??? 출시 때는 컷신 소리 잘만 나왔는데 해당 문제 검색 해 보니 몇 개월 됬던데 왜 아직도 관련 소식이나 패치가 없는거지??? 이 게임 버린거임?? 튜토 컷신 이랑 나중에 해당 장면에 도착 하고도 똑같이 소리 자체가 아예 없다던데...
画面酔いというものを初めて経験 色々な設定を変えてもダメだったので自分はプレイできないようです。 楽しみにしていただけに残念。せめて次回作はここ改善してるといいな…
The game is much better. Putting it probably on top 5 atalier
文化的な違和感がない安定の品質って感じ。 いろいろと汚染されていない。ピュアでいい。 BGMもよかった。 買ってよかった。 アトリエシリーズの中では一番あそんでる。 服もかわいい。しゃがんだ時にフィットする皺の表現とかうまくできてる。 NI〇Rっぽいくしてしまってもよかったんじゃないのかとは思うけど。 中途半端なせいでどっちの層からも評価されてない印象。 操作感は慣れてくると違和感はなくなります。 こういう慣性とか溜めみたいなのは、どっちかっていうと個性。 トレンドにのれてないと古臭い感じはするかもしれんが、これは新旧の問題ではないので。 MTかATかっていう違いに似てる。
用我以前玩过的炼金工房来评价,这次这个给个7.5分,属于是前中期还不错,后期无聊的游戏。 剧情:中上水平,比莱莎系列更好,比不可思议系列更宏大,第一次觉得有点史诗感的剧情 战斗:数值可能是用脚填的,我999品质的装备用武器技能打BOSS跟刮痧一样,我切999道具,打最终BOSS HARD难度,一分钟都不到就打死了,堪比核弹,基本攒不了技能条就把BOSS干掉了 地图:很明显的抄⚪神的开放世界,个人觉得很失败,一是地图虽然大了,但整体质量特别是光照做的特别粗糙,在森林那个图是真的恶心,白天贼亮,晚上泛黄,地图上到处都是问号,后期跑图越来越无聊,跟玩育碧游戏一样无聊,希望下次不要做开放世界,老实做大箱庭或者莱莎3那种伪无缝。 炼金:过于简化,轻松练出999的东西,甚至还有自动投料,材料就是无脑堆圈圈套星星,没有任何技巧。你甚至能用同一个东西给同一个东西继续炼金,相当于左脚踩右脚,过于无脑,而且没有搅大缸,全是女主跳大神,佛了。 人设及建模:人设是经典的日式RPG组合,没有任何悬念,每个角色确实各有特色,这次基本都是沉重系角色,多少过去有不好的记忆,女主感觉是比莱莎还强硬的大女主,战斗力太强了,没见过这么武德充沛的炼金术士。服装很多,女角色的服装确实做的可爱,但穿模的问题特别严重,艾拉的女仆装直接就在穿衣界面穿模。
この手のオープンワールドを他にプレイしたことが無いので比較はできないのですが、かなり面白かったです。 不満を上げるとするなら、ストーリーがちょっと雑に思えてしまったことと、やりこみ要素の不足でしょうか。 やりこみ要素については、今後のアップデートで追加されることを期待しています。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.7K | 4.8K | 79% | $7.99 | |
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| $12.2M | 9.3K | 80% | $49.99 | |
| $3M | 10.3K | 89% | $14.99 | |
| $5.6M | 7.1K | 90% | $39.99 | |
| $58.8K | 920 | 91% | $2.99 |
Related
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|---|---|---|---|---|
| $4.2M | 4.6K | 78% | $44.99 | |
| $4.2M | 2.7K | 73% | $49.99 | |
| $4.2M | 7.9K | 88% | $19.99 | |
| $4.1M | 10K | 79% | $12.49 | |
| $4.1M | 3.6K | 97% | $29.99 | |
| $4.2M | 14.7K | 81% | $12.99 |